recommend using minivmac rather than basilisk, this is an early 68000-era game and doesn’t need any of the later stuff basilisk offers
easiest way is via macintosh repository’s emulation in browser
archive’s browser emulation isn’t quite as good
there’s also infinitemac.org, which has the best browser emulation but there’s a bit of extra steps since the fool’s errand doesn’t autopopulate in the infinite hd games folder
alternately i can get you set up with a dead easy minivmac configuration that just autoboots the game on launch with the correct configuration already applied
thanks, I tried minivmac but have an M1 mac and didn’t want to install Rosetta. found the beta builds that support ARM and and happy(?) dragging disk images into the emulator to boot it
throughout the last week i’ve been playing HOLE. it’s technically an ‘extraction shooter’, i think, but it’s a very streamlined experience. there’s a focus in the mechanics of how your guns operate that’s interesting – it makes you go through these tiny rituals as you reload and navigate enemy encounters. it’s nowhere near something like receiver 2, but there’s still an intentionality to the act.
the maps all have their own dynamic and they are all terrifying to walk through, specially as more and better equipped enemies start barging in. i like the aesthetics and the upgrade system and how enemies wobble around if you don’t kill them instantly.
the more i play of ffvii rebirth the less i like it. i’m hoping i walk away from this experience thinking i should have held back on saying that because the experience as a whole was somehow worth it but where i’m at right now i’m not too into the idea of playing a part 3.
I think it’s a bit worse than both Remake and XV (easily the two best Final Fantasies on their own merits in like 20 years) but still pretty charming if you absolutely haul ass through it
Final Fantasy XV. Between the clever use of anachronism, the southwest representation, and starting the game with something obnoxious I am in love. I will probably play it through. I feel sort of bad that it will be my first completed Final Fantasy game though. I would have liked it to be IX, but after losing my save file twice I can’t bring myself to replay it just yet. Maybe after XV.
I’m maybe halfway through Blade Chimera and I agree that it’s a step up from their previous efforts. The animation is as nice as ever and although some of the corridors are basic and samey the game overall has a decent amount of variety.
I hope that the ability to warp to any visited room at any time doesn’t make me too impatient the next time I play a game of this type.
XV is a great choice for first finished FF, honestly
I need to replay it one of these days. I never did the DLC nor the revamped chapter 13 and I want to know if nerds ruined something good by complaining
I finally played the DLCs except for the last one last year. They are all pretty inconsequential except for explaining motivations that were unclear and the explaination doesn’t particularly help:
Why the big guy left the party for a while
Why pretty boy was sad [spoiler]
What glasses was doing during the mid-game Climax
I think having like 5 years between finishing the game and playing them was good, but I am tempted by the multiplayer mode that was for someone, somewhere.
My honest immediate reaction to this was « damn bitch you live like this »
I already ignore most of the chests on the lower floors because I’m scared of the 5% catastrophic chance my thief fails to disarm a priest blaster / prismatic ray / exploding box / teleporter / magnetics
am i getting worked into playing ffxv again at some point
my main issue with modern ff is that i just don’t get the combat at all, i even entertained watching speedruns of xv to see The Sick Tech but it just seemed like they redeemed dlc at the start of the game that trivialises everything so i couldn’t even figure it out that way, and then i feel kind of awkward about how despite this i kind of sail through them without any kind of friction anyway.
i understand that the appeal of xv is driving around with the pretty lads listening to the jenova theme but can’t get past the irritation of not being able to figure out exactly what is going on with the combat
It has an extensive tutorial and it still doesn’t impress upon you how you should actually play, lol.
I remember that I basically figured it out but like most mechanical stuff I flushed it from my brain immediately after beating it. I remember that the “hold down this button to attack until you have a reason to do something else” basic thing it teaches you is actually something you rarely do, there’s usually something better to be doing. I remember doing the teleport thing with Noctis up onto perches to recharge meter a lot. Switching guys frequently as their meters charged to use their specials often, and also that the top-level (3 bars? I think?) specials weren’t always the best option, the 1- and 2-bar ones have their own uses. And also elemental weaknesses were a big deal. That’s all I got for you.
I can barely say a single thing against XV even though the combat is nonsense and the open world is baffling and they put a ton of important plot in a separate prequel movie and epilogue novel the way they’d been insisting on doing badly for years, because all the bizarre decision making absolutely comes together in a way it hadn’t for them since the PS1. there are basically no lessons to take from it, no one could or should make a game like that again, and it’s not like, essential, but it’s also very easy to recommend.
I guess it’s up there with MGS5 in that the reaction to playing it is “oh wait this is good? how?” except MGS5 drops the storytelling ball more than XV
How much shit do you have to do in FFXV before the driving around with himbos part because everything else about this sounds like not my cup of tea. And I had fun driving around with my bros in Saint’s Row 3 I might not be that desperate for more even if the car, landscapes, and boys are prettier.