games you played today: winning eleven

More Gran Turismo 3

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I’m so fucking sick of Jedi Survivor crashing. I guess my PC just ain’t cut out for it, but at least if I’m smart about saving every hour or so I don’t lose too much progress.

Anyway I got some new abilities and have now attained Cal Kestis’s ultimate form.

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Anything to make scifi look more 70s is a plus to me.

Been playing and strugging to get competent at Deron Dero Dero and puzzle game a lot like Puyo Puyo except when you get a match the adjacent blocks goop out and reach across the stage to find a friend. So its about setting up these reach matches. You get 1 or 2 bombs per match that make every block goop at once.

on the top of the puzzle box you have these numbers that add up when your opponent has clear bubbles from a match incoming. You can make your own matches before they drop. When you do a cursor slides across back and fourth and you have a second to hit a button stopping it on a number allowing you to couter-drop that many on your opponent. Or so I think, I cant concentrate on everything at once lol

Im playing the arcade version but I think I’m going to try the saturn port as well those tend to be less brutal.

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This is wrong. The cursor is actually used to position your ā€œdefense columnā€, which is one column that cannot receive garbage - it all gets redirected to other columns. Obviously you want to make it not be column A or F in the majority of cases.

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I could of swore the other day I saw a torrent for that wukong game, but to get it cracked you had to join a discord channel and wait in line and somehow your game would eventually get cracked with some sort of denuvo server emulator thing. I suddenly felt totally exhausted and had to go take a nap immediately after reading that. but on waking I haven’t been able to find any trace of such a thing. maybe I imagined it at 3am or maybe the torrent just got deleted because it was horseshit or too dodgy sounding

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I think I agree.

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This look is less 70s and more meth dealer imo

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He just looks like a typical Australian man to me

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I’ve always felt that the typical aussie man looks like a meth dealer, glad to have it confirmed

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the incredible dullness of Rebirth compelled me to pick Metaphor back up

I’m at the opera house now and really enjoying the late-ish game, my biggest complaint with this is that you don’t really feel powerful or like you have much of a handle on anything until around when you unlock the Coliseum and get your 5th party member which is like… 20ish hours into what feels like it’ll be a 40ish hour game in the end. idk if my tendency to rush through these games to the extent possible tends to backload the power curve but I’m now hitting what are anecdotally a lot of the roadblock skill check bosses and having a vastly easier time with them than the supposedly easier ones earlier on. still having fun though… this game has shockingly decent breadth in its script. the core story is both hilariously lib-brained and very predictable but the moment to moment writing and scenario design is much, much better than most modern JRPGs.

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i think i’ve heard that metaphor is just a bit challenging. personally though, i would welcome that with wide open arms once i get around to buying it. i played persona 3 reload and shin megami tensei v: vengance, and both were so mind-numbingly easy for an RPG franchise that is (as far as i know) famous for being very challenging. i recently got back to playing touhou: artifical dream of arcadia, which is literally just shin megami tensei but the demons are touhou characters (or as normal people would call them, anime girls) and it felt so fucking good to actually be getting my ass kicked sometimes. however the fact you lose xp on death is certainly A Choice. (i didn’t play that today though. oops! sorry for lying. :pensive:)

also, by lib-brained do you mean just leftist or like, actually by-definition liberal in its politics xP
(i very much got the vibe it was the former but with that presumption i was surprised hearing it got nominated at TGA since they usually play that shit very, very safe. wouldnt want someone to go up there and talk about actual world issues! but idk.)

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it’s not gonna run for DSA chair but it’s pleasant and inoffensive

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I didn’t get far in metaphor before I dropped it but the plot seemed more like a student council election writ fantasy than actual politics of any sort

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I’m suddenly what I guess is the final segment of Jedi Survivor? Everyone’s talking like ā€œthis is it,ā€ but I kinda have my doubts…

Anyway, I unlocked an important achievement while running around.

image

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ā€œpain don’t hurtā€ - yoda

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geniunely surprising. the way people talked about it, i thought the final boss would be some Metal Wolf Chaos type shit (but like, taken far more seriousy of course, lmfao)

anyways, in terms of what i’ve played today, i finally started blade chimera and its so endlessly charming to me that ladybug are STILL using the same kinda aesthetic/artstyle of that SMT game that they made for atlus that was only avalible to officially download for like a week, lmao. same with luna nights. like they keep doing the same thing and it works every time. ladybug rules. (as does the game of course :P)

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I think the reason why Tokyo Extreme Racer’s loop works vs other racing games is how streamlined it is: you race opponents in the game world, jump immediately into that race, and you either outrun them or they outrun you - so you aren’t stuck doing 3 miserable laps then going to a results screen then getting dumped back into the game world. Or there isn’t a post race cop chase to drag things out even further. TXR also has a world map that tells you what direction new racers are going in - so you can line up consecutive races. It’s also just much less of a cognitive load to drive on a single highway instead of a big city with a bunch of streets to navigate and remember.

There’s so many nuances that come out in races, if the opponent is outrunning me can I hang on until we reach a turn and catch up? or are we about to go through a narrow passage and then I have to thread the needle at high speed between a wall and a car? You can kind of predict when and how other racers change lanes to get around traffic and adjust how you drive around it. But the result is: Every race is generally different.

I like that Nitros doesn’t just magically regenerate, you have to ration it out for each race and deploy it only on straightaways for the most impact. What’s also interesting is you don’t hold the button to boost, but rather toggle it on and off, so it feels more strategic I guess.

the names it gives you after races are pretty funny. I was ā€œIrritated Scrufferā€ for a while because I kept ramming into opponents after losing. Then I won for a while and became ā€œNarrow Win Noblemanā€ and now ā€œCrushing Win Knightā€ after defeating nearly the entire football team (there’s a football team that races)

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Getting to what I think is probably the third act of Jedi Survivor and I am glad the game subverted my expectations just a bit (spoilers) had a feeling about Bode eventually becoming a traitor the entire game, just one of those things where the dude seems too friendly, his stake in things too…obviously contrived. So when he does betray you I was like ā€œwell, OK, finally,ā€ and then they twist it and reveal he was a Jedi all along. Not bad!

The boss fight between (spoilers again) Cere and Vader is pretty good, too.

The only thing that has carried over for me from my time playing Dark Souls is that I abuse the hell outta that Cross Guard stance. Big slow swings don’t always work, but when they do (you can stunlock a surprising number of enemies by doing a horizontal, horizontal, then vertical slash), they sure do.

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Update : Blade chimera was not made for its fixed level 1 challenge

The protagonist can now still get skill points from floppy discs + spirits.
So he can get access to traversal abilities, including the all-powerful fast travel, about 1/4th through the game. The challenge is not as interestingly frugal as it could have been

The yokai still all get fucking blasted by the protagonist’s autofiring autoaiming plasma rifle from across the screen while they’re charging mediocre short range attacks. I would never call enemies in a videogame Ā« trash mobs Ā», like a gamer would, but we’re close

The bosses cycle linearly through 3, maybe 4 attacks, all really easy to avoid if you’ve studied them a bit. So the bosses all have been very unthreatening, even as bloated as their stats could get relative to the protagonist’s.

Green Sword Girl damage scales with level, so at fixed lvl 0, her attack is 100% worthless, and I only use her as utility. But this makes everything even easier than usual, as I pivoted to using her all powerful barrier all the time

I did spend 5 minutes in the restaurant area to look at the light contour effects again though

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Against my better judgement, I think I’m finally getting towards the end of my Tingle-themed personal nightmare and I swear to god - I genuinely can’t believe this - but this whole time there’s been an actual way to gauge the sweet spot for haggling with characters. For years I had just assumed it was dumb luck but NO!! Their facial expressions actually change, LA Noire style, depending on the amount of money you key in! I was actually able to successfully get a load of money off a character by noticing that his lip stopped quivering after I keyed in too much, so I tried a little lower until the animation returned and… voila… I can’t believe it!! The game never mentions this. I’ve since scoured the manual and nothing in it alludes to this either. I only thought to try it out after digging up an old interview that hinted at such a thing:

When you look at the faces of the characters you are bartering with, their expressions will sometimes help you decide on your approach. If you look for these pointers, I think you will be able to make money more efficiently.

Madness!! While this could have made a serious difference and saved me a lot of the early-game grind, having played more and gotten to some of the later areas/dungeons, there is still a significant bit of bloat on this thing and I’m also not 100% jazzed about the moment to moment gameplay but… GOD damn it, I legitimately can’t believe I have been missing such a fundamental mechanic that alleviates so much suffering this entire time… Curse you, Tingle…

From that same interview:

He is not a cool guy at all, and he is not a character whom everybody likes. However, at least I can say he is a person who cannot be ignored.

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