Back rooms back alright
I didnât try it extensively myself since Iâve not found anything that confirms people have gotten it working.
Firstly, I imagine youâd need some sort of app on top of Xinput to read a DS5 controller to begin with. It isnât plug and play in the way DS4 is for some games. I tried DualSense X and it did not detect it.
Secondly, the PAC is not a full controller by itself so youâd either need to play a game with a more limited control scheme or have it so the PAC and a DS5 were connected and registered input simultaneously. Iâm sure someone could probably figure it out and get it running but the XAC is right there and works perfectly without any effort beyond button config.
Edit: I did manage to get it hooked up to Xinput directly but it only registers the stick and 3 of the buttons (the central button and button 5 and 7). I launched Hi-Fi Rush which is meant to autodetect controllers and it didnât register the PAC as a 360 controller like it was meant to. Might play around with it a bit more since it does automatically recognise it by name âAccess Controllerâ.
The thing I like most about water temple (and fire temple) is that Link gets a new tunic so he matches the color scheme. Every temple shouldâve worked like that
Yeah quality of life can deconstruct gameplay since it misinterprets friction as a flaw. You move slow and shoot slow in RE4 and Perfect Dark. You could âfixâ these things but then all the unique elements being expressed in these games (crowd control, level positioning, reload tempo) get diminished, as if the dexterity of quickly aiming is the only valid skill to test
i thought it was so funny how Trials of Mana (2020) added Quality of Life objective markers but because itâs a remake of a console game from 1995 they all point to an npc thatâs like 5 steps away in the same town
17 posts were split to a new topic: bleeding edge (2013)
thimbleweed park is a great game to play while reading this discussion. i am convinced gilbert saw the hall of the mountain king in krz and had the idea for this game. itâs his mother 3
I played thimbleweed park by having my wife describe to me what was going on in the game while I was recovering from lasik and half blind
Thimbleweed Park was impressive for me in that I feel Ron Gilbert had actually forgotten a ton of good design practices he had back at LucasArts (or they had been from his colleagues in the first place, maybe).
it had weirdly lousy design in parts but it wasnât like, grim fandango bad, it was more that it felt primitive (like the switching protagonists actually succeeded in making it reminiscent of maniac mansion)
A while ago I discovered that thereâs a bunch of people still playing Enemy Territory Quake Wars, a game I played the demo of and then the game fell off the face of the earth. This group has their own client manager and server browser to get around the gameâs authentication server being taken offline and they host regular games, one of which I stayed in for like 15 minutes. This group is so dedicated they have Christmas themed mods for the holidays.
I remember Wolfenstein Enemy Territory and this is that, but in the Doom 3 engine, and with much more stuff happening. Vehicles! explosions! I died so much because everyone whoâs played has been doing this for like 10+ years and has a muscle memory for individual shot spreads. I tried being a medic but Iâm much too slow.
I spent much of the game being dead, my team lost, I probably didnât help much. Iâll probably be back for more.
well thatâs the Varia Suit and Screw Attack so Iâve got all the power-ups. time to find that bastard Kraid. doing this without peeping at a guide, Iâve already put 8-9 hours in, got pretty turned around last night past 3am, eyelids heavy, going mad with repeating rooms and the same bombable floor placements because I misread my (multipage mess of a) map or else it was mistaken! finally found a room I recognised and could reference on paper to get my bearings. game rules.
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