Last week in gaming:
Forza 8:
Continuing to do Rivals-per-track-money farming scheme, which isn’t the fastest option i believe, but faster than doing races. If you turn in five-ish laps, you tend to get 5-10k basically for free, because you learn each track better, get accustomed to the car you’ve chosen, and you can do that for each class on each track (it’s wild to do a direct back-to-back run on the same circuit with an E-, C-, A- and S-Class car).
Watching the Huge-ass Chaparral 2E wing move up/down is similar to driving a Porsche 917 for the first time, you just cannot believe the performance it offers.
Super Mario Wonder:
really feels like the dev team took a few shrooms during design phase.
Super Mario RPG:
gifted that to my brother & his family, thanks to @daphaknee’s epic thread, knew that I had to jump on top of a random toad, leaping up a ledge and found the missing invisible treasure chest, alas was hero of the day, thank youuuu
Redout II:
Tough, but oh-so-pretty.
Thunderforce 4, emulated on a raspi four:
Fo(u)r The Players
Yakuza, Dragon, Ishin something something OSAKA edition:
You meet the nicest people after hitting the bad guys with a Honda Cub
Yakuza Ishin something something OSAKA, only in EDO period:
Makes Samurai Warriors feel like you’re in the flow, all the time. However, no Karaoke in SW tho!
Starfield:
… still cannot believe the ridiculous first few hours recap from a friend of mine (who’s currently playing it) when showcasing some random location where some space pirates were loitering around.
Some pokkeman Karmesin or so:
Unbelievable bad performance for an A-tier franchise installment, jesus christ…
Sonic Superstars:
Feels good to play, random boss i encountered took indeed way too long, so everyone is in fact correct about that.
Zettai Zetsumei 4 (on PC):
After all those other games, felt like it runs on 20fps. Said Hi to Miss Higa, pondered if a bad guy run would be worth it
Automation: the Car Company Tycoon:
Who’d have thought it would be so much fun to build a midship, rearwheel driven inline 6 NA 1.6L 9500rpm redline sports coupe, export it for test driving in beamNG and accidentally design a somewhat cool car?
Automobilista 2, Nürburgring Nordschleife DLC:
Gifted that to my nephew, like any good godfather would do. Porsche 911 GT1 has surprisingly good grip around 90% of the track, until the rear end stepped out and i binned it on lap 2.
Hi Fi Rush:
Absolutely have to get this game, sampled the french dub, which sounds at least as good as japanese, english and german dub (didn’t try more than that).
that's about 90% of games i played/saw this year, crammed into one week :tarothink: