Games You Played Today VIII: Journey of the Cursed Poster

i think the paternal revelation is basically a reference to dragon quest — you were the prince and chosen one all along.

the nanba thing is kind of hilarious, you never see the brother at all and its basically wack but whatever

kiryu fight does suck cos you just heal with a woman and throw ice on him repeatedly, its mega easy. the whole game is very easy tho, for the most part, except for the fight with the roomba when you revisit the dungeon and saejima/majima.

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i spoilered it for you so you can edit your post to see the answer

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thank u!!!

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at least in dq5 you weren’t actually the chosen one and that whole thing ended up having some slight meaning!! they could never pull off something like the statue shit in yakuza 7…

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The way 7 goes from “found families are more powerful than anything” to “actually, no. blood is what really matters” was just so fucking gross and disappointing and I took that shit personal. I would have had an easier time accepting the story falling back onto the usual conservative bullshit, I’m used to that by now, plus it’s actually finishing the story even if it is bad. 7 just abandons all the stuff I cared about and as an outsider it’s hard to tell why, I can guess it’s cuz some staff jumped ship or project management issues but :shrug: makes no sense to me, makes no sense.

You never save the sex workers! Shit you don’t even fail to save them, they’re just forgotten and deported, right? I am still sad about this!!

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has any other studio developed a yaklike one should know about in 202x? facsimile of a small irl hood, soap operatic nonsense, punching?

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I think you literally defeat the protesters in that one story cutscene and then the sex workers are never mentioned again. They did make sure you can go to the hostess club and creep out half your party for no reason though

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started kiwami and just got to pocket racer flashback scenes
i never played more than the tutorial of pocket racer in 0 lmao
i have decided majima’s jokerisms are the pure kayfabe of one of the saddest men alive

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One of the best things about pocket racer is the face kiryu makes when he loses. It’s the only time he’s ever this defeated.

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Pocket Racer is great when he shows up as an old man in 6.

I got super into that side quest, largely on the strength of Kiryu’s reactions in 0.

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I have only played Kiwami because it came with PS+ once and I enjoyed it a good deal even if Majima seemed a bit inconsistent. I intend to play 0 and Kiwami 2 at some point as they have the same combat system and… well I don’t trust the original engine combat games to be interesting enough for their run-times.

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Seconded.

Most of the sex workers were also undocumented MOTHERS. It was so fucked. I live in the same city! I know exactly all the social services everyone was denied despite being unregistered “Japanese.”

Judgement actually lands the “the structures of power are corrupt in a way there is no coming back from.” And Lost Judgement is immediately leaning into that so that’s cool.

Now I am mad about 7 again. Maybe the most “what the fuck are you still doing here?” To the extended party. Had to be completely different people doing the different parts of the story. Those first 15 hours are some of the strongest Japanese Video Game ever.

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Yeah, y’all are making me very glad I didn’t finish 7.

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As much as The Big Reveal is stupid I just like Ichiban enough that I had to see it through. Honestly the main 4 party members really felt legit like how a group of strangers would wind up forging a bond through a common cause? At least I bought it

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The core 4 were great, I adored them, even the shitty cop, but they get sidelined so hard and I don’t even remember anything about the additional members aside from one of them maybe hitting on Ichiban? Did that happen or was it in my dreams

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No, you can enter into a romance with your secretary like a true professional business owner

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Closest I can think of is Dusk Diver and it’s sequel. It’s set in Taipei’s Ximending district, which is tiny compared to Kamurocho. It’s very very anime though, and the musou style combat mostly takes place in parallel dimensions against demon things. It’s probably taking after Persona 5 Strikers than Yak.

a proper Yaklike set in Taipei is probably one of my dream games really

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Yeah all the stuff you spoilered made me go “oof”. It’s so bad it’s kind of hilarious.
I forget which Judgment game is the one with the sidestory where you convince a separated couple they should get back together solely for their kid’s sake. Lets put the squabbling parents who hate each other back under the same roof, that’ll make their kid’s life happier.

The girl who calls Yagami out for the hidden camera shit should be the new series protagonist I reckon. She’s got better detective chops than his whole team put together

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They were on thin ice but just got to Encyclopedia Chai-Iro and she is fantastic. What a fantastic other 12 episode J-Drama to walk into. Give her and Saori the whole series.

I am really hoping for more Saori content with this one.

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DROD: TCB day 4

Today is the first day I have gotten stuck, like really truly 100% “got no clue how to even begin to approach this and have nothing left to do” stuck. This is unusually early in a puzzle game (even a hard one) for this to be happening to me, so hmm.

Let’s take a step back. This new area introduces… blocks, the pushable type. I’d you’ve played any amount of puzzle games you should be aware of these things and how they can be used in puzzles. You need to clear a pathway through them, weigh down a panel, create a barricade around you to prevent being attacked from all sides, use them as barriers to block the vision of something, etc. Very few things in DROD are that simple though, so these have a bunch of particularities also in play.

For one, they are technically mirrors. This usually doesn’t mean a lot but this area does have giant eyeball enemies that will head straight for you if you cross their line of sight, and if they are staring at one of these while it blocks anything behind it it reflects the sight line back at them so that it extends behind them. As they are mirrors they are also breakable, shattering if you move directly into them with the point of your sword. This is where things get complicated though as you will also have to use your sword to move them around in ways beyond the direct “push them in a straight line” manner. You can rotate the sword to move them at angles, drag the sword behind them to pull them along with you when you move, often in very specific ways depending on the particular aspects of the layout and enemies (oh yeah, while trying not to accidentally shatter them).

The issue is that they must clearly have some other property I have no been able to figure out, and until I do I am just plain stuck. There is one screen where you seemingly have to enter a little alcove to hit a switch with your sword to open the next door (the screen has several), except this also closes the door right behind you trapping you in said alcove. There are six blocks/mirrors and clearly they do something to get one around this, but I can’t figure out what. I’ve tried pushing them into the switch to trigger it, I’ve tried shattering them next to the switches to do so, I’ve tried using them to prevent the door from closing, none of my ideas have worked. I don’t even think it is meant to be a “gotcha” thing as it is smack in the middle of this area and the game generally doesn’t try to trip you up that hard on step 1 out of a dozen or so, but whatever clues it is dropping I just ain’t picking up at all.

So basically we sleep on it and hope that whatever I try tomorrow eventually stumbles upon some likely obvious in retrospect revelation, but for now it is the only puzzle left between me and the following area.

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