I have gone against expectations and had relatively smooth sailing in RE7 for a bit now. Got out of the main house (turns out if I took a left instead of a right a couple hours back I could have had a shotgun way back then). Found out what the coins were for, cheated/looked online and saw that the magnum is problematic so decided to take the route all my favorite pro wrestlers did, am in a different building now, got more inventory space and a flamethrower, got worried about being chased, went in the direction without any scary people that I saw in an earlier vid, did not have the storage space to pick up what appears to be a plot necessary item, backtracked to drop some stuff off and called it a day. Am worried that I should have taken a right after getting and assembling said flamethrower as I think I might be cut off from going back that way for the moment, health has gotten a bit low again and my newest weapon is down to 50% of its ammo, will worry about that tomorrow as well.
Also started up the PC port of LostWinds 2 as I recall the original games getting a lot of love when released for the Wii and based on what Iâve seen so far (and having played through the first part a year or two back) I think people on the Wii were just starved for solid indie games as they seem to max out at fine at best.
Iâm enjoying Powerslave Exhumed quite a bit, but not being able to dodge projectiles in tight corridors is annoying. Everything seems a bit wider than the Doom equivalents. The weapon power system is quite fiddly too but it always was. Anyway itâs really good overall
100%ed mario wuĚnderbar outside of a truly dreadful secret final level that quadruples down on each of the worst gimmicks in the game, by the time I used at least five times as many lives on it than the rest of the game combined wading in the Babet waters outside seemed more fun.
Iâve heard this called the ATG to NSMBâs A24 (with a Shohei Imamura in the credits and all!) but I donât buy it. I fail to see how this differs itself from the past two decades of 2d mario Content outside of the imagination of a Dall-E joint. Interesting to compare the Starry Night level in U where nintendo Gave Up and made a joint soothing effect that works well with the more plasticky tones of the other 95% compared to the majority of transformations here that wouldnât have survived the Yoshiâs Island prototype.
This extends to this gameâs idea of challenge, extending from the Three Coin structure except this one gives you the rewards anyway regardless of whether you die? This coupled with the top flag which most of the time is to do a Second Jump on top of the First Jump really hammers the final nail in the coffin of any of these games being capital s Secretive not seen since World (maybe the game boy ones as well, itâs been a while). I have a fairly high tolerance to these games and didnât mind playing through most of this but a lot of itâs just a new coat of AI paint. Also every boss battle is terrible and I see why they got rid of most of them, if only they went further.
I mean I like this and itâs a cute touch but itâs the exact kind of paper-thin âinnovationâ thatâs really all the game has to show for itself. it has nothing to say aside from âhey, remember mega man? remember duck tales? remember NES games?â
and honestly this doesnât bother me on its own beyond how monolothic the game has become and how widely celebrated it is. it just isnât that good⌠it lacks the mechanical depth of the games that it cribs from which is already kind of a low bar. the only thing it has going for it is how polished it is. like I feel like itâs a NES game for people who never actually played any NES games but like the idea of retro nostalgia.
He doesnât interact with the Police anymore
The random crimes are much shorter now
Whole lotta big dumb graphics going on here
Lawnmower nonsense seems slimmed down (assuming this is down to ramped up costs as much as consumer fatigue)
On the other hand, Coney Island is one of the most pleasantly stupid examples of triple A production values Iâve ever seen
i got a free copy of lies of p and this is the worst fucking game i have played all year
please, if you are going to blatantly rip off from software, at least figure out which game of theirs you want to steal from. do you want the fast-paced, dodge-centric combat of bloodborne? do you want the defensive block/parry posture system of sekiro? make up your mind! you canât dodge shit in this game because you get all of 1 iframe. you lose about half your life when you block an attack, and all âperfect guardingâ does is make it so you donât die after one combo and build meter for a super move that you can get knocked out of at any time. no riposte or guard break for landing these perfect guards with timing windows that daisuke ishiwatari would shake his head at, so whatâs the point!?
havenât even had time to process the stupid story that sucks and american mcgee already did âfairy tale but twisted in a cringe harley quinnâs boyfriend wayâ decades ago
i am really into the stupid edgy pinnochio setting but i havent believed a single person whos said its actually a good game it looks like a more polished code vein except you cant make a hilarious vtuber dracula
I have at times considered playing one of the wish dot com From-likes that came out recently and I gotta tell you, I still canât see not picking Lies of P over Lord of the Fallen.
Oh yeah, you would all be proud of me in RE7, I was locked in a decrepit house with a creepy old lady and decided I didnât need all of those shotgun shells.
Fun fact: I died the first time and one of the boxes you can break for stuff had different stuff the second time so I wonder how it is all randomized. I got something much worse said second time so it definitely wasnât balanced to make things progressively easier.