Games You Played Today VI (III in the west)

I hope the gore in that is as good as the original it’s too high poly to be funny so now it’s gotta be yucky, i think about the eel guys body falling apart all the time

update… soon ill be finding out if the eel man looks good first hand. long live frogwares!!!

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Berserk and the Band of the Hawk (PS Vita) - pretty decent musou. the vita port is typically chuggy at points and the minimap is very difficult to parse on a handheld but otherwise quite playable. berzerk + musou are such a natural fit. cutscenes are also pretty well-done in this, they’ve got a nice visual style and the japanese VO is very solid. this game also has really nice, weighty attack animations, you really feel the power of guts’ sword

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Finished Myst 3. It is not the greatest but I’m happy to just be in a world like this and touch pre-rendered mechanisms. Marble Madness world is a highlight - you do 3 physics-y marble guiding puzzles and all 3 puzzles add up to one big track/giga puzzle which you get to ride.

The endings of the Myst series (even the good endings) are always tinged with regretful ethics clouding things which this continues fairly well. It’s really hard not to compare it to Riven. The Narayan language was neat but nowhere near as intricate as Riven in terms of world-building since there’s not much to build up other than angry man wants his home back. Spoilers: Angry man got his home back (although you have to kinda tease him with it first by trapping him to get what you want which felt a bit cruel).

As a sidestory accounting for Atrus’ sons’ crimes it satisfies some temperate curiosities and is well-realised but we could kinda guess at a lot of what presumably happens at the end of Myst. It is a sad story but with a dull setting. Ultimately tutorial island feels a bit dry even if it makes total sense internally as a training ground for would-be worldmakers. Atrus forgot to make a world that teaches the prime directive alongside the message:


Reversi Lets Go is continuing my Reversi fix after it turned out to be my favourite game from 51 Clubhouse Games. Automation of the game may be spoiling me into not seriously considering each move, and after a while I tend to play reactively against the computer. Which is exactly what the stupid computer wants!

Having so much fun, even if the endgame challenges drive me mad. The endgame levels give you the last 6-12 moves to do from a championship game which is arguably where the juiciest choices come in Reversi since the late game is where things can swing. It’s a bit trial and error but you start to understand how to get out of desperate situations by considering turn order and the zero-sum nature of the flips in a more serious fashion. We aren’t just flipping pieces, we’re often creating paths for new actions. You feel like a genius when you get it after eliminating all bad options.


Bayonetta Origins has some excellent tracks. Taste the Celtic flavours.

Super comfy game all around. Initially found the fighting kinda tedious but it gets better as more abilities unlock. Your demon cat gets an auto-target kill which gives a better idea when enemies are close to death. Then, trapping and beating up enemies starts to synergise a lot more. Also, the game seems keen for you to jump on accessibility features that mean resource management and enemy health can be as breezy as you want.

Kinda like regular ‘netta, the potions are sorta worthless unless you really wanna up the challenge, but then if you get really good you don’t really need them unless you wanna cheese the timetrials.

I’ve still not yet reached the point where I understand how the game is meant to improve Japan’s birth rate.

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in a stunning display of development resources crystal dynamics added a female Thor to avengers who plays almost exactly the same but has insane combat dialogue like “You want pain…try chemo!!” and everyone talks about her cancer constantly. Cap is like apologizing for the avengers causing it but she’s from a fucking alternate timeline so it makes no sense. She’s always like I AM MONITORING THIS UNIVERSES COUNTERPART FOR CANCER. I can’t believe George Wood finally got what he wanted when he made his breast cancer challenge to Eidos years ago…the gaming world is truly shocked and stunned at the attempt to make her character more meaningful. Gaming in the biden years

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The whole cancer thor is actually from the “Thor: God of Thunder” series, which I read in 2012 as floppies when it was actively coming out… I was reading that one for a while when it started and I never finished it so I never learned if she died of cancer or not. It’s been very odd to see that plotline get recapitulated in the movies (love and thunder is a full adaption of that comic’s first arc, the villain is from that too) and I am delighted to hear how extreme they went with it in the videogame. Why not!!! That dialogue sounds very funny haha

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oh I’m not hating lmao that shit had me rolling she didn’t even say it in a fight she said it RANDOMLY when we were walking around the frozen tundra. None of the dialogue is synced between players so most of the time one person doesn’t hear like any of the mission dialogue at all and then totally different banter between the characters. They should have called this shit journey into mystery because the longer you play it the more mysterious and fascinating it becomes

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I’m aware they did not invent Cancer Thor, because there’s actually very few ideas they invented themselves in this game. They lift her storyline from the comics wholesale (down to Odin going crazy and Loki knifing him) because the implication is that she’s from the comics universe??? Which is fucked up because that storyline ends with her sacrificing herself to save the universe. So while she dicks around in this doomed games as a service game it’s dooming the comics universe as well, it’s very cool.

For what it’s worth my steam review of the game is a laundry list of bugs and kusoge elements but I recommended the game anyway because it’s completely bizarre and hilarous. You can’t go 5 mins without seeing some kind of fucked up design decision or dropped thread or baffling dialogue. Me and my friend both picked winter soldier and I fucking died laughing when they spawned into the mission with the same animation and said “Alright…this should be interesting” in unison. It’s amazing. It was like, 6 dollars on the humble store for the entire past month.

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The reason I was like “why did they use resources on this” is because this game sets up a big Kree invasion storyline and Captain Marvel isn’t in the game at all and they wasted a bunch of time doing Old Man Hawkeye and fucking around with Jane Foster instead of progressing the narrative of their live service game. Why???

Every single update for the game was 2-3 months late when the plan was to be releasing new content monthly. It took them like, 2 years to add new enemy types.

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oh hmm that’s wild as hell, I wonder if it was a love and thunder tie in that missed its release date?? by a long while haha

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That’s what I assumed there’s no other explanation of why the story goes from “hmm we just beat up a kree sentry” (which looks like a sentinel from x-men in case you want to be confused further) to “Whats kate bishop doing” other than they were trying to tie into the hawkeye show. This happened in marvel heroes as well but in that game it was a lot nicer because they chose to make MCU costumes instead of gearing their entire game around someone elses story. Avengers suffers from “slurry made up of conflicting narratives” so badly that the campaign is literally the worst part of the game, somehow

my favorite example of them randomly pulling comics shit out of their ass to do nothing with is “Cavorite” which is an explosive rock that appeared in literally 2 chris claremont ms marvel comics from the 1970s that they talk about a few times in the game as a power source. The game is literred with strange implications if your a stupid nerd, like where all the other superheroes if tony stark’s relationship with kate bishop is based on her being in the initiative after civil war…did civil war really happen in this fucking games universe? Why?

it becomes increasingly clear that the writers were trying to have with both ways with appealing to comics fans with fanservice/Bendis storylines (ugh) but modeling the whole thing after the MCU. End my torment…please…

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One of my favorite things in superhero games is when they’re adapting a movie for a licensed game but a 2 hour movie with 3 action sequences doesn’t have enough material for a 30 hour game so they just fill it in with other characters taken only from the comics but done in a vaguely cinematic style. Like leather armor costumes and shit… Cannot get enough of this stuff

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the most funny version of this to me is superman returns. like what if during the plot of this self serious hyper reverential movie, mr. mxyzptlyk was making superman do a bunch of races to collect orbs

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Been playing Prey (the Arkane one) and it’s a pretty good budget bioshock with a fantastic premise and just enough friction, experimentation and reward. I can already tell combat is going to be a joke soon but it’s just really delightful to exist in the space and do prep and manage and inventory on one of the best game set pieces I’ve ever seen.

Good stuff even if it could be better. Yet another “I would rather 1000 of these than more open world crap” kinda deals.

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I finished up the first OlliOlli World DLC VOID Riders (short review: it is good like the main game) but I saw a few people in reviews say it is at times harder than the main game and that is just a factually wrong statement that makes me think those people quit the game halfway through as there is a major difficulty spike in world 4 of 5 and literally nothing here approaches anything past that point. I’m not complaining, the difficulty here is fine enough but they really just made a bunch of midgame stages with a new mechanic in play.

Also started up Rhythm Thief & The Emperor’s Treasure for the 3DS, a game I completely missed out on near release (likely because I didn’t have a 3DS at the time) but seems designed just for me. It is basically a Professor Layton-like where they replaced the puzzles with rhythm minigames, so much so that I checked to see if someone from the Layton team left to start the team that made this game it is so unabashedly trying to ape that series (instead this was made by Sega and someone else, oddly enough). It seems to lack the charm of the Layton games and so far the rhythm games pop up much less frequently than the puzzles did in its inspiration but while it feels like there is a good chance it’ll end up kinda mid it is very cozy and… I like odd random rhythm games as is, mixing it with one of my favorite comfort food series is basically a cheat code for me.

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Captain America Super Soldier on 360 was awesome for this exact reason!!

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finished mopping up everything in zombi for PS4. saw everything there is to see, got the platinum trophy…

lots of great things about this game. the atmosphere is incredible. just the right amount of hand-holding/guidance. level/world design is excellent, lots of looping-around shortcuts and clever setpieces. voice acting is great throughout, and the narrative is relatively strong. some of the music is pretty nice. light puzzling is also executed well.

the game has a very large amount of bugs, but somehow they never bothered me too much. i was lucky to only have the game crash on me once, at least. the textures are pretty low-res and the game is overall just ugly and drab. there’s some kind of bizarre bloom on everything and the whole presentation is blurry and shit-looking. the character models are also pretty bad, lol:

heavily flawed, but at the end of the day i loved my time with this game and find myself craving more of what it had to offer. there really aren’t any alternatives that i know of… this game needs a sequel/remake/randomizer - it’s way too good to be forgotten

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Severed (PS Vita) - hey, this is cool and uses the Vita hardware well. sort of a blobber grid structure with touchscreen sorta-more-complex fruit ninja mechanics for enemy encounters. nice visual style, runs smooth, and the soundtrack is excellent so far. games like this really make you wonder what could have been with the vita if it had more support…

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by the amazing band Yamantaka // Sonic Titan. Actually found this game via their music

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I really like their first record a lot.

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almost done with my first wario minigame

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god i love warioware diy

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