Lol no. Now I’m late into Garage, I keep getting stuck and doing the usual ‘try everything’ madness of adventure games. The game literally has no good guides online apart from video walkthroughs which are tricky to scrub through when the environments recur so often. So I either have to watch a bunch of shit or pretend the internet doesn’t exist.
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i’m just here to say timberborn is a cute and fun video game about helping a bunch of lil beavers survive droughts by storing vast quantities of water and food and building reservoirs and dams and also you can have robot beavers!!!
that’s what i came here to say online!!! bye!!!
i love kotor 2
Saw this today, does this fix your problem?
The Zachtronics Solitaire Collection (GOG PC version)
Spent some time editing the game:
- The options screen doesn’t show numeric values of the volume slider positions; fortunately they can be seen and adjusted in a text file that the game places in your Windows User profile folders
- The volume level of some of the music and sound effects are 2-3x louder than the rest, making for a very uneven listening experience; fortunately they’re all in .ogg format, editable in Audacity or whatever
- Toggling from “High (4K)” to “Low (2K)” detail,
even when running in 1080p as I am, makes a seemingly random smattering of the game’s cards and UI elements slightly blurry (and, for some reason, one card that stays sharp gets one pixel shorter); I’m paranoid about this after starting to give myself eyestrain trying to play back-to-back slightly blurry Mahjong solitaire games recently (both from Sunsoft, both 20 years apart, both with slightly blurry 2D tile art ; PP), so I deleted the folder holding the game’s 62 MB of blurry textures; now the game can’t be switched to the blurry setting because that crashes it instead–problem solved ; D
^ Aside from those and a few more minor issues, the game’s presentation is absolutely gorgeous.
The solitaire variants are arranged from easy to hard going left to right on the main menu; Sawayama Solitaire is the one on the far left. It’s also the most like regular Windows 3.11 or whatever solitaire, except that you can only draw three cards at a time and go through the deck once, you can hold a card in place of the dealt deck, you can drag any movable card to an open column, and it starts with dealt cards face-up rather than face-down. I thought I’d made some fatal error four or five moves in, when the agonizing began in earnest:
- oh no I’ve screwed up I’m going to be out of moves in 3-4 moves
- well let’s just make the best of it anyway
- agonize over the options
- finally get sick of the agony and go with one
- okay now I’m out of moves, oh well I got a little farther
- …wait there’s one move left there
- repeat
And I kept squeezing through these emotional cliff gaps all the way to the end, exhausted yet somehow triumphant!
And so at last I beat the easiest solitaire game. = o
Also those pixel art card queens are just so darn cute.
The Collection doesn’t save card games in progress from session to session, but it does keep track of your wins per game.
Strong agree, this game absolutely rocks, the dam mechanics and the vertical building stacking/walkway stuff is all genius because you can optimize travel distance both horizontally and vertically. Very cute game!!
Whoops becoming a Castlevania 64v2 Sicko (with Save States.) i love falling down a pit and instantly returning to the start of the room.
It’s real impressive that they didn’t just take the 16bit CVs and translate it to 3D but a lot of SotN as well. That surprised me. Lots of sound effects from Symphony as well. That’s always a treat.
Again seems like this game on real hardware would break your heart and spirit. The jumping sucks, honestly. But it is more exciting than anything in an uncharted game as you navigate a huge room veiled in Dracula’s fog, 5 story statues peaking out, the pillar you standing on collapsing causing you to make a sudden faith jump, holding A praying it will catch on something.
I also really liked the Science Floor with all this stuff out of time, you know going with that theme. Along with the Motorcycle Skeletons.
My Conker save didn’t transfer so I am free of Conker. Save in Piss Conker.
Also did a quick run through of Star Fox 64 and 10 Stars of Mario 64. Delightful both, SF could probably be better mapped to the Xbox controller if I tried.
Blast Corps between in-game awkwardness and emulation controller finickiness seemed like a real hassle to return to. Feels like a whole game of cleaning windows, putting the equipment away, sitting down, and finding out you missed a spot that will drive you insane if you don’t fix your own mistake.
I’m on integrated graphics so no
[Children_laughing.wav]
I like that you can select your character and this doesn’t have an affect on handling stats (or does it?) but one oversight: No foxes. You can be a variety of animals but no foxes, from a british game studio, this seems like a massive oversight. You can be a badger with goggles though
I hate this guy
Finding the balloons and pickups really hard to hit because I overshoot them constantly. It’s impossible to tell where your kart is going, something I will probably have to get a sense for, but it feels like I’m driving on ice. I like that there’s multiple degrees of turns (regular, skidding, and power sliding) and the speed gauge tells me that yes, letting go of the accelerator during boosts gives me slightly more speed. I actually have to take my foot off the gas to get around turns, and it appears that there’s 4 virtual wheels because I somehow got one stuck under the level’s geometry, so that’s a level of simulation I was not expecting. I do find the locked doors behind balloons/keys to be a bit cruel, because you’ll go up to something and the screen will go “NUH UH, YOU MUST GATHER THE KEY HIDDEN IN ONE OF THE LEVELS” and then you try to explore a level and find the keys while also in a race. This first key is on a little ramp which I’ve missed every single time I try because the kart refuses to go in a straight line.
Track design is especially cruel, because you have blind turns and bridges which drop off into water if you don’t know about it ahead of time. This feels like a british game for some reason.
This first airplane level can fuck off. You have to…gather eggs, and defend eggs, while flying and shooting, and the flying mechanics are so weird. This would get me to throw the controller across the room. Maybe I’ll come back to this later.
it does!
What a shitty racing game Horizon Chase is.
starting to get into this more. The races are all pretty challenging and nearly every single one is learning the layout of each track then maximizing the knowledge of how to use whatever vehicle you’re driving, then you get to do it all over again while collecting coins. I am pretty sure childhood me would have been crying in frustration at a lot of this stuff.
The “don’t hold boost to get more boost” mechanic is actually a pretty neat idea and I’m using it a lot. This is also the only kart racing game where having the speed gauge on the UI is useful so you know how and why you come to a dead stop if you take turns too sharp in the bumper boats.
you should absolutely not trust anyone who would volunteer that, as a kid, they sat down and collected all the shit on track and put up with the cheating AI and beat DKR
as someone who beat DKR as a kid, you can believe me when I say this
I 100%ed this as a kid. I have felt zero desire to emulate the game even once in the intervening years. honestly not sure there’s a single other game in that venn diagram
but if they can also recall trivia via rare’s old site like how Bumper (the badger) went to jail for publicly abusing himself and that’s why he has to wear those gloves, they’re probably a really cool person actually, I’d wager
DKR is such a cruel game. i remember renting it once and it making me so incredibly angry both on one of the boss stages and also attempting to collect the fucking coins that i pledged never to play the game again. to this day i think it’s the angriest i’ve ever been at a video game. i’d probably have more patience for it now, having played Trackmania a bunch… but the cheery kid-friendly presentation kind of makes it all the more infuriating when the game fucks with you. even the music kind of is bad/generic for being David Wise.
Rare giveth and Rare taketh away i guess. i loved a lot of their games but both DK64 and DKR made me so angry. i do love their attempt to make an overworld out of a racing game. even though they didn’t go as far as i would like. it’s just such a cruel game. give me F-Zero X any day of the week over DKR.
Rareware…#1 and the best…