That’s acceptable. Since you mentioned the game’s cleverness, I assume you figured out the main gimmick and what it was leading to. In which case it won’t really have more to offer than its conclusion, which I found ties things up in a satisfying way. (The entire game is about an hour long, even if you’re slow like I was.)
You might have more fun with Core Keeper, if you get a chance to try that one at some point.
Not to be confused with Dome Keeper, which I tried last night on OneSecondBefore’s recommendation and also enjoyed.