Played Princess Peach Showtime! and I feel like I bet on the wrong horse.
The game is very simple to play (move, jump, action) and is a pure context-action game. The premise and most of what you’re asked to do are almost too mindless though. Each level revolves around a gimmick that changes Peach’s contextual moveset but it’s mostly just one or two new actions you mash in most situations. The levels have little sparkles you can get for doing little secrets and bosses but getting them all on the first run usually doesn’t happen because you get put in lots of points of no return so the game seems to expect you to replay a handful of short levels over and over to get used to each Peach. It feels like a weird Megaman game with no challenge other than remembering the one or two things you didn’t do.
The presentation and politics of Peach herself are odd as well. I’m not sure what this game can really say other than ‘we don’t think Peach is an object, at least’. She is barely a person. She says her lines and looks gung-ho and does things in the framing device of a play. She has no other real characters to bounce off of and the confirmation of her as a protagonist that rises above her historical stereotyping is all external to the game and too complex for a game that is clearly aimed at very young players. I’m not sure what the vision is and you get the horrible feeling it was an original IP made into a Peach game.
Ninja Peach is really fun though. They should just make a Ninja game.