Games You Played Today The Nonbiri Express '09 (Galaxie ((500×2)−1)) 9小時9人9ゲーム LOOK I MADE IT LONGER: The Power of One

played an hour and a half of Stunt Derby, a game that the Noclip people are putting together to document what it’s like to develop and publish a game. The guy who’s working on Subrosa, Alex Austin, is building it. (and he made A New Zero? I liked that game)

anyway there’s a track builder and you can race against 100 cars at once. you can race as a van. it runs at like 60fps. races are chaotic as cars and physics objects get scattered around the track. Sometimes races are incompleteable because masses of cars get stuck. There’s net play too? it’s fun

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Years after the servers were turned off, through many many stressful parenting days and nights have ?finished? Crazy Taxi Gazillionaire.

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That doesn’t mean I didn’t play a real video game today, like Dark Void. Which is about a void that is uh…not bright.

This one stuck in my mind because of Dark Void 8bit which was a perfectly competent NES style game when those were an oddity. The big budget game it was meant to support is Gears of War for Kids! Everything about it says it should just be more brightly colored and for kids and then exectuives got involved.

It’s set in 1938 and you’re flying into the Bermuda Triangle on some sort of courier mission, and the courier is your exe-girlfriend. But then surprise you crash, then find notes from Amelia Earheart (fuck off game) and then meet Nikola (fuck off game), who has…an energy machine and gives you a jetpack so you can find airplane parts.

But you aren’t alone there are native people who pray to humanoid robot men with human guns that shoot you. Ahhhh. Everyone speaks English. The loading screen tells me the robots are The Watchers. They are helping The Fascists to start another World War on the outside world (fuck off game).

The shooting is easy and feels like for children, but is Unreal engine so it is literally just Gears. Then you have the platforming which is baffling with the vertical movement because jetpack, you literally cover jumping UP and DOWN. Actually flying with the jetpack feels like eh.

Then you find an old USS Something with a Sonar Pack (1938 ??? (look Rudie there are big giant Gears of War weapons and space ships and rocket packs invented by Nikola Tesla because he decided to do research in The Bermuda Triangle calm the fuck down.)

It’s as forgetable as I thought it would be, but not an unpleasant hour.

The 360 Sega Collections you can’t do the M2 Trials without Xbox LIve. That sucks!

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I think Dark Void also has some poor man’s Rogue Squadron segments. I really wanted to like this game more than I did back in the day and even went to bat for it on SB 1 but it didn’t really deserve my passion.

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poor man’s crimson skies segments

dark void was the first post-fasa game from the team that made crimson skies xbox

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I finished Mafia 3. The final mission is pretty underwhelming but I wonder if that is the point.

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uh oh

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Yosaku ((NGP), on The King of Fighters: Battle de Paradise (NGPC) ROM, in NeoPop (PC))

Yosaku, the hidden black and white game you get if you put the Neo Geo Pocket Color color game cartridge of SNK’s game “King of Fighters: Battle de Paradise” in a black and white Neo Geo Pocket system; I’m using the old emulator NeoPop to achieve the same effect.

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Figured out some stuff, particularly about the boars who rampage at your woodsman: their timing is consistent, so if I follow my pattern and am prepared at the right time, I’ll be ready for the boar attack. Now I just gotta get better at not swinging and missing. = oo

Between my last Yosaku outing, in 2018, and now, there’s been an informative wiki page made: Yosaku | SNK Wiki | Fandom

(I had forgotten my dates, it was '79 for the arcade version, and '81 for the Epoch Cassette Vision version.) Apparently the arcade game was based on a “popular song ‘Yosaku’ by Saburo Kitajima,”

(non-embeddable version w/ English translated text: https://www.youtube.com/watch?v=vx2FN49yIsk )

even including the melody in the arcade game. And the Epoch Cassette Vision console version made in '81 was an unlicensed version!

Yosaku’s arcade title screen “OLCA CORPORATION” seems likely to have been a typo for Orca, a Toaplan predecessor; Orca evolved into “Toa-Kikaku Toaplan” (“Far East Project”) from Orca and did some work for SNK. Hm wait what did they do?

Okay well all I can find is one game, “Jong Oh” Jong Oh | Toaplan Wiki | Fandom (or “Jongo” says Wikipedia Toaplan - Wikipedia ), a 1984 arcade mahjong game, developed by Toaplan and published apparently by SNK.

SNK’s full name is Shin Nihon Kikaku (“New Japan Project”), and they don’t usually spell it out anymore but they did on the Yo-Sa-Ku title screen on NGP, maybe as a call-back to Orca and Toa-Kikaku Toaplan and the original arcade Yosaku game.

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Jeremy Parish has an extensive video about the Epoch Cassette Vision (biggest Japanese console before Famicom, the video says) bootleg of Yosaku: https://www.youtube.com/watch?v=cdUDvoGFp8s (“Kikori no Yosaku,” which translates roughly as “Woodcutter Yosaku,” according to Yosaku (lost arcade game) | Forums - The Lost Media Wiki , which also talks about yet another unlicensed console version, for the Sharp X68000, and later remakes/bootlegs–among which you could count this hidden NGP minigame, I suppose! But there’s also like this Famicom Mario romhack Romhacking.net - Hacks - Woodcutter Yosaku Family Basic Demo version trying to re-create an earlier romhack:

).

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I started playing Mirror Drop years after putting it off (waited several years for a sale that never came, eventually bought it with a gift card) and am probably too early in to say much other than it seems neat and that it is good I waited to play this on a stronger PC. I just mention it as if not for this site I’d have never even heard of the game.

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Running into a big problem with Mafia 3: the encounters have more enemies with more firepower. every single big firefight I get into needs to have like $$$ worth of consumable armor and health kits to get started. You can’t really increase firepower, and you can’t really increase the amount of health you have or buy better armor. so firefights are just you go in and get overwhelmed multiple times. This next one is in an enclosed science center. I need to clear this so I can get the AR-15 that the game has and maybe make firefights slightly less shitty. I am tired. getting sniper rifles doesn’t mean assassination objectives are easier because all the guys you’re supposed to kill are indoors or protected.

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yeah i remember having to strategize about who i gave what district to so i could get like the ar15 and the m60 fastest

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it’s not clear what “favor” gets you what “perk” because it didn’t give me the option to get the AR-15!!! arrrrg!!!

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I have alt+f4’d this game twice tonight because it just keeps throwing retaliation squads at you with no pause and I run out of ammo and health kits.

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MK Ultra mentioned

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On the one hand this game lets you gun down an entire klan rally, string up a racist radio host on a cross and then light him on fire, and then dose a country club full of racists with LSD but on the other hand it wants you to exit the situation via a car chase and the police immediately shoot your tires out, making it impossible to escape.

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The towns in Zelda II are cool. People walking in and out of their houses like they’ve got business to do is surprisingly frenetic in a way that even towns in modern games have trouble evoking.

Love to play a Zelda where I can level up and grind! Random encounters on the overworld are represented by two symbolic enemies:

  1. little blob
  2. big scary guy who’s gonna getcha

They aren’t actual enemies you fight, they just signify whether you’ll get an easy or hard encounter if you run into them. I’m really like them lol.

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You can see them in the screenshot on the left. There’s also a spider thing that sits blocking your path. You have to go find a flute and play it for him and he disappears. Is it because he likes the song and lets you pass? Or does he hate it and run away from the noise? Who knows! I love the little overworld guys.

There’s an action scene that happens when you make your way into the mountains where these Lizalfos pop up behind a wall and throw rocks at you (screenshot on the right). I usually don’t like it when these games turn into a bullet hell but I can forgive it when it’s well framed: really feels like I’m intruding on their turf. The rocks don’t even do much damage so I don’t bother avoiding them: I just take it like a walk of shame, enduring the little damage animation that slows you down. It’s way funnier when a game chooses to humiliate you rather than punish you.

Well, I wanted to be a person who has finished Zelda II and now I am one (thanks to save states and walkthroughs). I could probably play and enjoy a Castlevania game now.

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I would say Castlevania 1 NES is much easier than Zelda 2.

I mean Simon’s Quest is hard until it is an absolute pushover (points up thread).

Rondo’s the most “fair” (especially in Maria mode). Bloodlines and IV both have absolute sicko moments.

I’ve never beaten III you kidding me? That Game Center CX episode dissuaded me from that notion.

I believe in you skatebee.

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Simon’s Quest sounds like it could be the name of a ZX Spectrum game about a kid mowing the lawn

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You can do the lieutenant side missions to increase earn to get better perks. I don’t know if it unlocks favours like weapons but it may be helpful to get stereos to get an extra health bar.

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Akumajou Dracula (Famicom) has an Easy Mode : D

https://tcrf.net/Castlevania_(NES)#Easy_Mode

I only had to abuse save states slightly to get through it. ^ _^

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