Games You Played Today The Nonbiri Express '09 (Galaxie ((500×2)−1)) 9小時9人9ゲーム LOOK I MADE IT LONGER: The Power of One

More games need to add a grappling hook.

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Can’t believe I forgot you start with the grappling hook. Hinfinite isn’t that forgettable.

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Halo 5’s campaign kinda sucked but the spartans looked cool and the multiplayer ruled, so naturally this time around the pve owns and the pvp is unplayable dogshit. yet 343 will never port halo 5 to pc because they’re weirdly ashamed of it for some reason

in infinite when you step out of the elevator onto the ring for the first time and see the big destroyed unsc frigate and the whole ass planet stretching out before you it’s some real unreal 1 getting out of the ship shit

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Because of the needling of several folks I moved Halo up to heroic for the third mission. It has a par time of 20 minutes; I was at about 70ish minutes in when I had to save and quit for the day as dinner was coming up and if it didn’t save my progress I may literally cry. It is definitely harder? I thought I reached the end of the stage and instead it appears to be the halfway point at which it introduced invisible enemies who can 1 hit kill me no matter my health/shield level. Eventually got past that arena battle, got through several more, may have several left, I miss my marine buddies but they often die on me and it is like the game punishes me for sucking by making it even more difficult. My concern is that I was expecting a 10-15 hour campaign based on howlongtobeat and such and at my current rate I worry it is gonna take me 30ish. Of course if my progress wasn’t saved and I’m expected to do all that again (and the game would theoretically expect me to only play in 90+ minute chunks) I’d probably delete it.

I assume this is probably a great game for people good at FPSs who want nothing but big arena battles one after another (and who bafflingly like the vehicle controls (I like the Mako in Mass Effect FWIW), I figured it’d be good for someone iffy at them due to its huge success hooking in newer players and… well maybe on normal it would have been >_>

Based on my limited exposure to Half-Life and Halo I’m gonna assume this was an era of FPS levels being way on the long side.

I need to learn to never listen to folks about the proper difficulty level to play FPSs at :\

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halo is a pretty challenging game in general so like idk why not try easy. you’re supposed to play on heroic if you like the game (because normal ends up being too easy and like i said earlier it’s what it’s balanced for but w/e)

the 3rd level is also one of the hardest levels in the entire game and specifically the second half inside the ship even. if you’re playing mcc remember to hit continue and it should load your last checkpoint unless 343 broke that lol

it’s more that the enemies are really vicious and you have to strive very hard to keep marines alive, the marines aren’t actually super useful in a lot of cases except for drawing fire

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only you know the answer to this question, you’re playing the game not them

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Definitely turn it down if you need to. Halo is one of the few games where the different difficulty levels actually are doing different things and not just scaling enemy health/damage outputs (though it is also doing that as well).

The levels in the first game do run on the longer side and there can be a lot of encounters in between checkpoints, which are the only places where it actually saves.

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also you should absolutely take a break before you do the second half of the game if you get that far because you are not gonna like it!

in my experience the thing that got people hooked on halo was the multiplayer and the real sickos stuck around for campaign. I still get pissed off about certain levels in that game 23 years later.

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I had several people tell me basically the same thing that Bachelor did, that Halo on less than heroic isn’t even Halo as too much enemy AI is dummied out or something so it isn’t really worth it.

Someone told me that it only saves your credit if you specifically choose to save and quit so… I guess I’ll find out if I saved the right way when I next turn it on.

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this is complete bullshit lol, they just use their dirty tricks on you dramatically less. there’s more enemies and they are higher rank on heroic, which does affect how well they fight, but it’s not like the AI refuses to throw grenades or whatever on lower difficulties, the enemies just practice self preservation and fuck you over less when you play on normal. they can be really devious on heroic because they’re extremely aggressive while also trying to stay alive really hard, plus you have less health and shields on heroic which is honestly probably the major reason the game feels shittier now that you upped the difficulty

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this is all marty’s fault for saying that heroic was what the halo universe was REALLY like or whatever in the halo 2 dev commentary anyway

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i like and am decent at FPSes, but fucking suck at the Halos, but also theyre no question the best FPSes ive ever played as far as higher difficulties genuinely improving the AI modeling & making the various covenant troops engage & work together

But also also, everyone needs to stop acting like that shit doesn’t immediately fall apart when you meet the Flood (where Halo suddenly becomes a regular ass FPS to its detriment)

Also also also the 2 swap weapon & armor shield mechanics were wonderful at the time, and absolute poison to the genre as a whole

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On the easier difficulties there are fewer enemies and they are less aggressive. They have less health and their shields break quicker. You also only see certain types of enemies, like the gold elites with swords, show up on legendary. On the harder difficulties they will throw more grenades and fight more aggressively, rush you, make more attempts to flank you, and be more numerous.

Halo combat has a bit of formula to it. You prioritize the elites first because killing them will cause the weaker enemies to flee temporarily making them easier to kill. Plasma weapons will drop shields quicker than bullets so it pays to keep a plasma pistol in reserve as soon as you can. One charged shot from a plasma pistol will drop the whole shield on an elite. The big enemies with the blue shield that fire the big green blast can be killed in one hit from a human pistol if you can get the shot off from behind, right in the orange spot on their back. Otherwise they’re a pain.

Playing aggressively and charging into groups seems to be more effective than playing defensively. Toss a grenade into a group and rush in after the explosion, taking out the elite first and then chasing down the stragglers.

Obviously play with a friend if you can.

On the third level you start with a sniper rifle and a lot of ammo. Like more ammo than you can normally carry so on that level you’re encouraged to hang back and pick enemies off slowly. But then in the second half of the level you’re on the ship and you have no option but to just keep pushing forward.

It’s really interesting reading your impressions of the game as someone totally new to it.

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Halo I have extremely fond memories of but I played most of them very poorly on normal difficulty co-op & recklessly dying constantly.
With game difficulty now my strat is to delude myself into thinking I’m good, putting too high a difficulty, spending too long to get a 1/3 of the way thru a game, and then never feeling motivated to play it again. It works for me I have fun.

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i’m playing through elden ring with two friends using the seamless co-op mod, this is one of them’s first time through the game. this mod drastically ramps up enemy scaling, probably under the assumption that players will also each have their own spirit summon out for each boss. we fought radahn pretty early (we were all level 50something) and wiped to him 4 times, the last attempt painfully prolonged because we didn’t have significant sources of status build-up or ranged damage and also couldn’t last long enough against him in melee range, people were just riding around in circles near the edges of the arena while summons did insignificant amounts of damage and he chipped away at our health with ranged attacks

frustrated, i laid out a plan - we would go to the vendor on the weeping peninsula and load up on kukris (the heavy throwing knives that build up bleed status) and another one in caelid to load up on poison stone clumps (lots of tiny projectiles, great against large hitboxes) and finally melted him on the next attempt without using any weapon attacks.

i’ve killed that boss dozens of times in normal co-op with proper builds but cheesing him with our half-assed gimmick and noob characters was the most satisfying one, and the only one that made me feel a little like a general, like the developers intended

probably a pretty routine thing for mmo players but i haven’t played one in 20 years so

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cheese melting a boss with poison & kukris is like a time honored souls tradition im so happy for you getting to do it with friends

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This sounds like a really fun way to play Elden Ring sctually

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To put a happy bow on the day’s Haloing, I did save and exit the right way so my progress was kept and I was only a couple medium size scraps (and a few hallway encounters) away from finishing that mission.

I’m basically trying to keep one energy weapon and one bullet weapon on me at all times, using the energy one first on any shielded enemies then just spraying fire with the regular one afterwards… and then hiding and hoping my shield goes back up before I’m dead. Also at least early on there seems to be a bunch of grenades around so I’ve been chucking a lot of them whenever I see a group or an annoying looking set of enemies. Assuming my tactics are at least fine my main issue is I have horrid aim when I can’t just stop and line a shot up so I generally do better at FPSs where aim isn’t all that important (see Doom 2016) and I get the feeling that this is not one of those.

Anyways I see the next mission is named Silent Cartographer and I know that name for some reason, so this is either a rather loved or rather despised coming up next. Fingers crossed~

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Wrong. I bet you think the library sucks too. You don’t even get the shotgun til the flood show up and it’s one of the best guns in an fps ever

The flood rule, they’re weird and gross. They cause all kinds of chaos. They don’t suck until halo 2 where they instakill you with full shields randomly

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I’m sorry you do a lot of driving in the next two levels lol

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