just a rowdy, dirty boy
I forgot how good it feels to hunt down RAM addresses and set up watches. Too bad MAME-rr is so unstable. With a few dozen watches going its like being able to see an animal’s internal organs functioning without cutting it open.
Now if I only had the wherewithal to learn LUA scripting…
ENJOYING DRAGON’S DOGMA SO MUCH.
I decided to make my pawn look like myself and that was silly and I regret it. Also he has a terribly high voice. Grabbed some people from here’s pawns because they looked cool so my party is pretty stylin’ except for the basic-mage-outfit me-clone
Dunno who Chunk and Meb belong to but GJ. Buncha nice looking pawns in the rift thing actually.
I’m gonna have to get that now that I’m back on Windows, I wasn’t really onto the console demo and the PC port originally came about when I was not in a position to play high end PC games but everyone is making me want it
Who will be the first western AAA dev to just hire a bunch of Japanese hotshots to handle all the movement and combat in their huge middleware triumph? This has to have been floated in some boardroom.
man, you’d think
Been playing Downwell as of late. I really like it but cannot help but get frustrated at times with the controls sometimes. They are really good to go all around the well doing combos but not so much to make small adjustments in your fall. Maybe is just a thing of the PC version.
I also play the PC version and i occasionally slam into a monsters face when i thought i wouldnt, but i think its just part of how the game is played. It’s easier to make small adjustments with your gunboots, and the laser sight upgrade helps a lot too.
Though imo Downwell is best played by careening wildly back & forth and comboing recklessly, unless you’re trying to win, in which case you need to play it like a pure roguelike (put together an ascension kit and play cautiously)
I just beat it for the first time today! it ends cutely
I went back to playing helldivers! I used to only play it when my family game group could get together to play it but now I’ve just been going into random games
it actually holds up really well! I was worried that I’d have to play differently with randoms than with my family but often the randoms are actually more skilled with less communication
That makes me want to play it (on the day I have a decently fast internet connection) but also makes me hesitant to play because I’m a scrub
Started playing Story of Seasons recently and as it is my first farming sim since the original Harvest Moon, it strikes me as kinda odd that for a game about tedious manual labour they seem to have streamlined a lot of it down to quick easy tasks. Like all the crop maintenance tasks now just require one action per block of 9 plants.
I think I have chosen TV weather girl as my Waifu but I get the impression that she is meant to be the ‘easy’ one. As in she is easily pleased by stuff you can find lying around while foraging.
Helldivers? Nah, don’t worry about being a scrub at it. Plan ahead, only take weapons you know how to manage, think before you shoot, and learn to laugh off the occasional failure.
I should play more of the PS4 version at some point. I had good times in that game.
yeah the only thing that makes someone “not a scrub” is not instantly shooting at something as soon as they see it!
you’ll want to kit yourself with a set of strategems that can handle 1. normal “unarmored” enemies, 2. slightly tougher armored infantry and 3. hard armored units that can only be killed by explosives
I go with the gun that is really powerful but runs out of ammo really quick and that usually takes care of the first two groups, leaving me free to bring support-y stuff and make sure I have something that can kill the big tanks/bugs/protoss
but honestly just go with what you know and you’ll be fine! everyone dies a lot anyway
Does helldivers still have those “bomb the objective” where it’s A) not obvious how to lay the bomb, B) the explosion radius is surprisingly huge? That’s what made me feel the scrubbiest. One level-a-zillion grizzled pro who joined my party of friends was yelling at us on the mic that we’re doing it wrong, but we still didn’t understand what he was instructing us. He went from very friendly and helpful to increasingly frustrated and eventually left.
What
It’s only not obvious how to a)call in the bomb and b)see how big the explosion radius is the first time you do it. You call the bomb down as a strategem, throw the beacon for a landing spot, wait, arm, run away.
The idea that you’re arming a bunker buster should be enough of a sign that, yes, you want to run way the fuck away when it’s armed
Anywhos, 99% of not being a bad Helldiver is knowing when to practice proper trigger discipline
The first time one exploded, there was a lot of other stuff going on and it wasn’t clear to us why we died, so we fucked up the “stay out of blast radius” more than once. So we did look like some real idiots, and in fact were. I am blaming the game a little bit for not writing the instructions better or having a blast radius HUD indicator or something, but mostly it was a funny story so I don’t really mind. It’s just how games like this are meant to go.
Yeah I was a pretty solid Left 4 Dead player so I know how that works. The other 1% is staying out of your friends’ natural firing direction. Helldivers is kind of like Left 4 Dead: Somehow Even More Repetitive Music edition.
Yeah, it’s weird how if you want to win, things like the knife and fork completely changes how you play the game. Instead of comboing you go slowly to make sure you pick all the corpses. Or you make sure you combo just to the right number to gather as much crystals as possible.
Even so, I do really appreciate that the “pick a set of upgrades to ascend” aspect is way smaller here than let’s say Risk of Rain. You can, yeah, go for it without worrying to much about your upgrades and still put up a show.
Helldivers is in that tricky spot where you have to fail to learn how some things are done, while also having been out for a year or so with a playerbase to match
That sasquatch scene in RDR Undead Nightmare was one of the most heart wrenching moments in vidyagames ever.
I played the super secret Gravity Rush 2 TGS demo Sony put up on JPSN for Plus members only
It’s Gravity Rush, but pretty. It’s also short enough that all you can safely tell is that it’s Gravity Rush… but pretty.
The only complaint I can pull out is that it’s not running at 60 fps, but that’s because this is the future I created by not giving my PC nightly goat sacrifices and who knows, maybe they’ll have that hidden behind the Pro tax