It’s clearly in a triple meter and the feel is 7/8 + 8/8
I THINK right at the end of the 7/8 bar is what feels like an “extra” triplet beat/eighth note. HOWEVER there is also one “missing” from the subsequent 8/8 bar. So actually nothing is missing, it just shifts the pulse over/syncopates by one eighth off and then shifts it back before the second bar ends
1 2 3 1 2 3 1 2 3 1 2 3 1 2 3 1 2 3 1 2 3 1
2 3 1 2 3 1 2 3 1 2 3 1 2 3 1 2 3 1 2 3 1 2 3
Or - it could be that this is programmed by hand instead of being quantized and the composer left weird tiny gaps by feel that don’t really align perfectly with any grid. Wild shit regardless
love that we’ve innovated video game releases to the point where people will pay extra money for a short pdf and a few mp3s called a ‘digital mini artbook’ and a ‘digital mini soundtrack’ that are effectively advertisements for the real things
the destiny CEs have had puzzles and/or a piece of an ARG puzzle in them for the last four years. if they “must” make a fancy box, publishers should make the fancy box a game instead of tchotchkes
i love thumbing through something and being unsure of what’s signal or noise because i know some of it is signal
I think the only time I’ve ever ordered a “deluxe” edition of something (that didn’t just mean you also get the soundtrack) was inadvertent when I ordered a used copy of Growlanser Generations from Electronics Boutique and they sent me the fancy one. I still have the custom deck of Growlanser playing cards, etc.
I’ve occasionally ended up with a “steelbook case” when buying a movie or game just because that was the default or it was discounrted, and that steelbook case has gone straight into the trash like all of my other cases.
Actually, that’s not entirely true. I got one of those metal cases with Dark Souls 2 and put it in the closet because I like Dark Souls and it was an attractive case. But I should throw it away out of principle.
i am getting a ‘steelbook’ case with final fantasy because I preordered it at best buy i guess and i genuinely could not give less of a shit about it, even though I’ve kept the cases on the games i’ve bought in the last few years. like i just don’t get what’s so compelling about them.
According to Jet Grind Radio (Dreamcast) - The Cutting Room Floor , the “Burger Queen” parody storefront seen in the PS3 demo was present but not used in the DC version, instead replaced there by “Burger Joint.”
Composer Hideki Naganuma, who composed quite a few of JSR’s tracks (and worked on Jet Set Radio Future as well), composed for the soundtrack of Dutch game studio Team Lizard’s upcoming JSR-alike, Bomb Rush Cyberfunk (he also contributed a track to their previous game, Lethal League Blaze). Last year, he tweeted to his now 1/3 of a million followers
“I don’t think Sega would hire me again. Because they didn’t appreciate my music that much. The proof is that when I said I was leaving Sega, no one stopped me.”
A wonderful soccer game. It’s 2-on-2, and you control a striker with a COM goalie. I struggle to wrangle a full team in these kind of games, so this is perfect for me. You can freely punch and kick any player to the ground and everyone’s always falling down like an idiot. I don’t know if there’s anything more to it than that. I find myself coming back to this game every few months. Highly recommended
One thing I think about often is how on the SPC rip for X2 on snesmusicdotorg has these nice, evocative names for all the songs, unlike the plain names the rips for X1 and X3 have:
Played the first Deathsmiles. I am not the fittestnin describingb shmups, but it’s a nice game, looks gorgeous, the Volcano level in particular is really nice, and I can manage tobdodge some bullets.
Still not my favourite, as I prefer the Mushihimesama games for example, but nice regardless, and among the playable ones.
On a different note, I have been playing a bit of Pocky Rocky Reshrined and, by what I played, it’s one of the most satisfying games I have ever tried.
But it’s so difficult!
I have been playing it with a friend and we managed to reach the second level, but then… We had to leave and it doesn’t seem possible to start back from the second level… How can I ever think to see all levels if I cannot save and have to start from scratch every time I switch on the PS4? Am I missing something?
Playing Cotton (via the remake, but playing the original) after playing Deathsmiles is really funny because you can see how much DS is making reference to it, but how clearly the Cave team were pissed about not being able to shoot backwards in Cotton.