I just registered for the OUR ISP HAS DESTROYED THE USER LISTS forum and this guy, who demands me to send him personal info in an email, has his forum setup to email me my password in plaintext
KINDA HARD TO BELIEVE THAT MY PASSWORD HAS BEEN ENCRYPTED IN YOUR DATABASE AND THAT YOU CANT RETRIEVE IT FOR ME WHEN ITS RIGHT FUCKING THERE
I have been looking for some WW1 fighter flying games and I might check some of these outā¦or which oneās worth it if I just wanna toot around in a plane?
honestly lol if you arent super into flight sims idk if its worth taking the plunge on wings over flanders fields even though it is the best WW1 flight sim out there because its still a flight sim with an ancient crusty UI etc
you have a couple other options that are cheap and easyish to get
-il2 1946 with BAT mod has a whole WW1 module that has like, 30+ WW1 campaigns. plus missions, plus you can do quick mission and get into some shit fast. 1946 is 10 dollars and you can play it on a gamepad (i do this) but you have to install an 80gb mod basically which is annoying. That being said it is awesome when you accidentally cause your planes engine to light on fire trying to do ww2 dogfight stuff so its a land of contrasts. IMO IL2 is the best value because you can fly the most planes from the most eras out of any of these games, and considering I just untangled this bullshit myself I can help you install it
-il2 flying circus which i hear is good except its insanely expensive
-good ol red baron 3d, which is ironically probably your best option for WW1 despite being from 1998 because its probably on some abandonware site. one of the most popular mods for the game is a commercial āsuperpatchā released in 2003 called āFull Canvas Jacketā that is impossible to get now except from random people who still have it
less good options because they are hard to find and/or dead:
-the SF2 guy did First Eagles 1 & 2, iād say his games are sort of approaching IL2 1946 level of complexity, but these are only easy to get if youre cool with piracy and you really dont want to buy them from his site for 40 dollars either way.
-rise of flight which I think actually lets you fly like one plane for free on steam or something but itās primarily an MP game and all the grandpas play flying circus now
I tried to play Horizon a few weeks ago but had to put it down after about an hour and a half because Aloy (and every other character) would just. not. shut. the. fuck. up. There is no reason for her to be talking to herself climbing a tower, exploring an abandoned outpost, etc.
Most of why I donāt vibe on AAA games these days might because the constant chatter gives me psychic damage. what is designed to be immersive is just the most distracting stuff.
I played the demo for this when it first became available like half a year ago and I literally could not parse what it was asking of me, I think I learned more reading what you wrote than actually messing around with it.
Oh man! I tried some good olā TrackMania Nations Forever after a 3.5-hour session of Trackmania (2020 Steam/PC) and thereās something about the camera or somethingāeven in first-person/cockpitāin TM2020 that makes me dizzy/woozy/nauseous; it DOESNāT happen in TMNF, where youāve got sharper handling and a tangible tires-on-asphalt feel to the driving.
So I had to uninstall Trackmania 2020, it was really making me feel ill. = oo
I wonder ifā¦maybe it was partly to do with having to switch from TM2020ās FXAA to TAA to avoid frame drops. Also had to turn reflections down.
Maybe Iāll reinstall TM2020 and just set it on low-ish detail and FXAA and see if thatās any less nauseating.
But also another problem with TM2020 for me is that a lot of the tracks are obviously not designed for driving using the lower-slung cockpit/bumper camera, because you just canāt see a lot of the turns well at all in that view; so I had to switch to the elevated 3rd person chase camera thing, which definitely has a sorta sea-sicking slow yaw to it when turning.
Okay, reinstalled TM2020 and ran in āFastā (ie Low) detail, and it was a bit sharper (MSAA), but the queasy drifty sensation when turning or getting air or well almost any time I was driving was still there.
yeah like a zachlike you have to keep revisiting the manual to understand some new piece of the interface that you didnāt fully understand before.
most important shortcut: double clicking a region adds it to a rule
second most important shortcut, once you unlock it: double clicking a level set will run your rules against all levels in that section, and double clicking a tab will run your rules against all levels in that tab.
Finished Warhammer 40,000: Space Marine. While it almost outstayed its welcome after swapping orks for chaos space marines it redeemed itself by concluding with the Big Bad getting his face ripped apart in an elaborate QTE
There were occasions where the ranged enemies had too much of an advantage and encouraged you to hang way, way back and peer over a pixel of cover for headshots that couldnāt be punished but overall I enjoyed the dynamic rumble of melee and gun grunts. Perhaps this was just the case of running Hard difficulty from the get-go whereupon the true sensation of badassery comes from Normal/Easy
Smaller niggles include an awful sentry turret section, needless power upgrades, dodging in combat lacking iframes/finesse and a little Too Much Damned Walking
Also the jumpsuit sections were pure power masturbation and they should just go ahead make a whole game of that
I honestly think this is less about immersion (like ur saying itās generally contrived) & 95% about making u feel less lonely (I.e; podcast, ābackgroundā YouTube, etc.)
people budget for it because itās one of those things that āevery AAA game hasā but they plan it like super super early and then the lines just get thrown into the recording sessions because they were written before anyone has figured out implementation
then when someone unearths the lines like 2 years later they want you to throw them in however badly they fit because it would be a waste not to
woa totally, interesting how gaming as an activity is becoming more ambient in that way, increasingly auxiliary to other content. feel like u do see a lot of comments on yt about how a track is good for listening while playing skyrim etc, streaming being as a big as it is contributes i imagine, like making playing a game by itself feel devoid of presence (also more games being designed with streaming in mind too?)
I like this as a reading of the world spirit or what have you but I think if you actually asked the designers itās more about overtutorializing, taking playtesting too literally and making sure no human being on the planet could ever be lost or misapprehend what they are āsupposedā to do next.
Or itās a straight up corporate sunk cost, like spacetown said (or both)
i will say itās easier to convince myself to play a game if i can listen to a podcast or music over it without me ruining the experience. cuz then i can at least convince myself iām doing something else while iām doing it. i used to mute games and listen to other music while i played them back since i was a teen too. strong memories of listening to Broken Social Scene while playing DK64. or Trout Mask Replica while playing FF6.
Iāve tried listening to podcasts as background noise for stuff before, but Iāve always felt that if I wasnāt listening intently then I was just wasting my time. I have no idea how yāall enjoy that.
it has to be a relatively mindless/repetitive game for me for it to work well. like i did it a lot with Trackmania because thereās so much repetition. also action games that are relatively mindless/straightforward or slow paced puzzle games where you can sit and contemplate stuff for a bit work well too.
I havenāt done it with games, but Iāve been finding that having a podcast on while doing semi-routine work stuff keeps me more alert than listening to music; I think it works with the episodes Iāve been listening to because itās a discussion show with pleasant voices that are usually talking about stuff Iām generally rather than specifically interested in, so I donāt have to feel Iāve missed something crucial if Iām not catching every wordāso my mind just dips in when the work stuff isnāt completely absorbing it, or something.
So basically Iāve become the annoying person who just has talk radio going all the time at work. = o
Huh and I guess thatās how my brother played games while having a movie going in the background when we were kids; they were movies heād already seen but still enjoyed, and I guess he didnāt need the game to be completely absorbing, eitherājust sort of chilling with it. Like, I couldnāt contemplate grinding through FF6 or Elite but he did it (and sometimes Iād watch him doing it, whichā¦I donāt know why that worked for me; maybe since it didnāt directly concern me thatās how I was able to chill vicariously with his grind).
I found myself with an unoccupied handful of minutes and Steam Library Roulette got me to try Seum: Speedrunners from Hell
Itās a first-person speedrun platformer thing with a metal/hell theme. It seems okay? I feel like despite its jank I still hold Clustertruck as my personal favorite example of this kind of game. This seems like an okay game to play for 8 minutes at a time.
One thing, and Iām not sure if itās me or the game, but I seem to consistently fail to jump before I run off ledges. Input delay? Me delay? FOV making me misjudge distance? Not sure.