Games You Played Today Part 007 Goldeneye

maybe not for $50 but for $10 hell yeah

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I played a few minutes of Dub Dash and it was fine but it kinda just made me think I should revisit Super Hexagon instead.

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Oh absolutely

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Yeah a big title this widely shunned at release in this way has got to have something of interest in it

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gollum would have been a fire gamecube game that everyone would have fond memories of playing in 4th grade

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yeah, dragon quarter has aged very poorly in terms of the expectations it makes of you, but it’s still like an undisputed classic

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Little Samson is really great. So much of it feels like a modern 8bit style game. From some of the unnecessary animations to the ultra detailed backgrounds to wall jumps/climbing. It also feels like a real NES game with enemies not entirely matching the player’s move set and trying to attrition damage bosses as the best strategy.

It is also astoundingly difficult and only got through it with save states.

What a joy to play an S-class NES game in 2023 for the first time. I have been having a great time with the PC Engine platformers but nothing approaches Little Samson or the 20 other impossibly good NES action games.

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Dang they sure got some nice looking stuff in that game.

Untitled-2 copy

– Little Samson (NES) Playthrough - NintendoComplete - YouTube

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all i’ve been playing is shiren 5, picking up my save from 3 years ago. like 7 hours in two days!

i finished the gen’s turf dungeon, and i’m now trying to get through primordial chasm

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I watched multiple playthroughs and played with numerous save states and I think you have to damage boost to beat the game.

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the Club Drive speedrun during one of the GDQs is by far one of my favorite GDQ vods.

edit: found it

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I’ve been playing Spelunky 2 a little bit each day for a month on my Steamdeck.

One of the hardest games I’ve played. I might be starting to get good. I thought having beaten Spelunky 1 would help me more than it has.

It’s feeling like an all-time classic now that I’ve settled into the difficulty

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Basically I got through Dragon Quarter by skipping the first save so that I had an extra token, then I believe saved before every boss battle (even if that required walking back a bit) but never after. I also checked online what type of elemental stuff I need to be aware of for the next area. With these tips I avoided having to ever even deal with the SOL system which despite what people have said for many years now always struck me as pretty dumb!

In other words… you don’t need to predict the future, you need to use existing outside resources and knowledge to get around the various pitfalls the game has in place. A much better idea than restarting several times and getting various different cutscenes tossed in every so often is to look stuff up so that it only takes a single playthrough, and if you like it then bother with the SOL system for all the extra stuff or just youtube it.

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my review of Wario World:

ItsALiving


sometimes Treasure is Fred and I’m the dinosaur and sometimes vice versa. still have one boss + the final boss but I’m comfortable with my assessment that this game is a drag. this was the level where I couldn’t ignore it anymore: ā€œI am really wasting my time hereā€ and by ā€œhereā€ I don’t just mean the game, I mean on this planet! (this image captures a feeling I can’t put into words)

they’re obscuring Wario and asking me to do fiddly farty platforming in a mirror now! (this isn’t the best angle to demonstrate the gimmick but it is an angle they give you to work with! (to climb the yellow Glue Globes to the right))

pretty much every boss (and there are quite a few) boils down to: they attack, you avoid, they do something that leaves an opening, you punch them vulnerable and piledrive/power-throw for damage, repeat but everything gets faster and faster (and sometimes their attacks are longer so you’re avoiding for longer) sometimes a new attack is added to the mix.

after the first round of shell game then piledriver, I looked at the bottom right to see how many times they were gonna make me do this…no, I’m doing this to myself! maybe I’ll mustre the self-respect to say screw those last two bosses. maybe. either way I need a break from v-games for a bit

(also plz know that it’s kinda impressive to pull off that last .gif while holding the phone steady for recording at the same time)

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ngl, seeing that you were suffering Conker made me feel slightly, slightly better, you still doing that to yourself?

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there are some games i’ll do this with because the stakes are too great and i know i’ll quit if i die and lose a lot, but that’s not really how i want to play this game. i feel like i get the general way of how to survive and nothing has felt insurmountable, it’s moreso that the systems in place feel really-poorly explained and implemented and it expects a lot of the player to not just give up and keep trying to parse what the hell is going on.

there were plenty of Japanese roguelikes with understandable restart systems by the time Dragon Quarter came around, so it’s just kind of baffling to me.

i don’t mind the restarts per se, because the game moves quickly enough and you can skip cutscenes, but i just wish it explained the stakes of its four(?) types of restart options from the getgo.

i think in SaGa games, i don’t mind the obtuseness because everything is kind of obfuscated from the player and relies on instincts and gradual learning. DQrtr is not the same kind of mess that a SaGa game is, so it’s really jarring when only one of its (really important) systems doesn’t make immediate sense.

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MORE JAG

CLUB DRIVE

this game is terrible and it fucking owns. it’s a janky as hell racer, except there are only time trial and scavenger hunt modes, but you get to drive around a giant house and the TOILET FLUSHES WHEN YOU HIT IT, and there is a western town where you can find a warp to take you to back in time with a cool low poly dinosaur?? and there is a re-creation of san francisco, one of my favourite things.

so much personality in this game, it’s a blast

CHECKERED FLAG

ā€œwe have virtua racing at home.ā€ this is pretty good for what it is, if a bit dry (and shonky AI and collisions). i would have enjoyed it enough as a kid, but these days there is little reason to play it. has a lot more content than club drive (which is a little thin in that area), but at least that has two player support, unlike this. worth a look at if you like arcade racers. some hot jams, too.

ATTACK OF THE MUTANT PENGUINS

was always curious about this because it looked so weird and interesting. turns out it’s a very early tower defense game! mutant penguins march towards a… giant head thing, and you have to stop them by walking around setting traps, getting good penguins to fight for you, searching chests for useful items, and just slapping mutant penguins around until they die. so it’s like an action tower defense game.

loads of personality, but it mostly boils down to setting up some traps/unleashing good penguins at the start to slow down the enemies until you find your weapon on each level, then you just slap the mutants around until they’re all dead. it gets very repetitive, and once you get your weapon there is little need to bother with the traps and other special items. The way building and powering up your weapon is done feels like busy work, too. so, lots of interesting ideas, but they don’t come together to form an interesting game.

SOCCER KID

sucks just as much on the jaguar as it does on every other system!!

TOTAL CARNAGE

keeps the detailed graphics of the arcade version BUT the trade off is that the camera is zoomed in (and scrolls at the edges) due to the different resolution of the jag, which makes it worthless imo. better off playing the snes port which is uglier but plays better because it keeps things zoomed out

ZOOP

it’s zoop! i like zoop. there are differences between ports, not sure how this one stacks up to the rest but it seems fine

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Dragon Quarter isn’t hard enough to require the SOL system. It probably only exists to make the player not feel too bad about running out of time

I remember restarting once early on because of usual early game mistakes, then finishing the game on the second try with no issues. The little SOL boost probably helped but wasn’t necessary

Also if you play around with the dragon a bit you’ll learn how to literally vaporize every boss in one hit and still have enough dragon juice by the end of the game. Boss free game

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