Games You Played Today Part 007 Goldeneye

yeah! YEAH!

I bet you could work up some good hate on Tunic

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As much as I love Hollow Knight I gotta agree with you that Rain World is on another level. One of those games that I know I will never finish, and it just looms like a monolith in my mind regardless. I only played it for 6 hours or so but it left a huge imprint on me.

Reminds me of Hyper Demon in a way - feels like it dropped out of another dimension where video games took a different path.

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i like Hollow Knight but itā€™s not Rain World. it does make me sad how Hollow Knight and Celeste and a few other games like that have become hugely popular known ā€œcanonical gamesā€ esp with younger folks and have superseded basically any other indie game in their mind, to the point where itā€™s just assumed that you will accept those things as ā€œclassicsā€ or whatever. whereas stuff like Rain World that goes a lot further is ignored. also iā€™m down for the Tunic hate as well

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thereā€™s no way I could get my kids interested in Rain World. menacing enemies in nihilistic setting with weak player character & precise/fiddly controls is a hard sell. plus they hate the anxiety-inducing pressure to perform when the rain comes

yes I know Celeste also has challenging jumps, but itā€™s cute (and you can turn on assist settings)

Hollow Knight is so boring tho

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i donā€™t wanna derail the Rain World convo but i cannot stand Celeste. so many people got upset about me complaining about the game being a boring platformer that i ended up buying it and still had to put it down because i was so bored. i really donā€™t see how itā€™s different from other platformers of the ilk, but iā€™m also tired of having that convo with other people. itā€™s another one of the games i have to put in the ā€œi feel like iā€™m in a different universe from other people when they talk about itā€ pile, along with Journey.

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love rain world, like tunic, hate hollow knight

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Rain World :+1::+1:
Celeste :+1:
Hollow Knight :-1:
Tunic :-1::-1:

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the rain world / celeste / hollow knight / tunic matrix: step to one quartile(?)

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iā€™ve said this here before so sorry if iā€™m repeating myself again. but what Rain World captured to me when it originally came out and got 5/10s and 6/10s is that you cannot rely on the popular perception/discourse when it comes to what are the most interesting/artistically worthwhile indie games in particular at all. of course this is always true to some extent with all games (like with many classicly beloved SB games of the PS2/360 era), but itā€™s extra true with contemporary indie. so much stuff either doesnā€™t get reviewed or get broader coverage at all, or when it does reviewers just have some kind of weird expectation that has nothing to do with what the thing is. indie games are given so little time and respect and considered more disposable than a given console game was back then. sometimes games overlap between artistic achievements and broader acceptance, but that is reasonably rare.

so after a certain point i just stopped ignoring any indie game that got good reviews or was talked about as a classic by other people that i didnā€™t have much interest in. which is cool, and i did discover plenty of things i was actually interested in because of that. but it also means i feel like iā€™m occupying a different planet from other people when i come back into the mainstream conversation and find out that What Remains of Edith Finch or whatever is supposedly one of the best games of all time according to a bunch of people. i donā€™t even know how you can definitively declare those things when so many people wonā€™t even spend much time engaging with a lot of the stuff that comes into the space. but here we are.

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Rain World TBD
Celeste :-1:
Tunic :+1:
Hollow Knight :+1::+1:

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I like Journey, Hollow Knight, and Celeste a lot. (I think that in all three cases, the music probably blinds me to any shortcomings. (Other than the tedious difficulty of the bosses in Hollow Knight, which I couldnā€™t help noticing.)) I admire Rain World and would like to see more games like it but I was hopeless at actually playing it. Havenā€™t played Tunic.

But what I actually came to this thread to say is that I played some of Humanity last night and itā€™s great, just as others have said. My first instinct was to be sure not a single person was lost, but the game soon taught me that this was not the point. I can imagine the puzzles will become quite difficult later on, as even some of the early ones require some thought.

I mean, just listen to the ā€œactionā€ version of the City of Tears theme, which you barely hear at all in the game and which isnā€™t even in any of the published soundtrack collections. (Kind of like how my favorite song in Beyond Good and Evil isnā€™t in the official soundtrack.)

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some poking around caused me to note that there are a few trophies related to doing this on specific stages. i actually love how messy and chaotic the game can get as you and people bump into each other. little anomalous paths taken due to weird collisions.

i really need to make a humanity thread

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Rain World: A mysterious landmark in a blasted wasteland, looms large in memory
Celeste: A little on the nose but a better successor to Jumper than Meat Boy ever was, and less gross.
Hollow Knight: It let me play through most of the game with the starter sword, huge props for letting me fail and be a dumbass
Tunic: I bet Iā€™d like it but I dunno

trying to sum up some feelings iā€™m having about trying to compare these games that serve wildly different niches, but itā€™s all coming across as subtweeting and that horrible comic thatā€™s like ā€œLET PEOPLE ENJOY THINGSā€

which is not how i actually feel, iā€™m glad people dislike stuff i like because it means we have different brains. iā€™m glad we can be critical of things that are otherwise popular.

anyway something something who cares about the popularity contest something i dunno

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I wonder if and when the ambitious followup games from the Celeste and Hollow Knight devs deliver on their promises, it might become mainstream to take this point of view that their previous games were missing something, just like the sudden change of attitude re: BotW

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you have the beautiful heart of a child

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Hollow Knightā€™s movement and combat options (imho) feel pretty rote and uninteresting for a game of its scope, so I would not be surprised if it gets a critical reappraisal post-Silksong.

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Yes, I also like hearing opinions critical of games, regardless of whether I happen to like those games.

I was trying to think of a popular ā€œindieā€ game that I particularly dislike, and nothing immediately comes to mind. I guess Iā€™m generally pretty confident that Iā€™m going to enjoy one before I bother playing it.

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imo all these indie sweethearts are boring. Humanity too. I did get to the the first puzzle where the naĆÆve obvious approach + the next didnā€™t immediately work (the second optional wonder challenge, as I wonder how to make a second branch line without using branch commands)

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Havenā€™t played Rain World yet but these are my exact feelings on the other 3 games.

Tunic is the worst, just trash

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Iā€™ve been slowly chipping away at Gran Turismo 4 over the past two to three years. Iā€™ve played the early game of GT4 so many times that this time I decided to approach it as a B-spec only run. (For non GT-heads, B-spec is a mode where you coach an AI driver instead of controlling the race directly.)

Today, I finally beat the game for the first time on my second attempt of the Gran Turismo World Championship. My Mazda 787B had been trading back and forth with the Toyota Minolta race car throughout the championship. I thought I had lost the whole thing on race 9/10 when my driver lost control on the last lap, coming in 3rd, leaving us at an even 70-70 points. The final race is a 4-lap race on Circuit de la Sarthe, which is short enough that opponents wonā€™t pit, meaning it is much harder to cheese them by managing your tire wear. Inexplicably, in the third lap, the Toyota Minolta decided to pit for no apparent reason, handing me the win for free. I came in 3rd, and they came in 4th, 1.2km behind me.

A true rollercoaster of emotions. I love Gran Turismo.

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