Games You Played Today Oratorio Tangram

Yeah, I wasn’t totally sold after the original demo, but this one, where I am a thief and just became besties with a monster trapping summoner/hunter? It’s hitting the spot well.

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I have nearly finished The Room 4 (Old Sins) and can state in full voice that I would play new releases of these little games forever and hope Firebox have made lots of money with them

Even if this one seemed a bit easy comparing to memories of the rest

When I tried the demo I picked the Cleric route and it was awful. The dialogue was terrible, supplemented by the weird voice acting (like the small child voiced by a grown man)

But maybe that was just the Cleric route? I have no idea. I skipped 90% of the cutscenes because there were sooooo fucking many of them. I deleted the demo but I might just play the full release cuz fuck it. I am craving some traditional RPGs on the Switch, in which the system is severely lacking. The Hunter was super fun though

I started playing Resident Evil 0:HD for PC. I am into it so far. Never played this one before, just got to some killer monkeys who want to get real rowdy but joke’s on you you dumb apes: napalm grenades.

My plan was to use this to test out Steam in-home streaming but results were unsatisfactory. Latency was workable, but the video stream was noisy enough to be off-putting. Bummer.

The game also got much better when I went over to the JPN voices.

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Yeah I did that pretty much immediately

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That’s actually a good game. I don’t know the sb consensus on it, I think we’re a bit critical of it, but I sure as heck enjoyed it a lot back in the gamecube days. It and REmake equally. It’s also got a nice and challenging bonus mode! Be sure to check that out as well

I’ve started playing Vampyr.

The narration over the opening doesn’t inspire any confidence; it’s basically Tolkien’s “three rings for elven kings” poem except bad, and where the original is a sort of mythic history, retelling the early saga of the rings, this just seems like vague gothic imagery. The narrator’s philosophical musings are overwrought and unconvincing.

Despite the rough start and the average-feeling combat, I’m intrigued by what I’ve played so far. It feels a lot closer to what I wanted Bioshock to be.

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i am honored

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still at yakuza 6.

six months from now on, I will be playing Yakuza Kiwami 2.

nine months from now on, I will be playing Fist of the Northstar: Lost Eden.

one year from now on, on the same date, I will be playing Shin Ryu ga Gotoku.

three years from now on, on the same date, I will be playing Crows ga Gotoku (PLEASE!!!)

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I’ve been playing JYDGE, it is pretty great despite the silly name.

Basically a Judge Dredd flavoured Hotline Miami. Kill bad guys, save civilians, “confiscate” contraband, etc. There are LOTS of modifications and different weapons you can unlock/buy, so you can try to be sneaky, or do what I’m doing right now which is to have a gun that just obliterate walls.

There is one primary objective, and secondary ones for extra cash (they also unlock more goodies to spend cash on). The different objectives really make you approach levels in different ways, and there are three difficulty levels for each mission which basically remixes them and they feel surprisingly different!

There are a few problems, first is the usual thing that the objectives force you to play the way the game wants you to play to beat them, so have to invest in things that you otherwise wouldn’t. It lets you grind for money by replaying missions though, and I only had to do that once when I hit a brick wall. There are some other issues I have with it too, but overall it’s been a pretty fantastic time.

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One might suggest they were afraid of missing out

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right?

Played The Division today for about an hour because you can play it for free on Uplay (up to 6 hours or until you hit level 8, whichever comes first) and it’s a bad videogame. Everybody has the same character as you because there’s so little customization, so I was already not immersed from the get go and all the chars are ugly as fuck. I kinda admired that decision though, so no hard feelings.

The game just drops you off and you have to pick up a few side missions without any story happening. Then a morsel of story happens and the game drops you off again. It’s all discombobulated. You just run around for a long time and then random dudes appear and you shoot them. Then you run around again. It’s stupid and even Destiny 2 is more fun than this.

Totally not recommended, even for free and even if it’s just for an hour. Doesn’t give me much hope for The Division 2, as it’s by the same team. They don’t seem to know what they are doing.

I have a long shared RE fandom with one of my best friends and the series conversation this past week led to us finally sitting down with 6, co-op.

Got a couple hours in, much further than I played solo way back. Yeah it can be pretty damn fun goofing around in the buddy system, enjoying head lock drops and deep action spectacle. Otherwise I don’t know how long this kind of runnin n gunnin can keep us engaged…if they mix things up often enough and sprinkle lots of truly crazy shit in, I might have a good take away. Just rings a little too dull or dumb sometimes if that stuff’s not happening.

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That’s what sold me on it initially, but no, it is terrible.

It also didn’t help that the game starts with you having to find a weapon so you can (possible TW) put a mangled, whimpering dog “out of its’ misery”, as prompted by the in-game text.

Used my exchange credit towards Divinity: OS2, which is the best thing I’ve played since, well, the first one.

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Played a little further into Vampyr. I go back and forth on whether this deserves its own topic.

Combat is perfectly serviceable. Actions cost stamina or blood, usually, in addition to having a recovery period. Dodging is very maneuverable and stamina recovers quickly enough that single enemies are usually pretty manageable unless they significantly overlevel you.

This is good because of the way the game handles difficulty: progressing through your objectives and uncovering secrets about folks awards you a steady drip of experience, but feeding on non-hostile characters (killing them) awards you a big lump, moreso if you’ve discovered more of their secrets. They’re using the Dragon Quest approach to gating content, too, so you can go almost anywhere in terms of the districts, but expect to get killed in one hit if you’re straying too far off the beaten path. If you want to have an easy* time of it, just feed on suckers left and right and breeze through as a high-level vampire.

*There’s a limit to this, though. As citizens sicken and die, the health of the district as a whole will suffer, adversely impacting prices in shops until you drink too many people, at which point the district collapses into chaos, all the characters there die, and tougher enemies flood the streets. If you want too much combat power, you’re going to find yourself tested on that metric specifically.

It really feels like what I wanted BioShock to be: an imperiled city full of characters with their own agendas, and the ability to empower myself at their expense. Naturally, I’m trying to kill as few people as possible, as this is both the upstanding thing to do as well as the way to maximize the difficulty.

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are you doing this?

also you can do a quick turn at the end of the slide, fyi

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#NOTMYRESIDENT

NO

gonna reinstall re6 nau brb

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