i anxiously await your next horsepost, bov
Hold on, Quintet??
N64 is the absolute king console for racing games. There are more great racing games on the N64 than nearly any other console! Hereâs a rough ranking
- F-Zero X
- Wave Race 64
- Mario Kart 64
- Diddy Kong Racing
- Excitebike 64
- Beetle Adventure Racing!
- WipEout 64
- Ridge Racer 64
- San Francisco Rush 2049 (Rush series - 3 games)
- Mickeyâs Speedway USA
- Hydro Thunder
- Star Wars Episode I: Racer
- Cruisân USA (Cruisân series - 3 games)
- Extreme-G (Extreme-G series - 2 games)
- Road Rash 64
- World Driver Championship
- F1 World Grand Prix
- AeroGauge
- Stunt Racer 64
- Lego Racers
- MRC: Multi-Racing Championship
- Top Gear Rally (Top Gear series - 4 games)
- Micro Machines 64 Turbo
- Supercross 2000
- Re-Volt
- S.C.A.R.S.
- Penny Racers (ChoroQ series - 2 games)
There are more, too. I happen to really like Polaris Snocross, personallyâŚ
those first 2 are easily in the top five games on the console, too
even trying to be comprehensive, i still forgot Snowboard Kids (Snowboard Kids series - 2 games) and 1080 Snowboarding!!! these are both up in the top half of the list, 1080 might be top 10
the game i love for the n64 that no one else seems to love as much as me, Iggyâs Reckin Balls, is also technically a racing game iâd say
i still havenât spent enough time with this to have much of an opinion on it as a whole (maybe it is time to boot it up again and give it a proper go), but i believe there was a competition at one of the meetups in this game and it was riotously funny
it is a cool/clever idea for a game, the levels reminded me of a 2.5D Uniracers/Unirally
i really wish Nightdive would re-release it with improved framerate like they did with Turok, Forsaken, and Shadowman. i know those happened due to the KEX Engine. and there probably isnât enough interest in Iggyâs Reckin Balls. but iâd be all over it, dammit.
Still hard to believe I saw competitive Iggyâs Reckinâ Balls, live, in person, my brain just kinda bugs out whenever I try to remember it
still kind of canât believe what a vibe wave race 64 is
its weird cuz whenever i try to remember any of the other games we played it slowly morphs into remembering iggys reckin ballz no matter what. all roads lead back to ballz
Memory is stored in the ballz
ArcElite, aka Archimedes Elite, is a re-creation by Christian Pinder of the original Acorn Archimedes version (by Warren Burch & Clive Gringras) of Ian Bell and David Brabenâs seminal space-trading game Elite, written to run on modern Windows PCs. It can be downloaded for free from ArcElite for Windows .
Elite on the Archimedes had features not found in the original BBC Micro version. Wikipedia has this to say about the Archimedes version ( Elite (video game) - Wikipedia ):
The Acorn Archimedes version, ArcElite (1991), written by Warren Burch & Clive Gringras and regarded by Stuff magazine as the best conversion of the original game,[54] added intelligent opponents who engage in their own private battles and police who take an active interest in protecting the law. As well as such gameplay enhancements, the version also exploited the more modern hardware by using polygon mesh graphics in place of the wire-frames. The game world no longer seems to be centred around the player; freighter fleets with escorts go about their own business, pirate formations patrol lawless systems looking for cargo to loot and mining ships can often be found breaking up asteroids for their mineral content. Unlike the mythical Generation Ships of the original, rare occurrences of other non-pirate entities mentioned in the manual really can be found in the Archimedes version: geometric formations of space beacons; hermits living among the asteroids; abandoned ships towed by police (although Dredgers and Generation Ships are confirmed not to exist in Archimedes Elite).[55] The Archimedes version of Elite was originally written to be a space trading game called Trojan - however the obvious similarities eventually meant that to avoid a potential lawsuit Trojan had to become an official Elite conversion.[56] ArcElite was one of a number of games released for free by The Icon Bar website in 2006.[57]
Itâs hard. On my first try, I bought some cargo, not knowing what was a good price, locked my navigation on the nearest star system, launched, drifted for a while while I looked at the controlsâand then just exploded. Maybe another ship launched behind me and collided with me?
On my second try, I again bought cargo blind, launched, moved aside in a hurry, hyperspaced to the nearest system, jumped, flew (this part was a bit slow) to the station, lined up to dock manually (I think you had to do this at first on the C64 version with which I was vaguely familiar), then accidentally hit C, activating the docking computer, which docked me safely. Whew! I sold my cargo and realized I had just sold it for a big loss, and that I should actually write down the trade prices on each planet I visited. ⌠I donât really want to do that. But obviously the Food and Textiles I had sold at this second system were cheaper here than on the first planetâso I bought them back, set my navicomp for the first planet, and jumped.
Flying to the first planetâs station, a pack of ships came along. Actually, flying to the second planet, Iâd encountered some ships, and some of them shot at meâbut then some also startedâŚblowing up? Might have been one of the âprivate battlesâ Wikipedia mentions can occur in the Archimedes version; at any rate, they went away or killed each other off. This time, though, they were all after me, and did not go away. I started trying to zero on one to lock a missile, but was really bad at using the roll and pitch keys to line one upâif I try this again Iâll have to map the buttons to my arcade stick. They shot me a lot and I blew up.
It runs smooth and looks decent in colorful solid polygons.
none of you can escape the ballz. thatâs just how memorable it is. your brains are infected now.
Ah Iâm so happy someone else remembered this game. It has an unmentioned boost mechanic which makes the game very fun to play, but the reviews never mentioned it and as a result the game was panned pretty heavily.
when I was doing the auto museum of n64 cars I found hidden messages in unused texture data, and that started the TCRF page for it AeroGauge - The Cutting Room Floor
I think the message I found I mistranslated, someone else said it means âI Hope the game sells wellâ which is pretty funny
Last night I played a bunch of The Long Drive and ran out of gas because I started a new game and forgot where in the start area that they keep the gas can. On the restart I found it an drove the trabant as a start vehicle, which I was kinda happy about, but the starter tires make it spin out very easily. I ran out of patience because I sorta just wanted to drive, yanno.
(Corrected my post several posts up: this âArcEliteâ is a re-creation of the Acorn Archimedes version of Elite, which had features not found in the original, such as battling groups of AI shipsâwhich was probably that first group I ran into. Christian Pinder also has another re-creation of Elite on his site: a re-creation of the original BBC Micro version, which he calls âElite: The New Kind.â Both can be downloaded from his site.)
Thereâs an elf named Archimed Esâacorn in No Rangers Allowed. No one really picked up on it, but it was a reference to the best port of Elite. I am trash.
NICE. Iâm intrigued by this version. Back when I used to watch my brother play the C64 version (he had more patience for grinding in games), I always wished you could use all the money you piled up to like start your own company and buy other pilots to work for you and build an empire and stuff. ArcElite doesnât do THAT I guess but the more autonomous AI livinâ their lives angle sounds cool.
Iâm only slightly disappointed it doesnât play The Blue Danube while docking. ^ _^
Just realized Crazy Taxi is Elite only with The Offspring instead of Strauss.