Games You Played Today IV: Quest of the Avatar

This game was Road 96. Its copy describes it as “an ever-evolving story-driven adventure inspired by Tarantino, The Coen Brothers, and Bong Joon-ho.” Its Wikipedia entry says it also draws from The Goonies and Porco Rosso. It resembles none of those things. But don’t worry, it’s still pretty funny, and it’s way better than the Goonies, I promise you: it is way better than the Goonies.

playing unreal tournament with an austin powers skin counts as rebellion right

Road 96 opens with a personality test. I love personality tests in games. They’re maybe the #1 way to win me over. I do not know how your answers shape your journey down Road 96. I do know the game called me a loser when I said I mainly travel alone. I know its second set of questions asked how I would behave if I lived under a tyrannical dictator. That’s pretty heavy stuff, they don’t ease you into this at all, that is when I knew this would be a game with a message, which is why I chose “I ain’t gonna do jack shit.” Cuz I’m wild like that. The final stage of the questionnaire asked why I watch movies and I don’t remember what I chose cuz none of the answers were “to see people get blown up or kicked in the nards.” Anyway this game was developed by French people.

I expected this to be another Telltale-style joint. It’s not. It is a first person adventure. You can move around somewhat freely. You have a limited inventory and collect currency. There are a few action-y bits. It actually feels pretty ok. The first stage of my adventure found me on a highway, beside a broken down cop car belonging to Officer Fanny, who seems to be about 4’8" and very, very lonely. She forces me to help repair her car. She tells me about her runaway adopted son, whose parents were revolutionaries who died in a 9/11 they helped to plot 10 years before. She shares an awful lot with me, a runaway teen she’d met 2 minutes ago. She lets me go. I immediately hate this game and dread future attempts to make me feel empathy for a cop, even if she is a very small one.

(Spoiler: My dread was mostly unfounded.)

the kind i like

Your goal in Road 96 is to travel 1000+ miles of highway, reach the Canadian border, and flee America. The country is not called America, its map does not look like the USA, but it is America okay. After my encounter with the cop I think I chose to hoof it down the highway. That trip cost me 3 health or so, which I recovered by eating some rotten food I found in a trailer park. Throughout this game I suffered no discernible side effects from eating garbage. I think someone told me it impacts your dice rolls at certain points but I dunno, I think I failed to persuade people or hack ATMs, like, twice, so if you’re playing this game please do not be afraid to eat any fucking filthy thing you find on the floor. Live fucking mas.

The trailer park is covered with campaign posters and giant graffiti that says GO VOTE and people you can talk to about voting. Every single person in this game wants to talk about voting. If you deface the campaign posters the game lets you know your choice has made an impact. I did not know what that impact was. I still don’t. It’s probably all very obvious, but sometimes I don’t pay attention, because I own a cell phone, and I check it often to see if anyone’s sent me a love letters or money. I am very popular.

In the trailer park I meet a manic pixie dream grrrl. If you befriend her you can borrow her favorite instrument and engage in some first person tromboning. I did not get a video of this. It was much more competent than the Last Stop piano scene, but it still managed to be almost as good, because I kept shouting “I’m tromboning!!”, and that’s funny, because I’m an idiot.

Zoe is also heading for the border. This nation has a teen runaway epidemic so all the adults are always talking about -Teens-, all saying it like they’re Citan Uzuki. I do think classifying teens as some kind of fearful alien species is wise, though this game doesn’t go as far as I would like. It’s still kinda pro-teen. It’s a shame.

I hitch a ride with a trucker. He is a big bear of a man. He keeps nodding off while driving. It’s up to me to keep him awake. I play music, I honk horns, I climb into the back of his cabin and make him the energy drink pictured above. I play refrigerator sokoban to retrieve the cucumber. There is no liquid or ice in the shaker. I think the ginseng was actually just a piece of ginger. Big Bear shares the Omen Vitality with me. I feel so alive. This is what I want video games to be, sometimes. I just want to do the dumbest shit in the world, all the time.

I visit a diner and commit some crimes. It is okay to shoplift, crack safes, eat floor food, or play lotto*. The owner of the diner catches me because I forgot to close all the drawers and doors after looting the place. I believed I didn’t have to cover my tracks, because this is surely another dumb adventure game where my actions don’t really matter. I was wrong. I escape his clutches and steal a car using a key I found in that diner. There are so many car keys left in lockers and drawers in this America. I started to feel slighted whenever I couldn’t find one.

I pick up a hitchhiker. We talk about politics, and what’s on TV (politics). I anger the drifter. Was it because I chose that third option above? I can’t recall. He begins quizzing me, at gunpoint. I have a laugh answering his questions, thinking nothing bad could possibly happen to me. But then he pulls the trigger, and my -Teen- dies, a mere 38 miles from the border.

GAME OVER

I am reborn as another -Teen-. This game has -Roguelike Elements-. Its sequence of events is somewhat -Randomized-. That is such a surprise. My new -Teen- is much cooler than the previous one. His journey begins at a bar, which is owned by a Bizarro World version of me**. I am forced to become a -Teen Bartender-. I mix drinks for all the alcoholics. I make no mistakes, until the very end, when the murderous drifter returns, but he does not kill me this time. I am so fortunate. To be alive, and to be a teen bartender. I love the French.

This time I make it to the border. I get to do more graffiti. My final message to America. I think it was GO VOTE. No one listened. The dictatorship remained intact after I crossed the border. I did not win the game. I play through again and again, my -Teen- selves becoming more and more radicalized. Now my graffiti is all about telling society to sit AND spin. Eventually I put an end to tyranny…but with great cost! Cuz I told a child to build a suicide bomb, oops, maybe I shouldn’t have done that.

maybe i shouldn't have rocked the vote

Anyway this game rocks, it is incredibly funny, I am not sure how much of that is intentional but it really doesn’t matter, its politics aren’t quite as icky as I feared (but I will not vouch for them in any way), every single time you tell someone “Maybe voting will help?” is a good comedy-style joke, choices are frequent and often ridiculous, its action minigames are mostly slapstick, actually now that I think about it characters are frequently eating shit in a sorta Raising Arizona way, maybe that blurb wasn’t totally ridiculous, I genuinely enjoyed this fucking thing and recommend playing it with friends, Final Score Being a -Teen-: 5.5 out of 5.

*Lotto is perfectly legal but you wouldn’t know it from all the fucking howling all my friends were doing as I was playing it. God, I won so much money from those scratch offs, I’m very good at gambling, stop giving me grief whenever I decide to live it up, people!! Let me enjoy my scratchers!!

**Bizarro World Me is not as cool, not nearly as attractive, and clearly doesn’t stay up all night worrying about losing his liquor license.

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my fighting game fundamentals suck so I’m playing some SF2 Champion Edition on Fightcade until I feel decent

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Played Zachtronic’s Last Call BBS last night, and the game I chose to download first is the freakin mech painting game, which I found oddly soothing. I guess you could call it Masking Tape Meta: The game. It was frustrating at first to try and use multiple strips of tape to get around curved edges, especially since you can’t zoom in, but eventually I kind of settled for a “good enough” paint job for my first mech that has many small mistakes and a little bit of overspray.

I think the conceit of having a download timer and having to wait to download the next game is neat, since it kind of makes you engage with whatever you just downloaded (or the nice Solitare game that’s installed already) and you play it long enough to get sucked in.

This is also my first Zachtronics game lmao, it’s smart of them to put this out because it makes me want to check out more of them. Less than 200mb too!

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whatever happens can we please return to “graphics” and put the mortally appalling “art style” in the fucking bin

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Hinge Problems will take any writing you got. @notbov I…will probably message you soon.

The tim acolytes on the action button discord regularly link ABDN reviews.

Still mad my poorly written weird review of Tokyo Drift 2 never went up.

There was a Tokyo Drift 2???

You forgot all the times we yelled Shoot The Hinges at you. It was good.

Tokyo Extreme Racer Drift 2 it is early.

that makes a lot more sense! too bad it never went up, I’d read that!

Carrion has like 3 days left on Game Pass. I recommend trying this fast, gross, upsetting game about playing an unstoppable sci-fi horror monster.

It really felt unlike anything else to control. It’s a search action game about meeting new and unusual doors.

Video Games are about meeting new and unusual doors.

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I think this is the game where you gotta get on an in-game forum and find the shit talkers to race IRL, then you go to a parking lot and race against them. I liked it a lot, and the soundtrack was really good too.

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yeah honestly this was the key to unlocking like, genuine happiness for me? like

stop reading takes start making friends
stop reading articles start reading screeds
stop reading thinkpieces start gaining context for incredibly obscure and meaningful in-jokes

i don’t know if it’s the way forward For Society but it’s made my brain a lot healthier.

maybe i just needed community though

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Graphics is also bad though

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I generally prefer seeing “visuals” or “art”/“artwork” (though I have no idea if that’s what I actually use).

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still shocked nobody else has used Vanity, Gun, Poetry, and Salaryman as the standard rating system

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three of the major categories of popular published videogame criticism right now seem to be: hot take on omnipresent cultural object, introduction or explainer for a presumably uninformed audience, or dry technical appraisal. the hot take model is obviously stupid and not really worth discussing (and probably holds less sway now that everyone is doing that on their own). dry technical appraisal is the only category that consistently addresses its audience as knowledgeable peers rather than a lowest common denominator of unenlightened content consumer, though obviously at the expense of critical insight (despite the potential value it has for fueling that insight). the explainer format is ideal for a certain mode of viral youtube personality cult, but it sacrifices critical depth for introductory breadth (“the world of x”) and establishes a weird hierarchical audience dynamic inherent to “explaining” that diminishes the capacity for object-oriented insight present in real criticism.

i’d love to read more longform published videogame criticism about work i care about that is primarily motivated by a drive to think in depth with its object and either takes for granted or doesn’t care whether i have background knowledge about that object, assuming that the reader is reading because they’re a peer and therefore trusted to understand (or not). it sucks to feel condescended to about a subject you already know and care about, it’s stimulating and fun to try to keep up when you don’t have that background, and it offers greater opportunities for real insight if you do.

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Karid ohno

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ps hey

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As the brief flowering of new games journalism (which was real criticism, which was a foundation stone for this very community!) has withered and died, I’ve found myself drawn to those dry technical appraisals, paradoxically, because their content-less nature means they’re not wrong like the younger, less-experienced, less-sharpened critical voices I can still find.

There’s another mode of commentary I used to suck up but now can’t stand: expert field commentary, material written by game developers for game developers, or at least, the non-technically-oriented material. At this point any bit of game design discussion I read is more liable to be actively misinformative or needs a heavy amount of unpacking to remove it from commercial, staid assumptions.

I picked up some bindings of A Profound Waste of Time as a birthday gift for myself because a) they’re well-designed (and I was always a sucker for Edge/Next Gen) and b) I want to enjoy reading magazine-like criticism again. And I can’t stand it! Most of the articles are developers attempting to do criticism and it’s banal and pointless. The only truth I found in the books are in the illustrations and layouts.

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peggle 1 is some shit a decline-of-rome emperor would play

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