Games You Played Today Classic Mini

“no one has time to be told they aren’t s-ranking regular jRPG battles” is another knock against FFXIII

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SMRPG had no right being as good as it was, and that Nintendo and Square’s spat moved it to the Paper Mario format makes it even that much more special

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Dropmix arrived today, and we would have spent more time with it if he had enough fully-charged AA batteries. Not sure why the board couldn’t use a power adapter, but hey, it’s Harmonix. Whaddaya expect.

The card game part is interesting, using colours and ranks in a point-scoring competition. The app you need to use with the board is really good about tracking all the elements, which helps when learning the game. The music components work in interesting ways and the resulting mixes have thus far all sounded really good.

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You know what is still fuckin good? Neufenstein is still fuckin good

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never liked 1 half as much as 2

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I still have a small flame burning for Harmonix (y’see, Dance Central did a lot to make up for the plastic instrument saturation) and this concept has me intrigued.

Beats me, I’m just replaying it with my fancy new computer. It kicks major ass.

I sat down and played some free with Twitch Prime Has Ads Now games in a desperate attempt to clear my backlog

finished High Hell in one session. a nice, short visceral game that was probably built on the idea of “Quake railgun/UT instagib simulator”

also finished Clustertruck in one section. it’s 89 levels of satisfying kinetic platforming that ends in 1 level of a questionable puzzle-platforming boss thing and I’d rather level design just went berserk on me instead of trying to have some kind of narrative.

both of the games thanked me for playing in their credits, therefore they are Good.

started up Poi, which is seemingly Mario 64 but reborn as a B-tier PC game in 2018. it seems like a perfectly okay 3D platformer except in trying to be a hell of a lot like Mario 64, you quickly realize it doesn’t handle as nicely and it puts a damper on everything

finally started up AER: Memories of Old. it is pretty and relaxing and meditative and it feels good to fly around and it’ll probably be worth playing through to the end with as relaxed a pace as possible because the feeling I get having done the first temple is that rushing through it is to miss the point. it’s good enough that, hey, I would say 15-20 bucks for this is a fair price to just sit down and be in its world for 2-4 hours.

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I am pleased to inform you all that I am really good at playing single-player mouse-driven FPSes in almost 2019

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Clustertruck is one of my favorite games of the past few years but that final level was complete bullshit

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cuba let’s play youngblood co-op

The fuck is youngblood

the new wolfenstein coming out sometime next year, you play as b.j.'s twin daughters, etc

OH DAMN. Is that DLC for 2, or a new game?

Also, we never did play that horrible 3-player Call of Juarez game. You know, I still think about that sometimes.

I think it’s gonna be one of them stand alone expansion type deals like the old blood

I still think about a line of dialogue from when I watched the beginning part of an lp to that juarez game, “this asshole really chaps my ass.” I think the angry cowboy man then used the word ass a couple more times in the conversation for good measure

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Homeboy needs to lotion up his asshole I guess

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well you know my dad and his bike club always brought along
GUEST_152c3ee7-8752-4fe5-b510-77ee74305600

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it’s not even that it was bullshit, it’s just kind of poorly made in comparison to the rest of the game, to the point where I finally hit up the abilities whereas I was perfectly content, nay, enjoying the regular stages with just movement and jumping

i’m figuring out the hard way that mega man 9 has aged terribly. like, the game itself is alright during the initial eight stages, and then the wily stages hit. and those are just a slog where the platforming is a pain, and a couple of the bosses are straight up designed around you having an e-tank on hand, and not on skill or pattern memorization. that last stage, which is just a shitty obstacle course where you need to use the worst sub-weapon that has very little ammo in order to progress, then eleven boss fights in a row with no chance to recover other than one health pick up between fights, is stupid. my secret to winning was grinding for screws in hornet man’s stage and filling up on 1ups and e-tanks, which isn’t satisfying at all. the whole time, i remembered keiji inafune talking about how the design for the game took inspiration from that “airman ga taosenai” music video. which is bullshit, because mega man 2 is like the easiest one, and basing an entire game around a meme that it’s actually literally the dark souls of video games is a bad idea.

it’s kind of heartbreaking, because i remember loving the game ten years ago. i played it during a weird time in my life, where i realized i had some vague degree of artistic talent and simultaneously got really excited about games and trying to be all deep and shit with them (i started lurking sb around that time, and getting into indie/alternative game spaces (then i sort of fell off doing that because i hated the indie scene and how you would get fucking ethered if you thought jonathan blow was anything other than a walking punchline and it made me lose interest in following any sort of game site until 2014)). it sucks replaying it and realizing that it isn’t very good, and is very much a product of its time; where seemingly every platformer had to be hard as fuck, or else you weren’t a real man or whatever.

then i remember that i spent most of my time with the game playing endless attack, which is great. if you’re going to have a mega man that’s brutally hard, it may as well be within the confines of a score-based system with a slight rogue-like element to it. a shame it didn’t return in mega man 11.

in any case, now i’m wary about my replay of mega man 10.

and also, HIRE :clap: MORE :clap: FEMALE :clap: ROBOT :clap: MASTERS

13 Likes

Gotta make sure you get the Hall & Oates card. It makes any mix sound good, wherever you wind up putting it.

Sadly no degree of irony poisoning can make Down With The Sickness work in a mix.

Wait…I never tried the vocals with Call Me Maybe’s violins. Gotta break it back out again.

1 Like