games you played today chronicles X: ten things I played about you

I played on Daring since I generally trust devs to want me to play on one level above Normal and that balance has been OK. the game is a little too easy still but every now and then it surprises me

it spams levelups a lot less after Chapter 1 too

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something else I like – and I think saw Josh Sawyer complain about this in another game at some point but he seems to have some very specific ideas in this department, personally and professionally – is that the “romance” options are purely accretive, ie you get even more of those very good companion dialogs and interstitial surprises if you’ve expressed an openness to intimacy with as many of your companions as possible. if you have a tendency to worry about this leading to a conquesting mindset (I don’t), it helps that many of them do not actually lead to ~~sex~. it just gives you more flavor and more world and more narrative.

of course it is warhammer so every dialog has an extremely funny conquesting-mindset option you can pick

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wtf you can romance these total freaks?
that’s pretty funny

far as i can tell warhammer’s chief expression of desire and lust to date is a literal god of destructive perversions that’s all spikey and purple

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well, that’s the thing, the answer is “sort of.”

of the companions who are listed as “romanceable” in the wiki, I have recruited 4/5 of them, I have pursued the :notes: getttttting to knnoooowww youuuu :notes: options with all of them afaict, and only 1/4 has resulted in actual sex, which was handled hilariously:

just good stuff

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damn that youtuber got owned

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@drastic_bb srry to at you about this, but i bet you’d have a great contribution to this round (and i wanna see it)

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Ive been playing Nine Sols and boy oh boy what a funky good game. What a damned ass crazy good game. What a tiiiiiiiight game. Its tiiiiiight. It keeps getting better as I play!! ! They expanded the deflection mechanics !! ! ! It doesnt just ape Sekiro but it actually offers new developments!!

Also playing Balatro. Wow I suck at maths and poker but I like it sexily enough. I never played a deckbuilder so I mostly am going by vibes

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am trying Death of the Reprobate. inspecting any random person making music gets novel precise descriptions like


but pigeons, herons, parrots are all


same in the hotspot tooltip

rest of the game is as silly. the music is tasteful and the adaption of the classic art into Terry-Gilliam cutout animation is… actually the works chosen are far better than the animation

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Eldrum: Untold continues to be really solid. Unlike many CYOA games I don’t feel like it is full of “gotchas”. I feel like I might be tempted to play a second time and try to do things “perfectly” because I’ve made a few blunders that in the long run resulted in some situations not playing out how I wanted them to. And I sold some items that later turned out to be more valuable to someone else, which is maybe my biggest gripe so far.

But there’s not many times it kills you and goes “You shouldn’t have gone left, schmucky!” There are a few that I think serve only to satisfy the player about why a certain course of action won’t work. The save system is generous so it’s easy to experiment.

Game is very good at making me feel bad about the fates of characters I’ve just barely gotten to know. Nice primarily low-fantasy setting, when you finally reach a place that’s full of rich people the vibe is very jarring. Like suddenly you are not fighting random crooks to death in back alleys.

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prepping my hexer for bosses in etrian odyssey 2 by making her walk barefoot on “damage floors” for a minute

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See the issue is that I barely know any DnD stuff either, fortunately the game actually has a digital manual/thesaurus which means I now understand about 60% of what is going on. My hope is that artifacts don’t actually come up much.

Anyways I got sucked into an actual “there’s no other solution, they all have to die” battle and the good news is that about halfway through I finally figured out where the spells/abilities were hiding. Amazingly at that point I started doing much better.

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Pokemon Arcaeus Legends and Breath of the Wild.

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Spider-Man Miles Morales was cheap enough on PC I figured I’d give it a go (again).

It’s…fine. I think, like Uncharted Lost Legacy compared to the “full” games of that series, Miles Morales benefits over Spider-Man proper by not being bogged down by an excess of shit (constant side stuff on the map, etc.). It’s leaner, does what it’s meant to do, and that’s pretty much it. It’s better for it.

The writing is pretty corny and predictable, but Miles is a fun character, and his animations (a lot of sort of wild amateur flailing in the way he swings, some fun little trick poses when he dives and whatnot) are a hoot.

Also it’s a Christmas game. Seasonally appropriate. So that’s nice.

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Just finished Shadow Generations, honestly a wonderful bite sized little game. I had a blast and the story even got me to tear up a little.

Also been playing Pokemon Emerald Rogue EX which has been a fun distraction to pop in every once in a while. I play in pretty short bursts but it’s a good time and Pokemon fits the genre really well it turns out.

And finally been playing Zelda Echoes of Wisdom which is very very cute and fun. The music absolutely slaps. And beds are over-powered. A sentence I never expected to write lol.

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Lorelei and the laser eyes was cool and clever. It made me experience Resident Evil manor exploration without any survival horror resource management or fighting, which I’m glad for

As a puzzle game, it started overwhelming and actually mostly became easier with time. The puzzles themselves are mostly straightforward, but the need to connect the pieces together, with all the navigation friction involved, made the game alltogether challenging. As the number of remaining pieces to connect became smaller, and the manor’s layout became more familiar, the game became easier to solve.

The way this game only uses one button was very elegant, and I enjoyed the lack of a back button as just a tiny morsel of more friction

Amazing in retrospect how there are tampons in your inventory from the start, and you can choose to wash your hands after going to the bathroom, and you spend the whole game pondering what’s the purpose??? What does this mean??? and both are just red herrings. And you would look like a fool trying to explain this to anyone else

« did you avoid washing your hands to solve an imaginary puzzle? »

« Having tampons in your handbag isn’t weird »

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Yesterday while celebrating Rudie’s birthday I bought the game Inaka Gurashi: Minami no Shima no Monogatari (Country Life: Southern Island Story).


It’s a budget bokunonatsuyasumi-type by Victor, famed developers of Boundary Gate: Daughter of Kingdom (one of my favourite game names), Nushi Tsuri 64 (my favourite N64 graphics) and the Fish Eyes series (number 3 of which has beautiful fish graphics, but hideous dog graphics).

I was curious if It would be anything more than bokunonatsuyasumi with no money and after the first day it isn’t really. However, the main girl is really different from Boku in a refreshing way. She is a kinda depressed, anxious ten year old who is afraid of everyone and has no confidence, so she’s been sent down from Tokyo by her mother to her grandparents’ house in an island near Okinawa for two weeks during spring holidays to “get better”. It seems like the truth of her depression will be revealed over the two weeks. Obviously everyone in town already knows who she is and they’re all super nice to her. On your first day it turns out to be your grandma’s birthday and your mother told you to cook her a special meal. You walk to the local store where the lady already knows what you need and gives you a pig’s foot for ashitebichi, apparently a traditional birthday dish. Then you bump into a strong high school boy carrying a shark on his back who tells you he always helps his fisherman dad out during his free time. He takes you up to the lighthouse to get a view of the island.

Then it’s time for you to cook the pig’s foot meal but you have no idea how and you’re a hopeless child who didn’t seem to think of this until you stood infront of the stove with pig’s foot in hand. Luckily grandma turns up, understands you must be trying to cook ashitebichi, and does it for you. Then you all sit around the table to eat the special meal and grandpa plays a song on the sanshin (an Okinawan instrument that is apparently a precursor to the shamisen) both to celebrate grandma’s birthday and welcome you to the island.


Anyway the game seems nice. It does not have the grace of bokunatsu but it seems to be an honest attempt at the same idea. On the back of the box it boasts you can meet cats, goats, turtles, dolphins and more! And grandpa can teach you sanshin with a minigame.

Maybe I’ll play more!

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Having way too much fun with RomSaGa2Remake. Game still rules.

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jamie says twink power


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whenever I play euro truck simulator I like to listen to all the internet radio stations and I have to give credit to Radio Pop Albania for playing Chappell Roan and E-40 back to back. What a treat.

Also for whatever reason like once a song a guy says PAPER in the certified hood classics voice and I cannot discern why they are doing this or what purpose it serves.

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Ultimately Eldrum: Untold wound up being pretty cool! Fun secrets to find/branching paths based on character builds, good world building. Pretty short too, if you don’t get hung up the way I did once or twice during my first playthrough.

The ending is abrupt and the devs admit it’s because they were eventually desperate to get the game finished and didn’t know if they’d have an audience anyway. Apparently they found one because they released a sequel (at least another game in the same setting if not continuing the story of the first game’s protagonist) and are at work on a third. I’ll be diving into the second game soon enough.

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