games you played today chronicles X: ten things I played about you

Because you’re getting that paper (money) by trucking? Essentially the same as somebody yelling “CASH MONEYS” over the song. Maybe they’re using it as some kind of weird audio watermark.

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THATS EXACTLY WHAT I SAID

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i was excited to play night manor, the adventure game in UFO 50, until it had a fucking reflex QTE!

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after about a month of saying “i should get back into pso” i finally did. maybe this time i’ll stick around long enough to remember what my planned build is going to be.

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if its any comfort, im like 95% certain that as you progress/fail repeatedly it gets easier/more lax with misses, that said, i definitely dont think it adds much . Understand the impulse to add active pacing to integrate teh horror theme & add danger to adventure mashing but its so divorced from adventure vibes for me it def turned into an unneccessary tedium pretty quick.

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Played a few quick 2d platformers this week when not Torment Numeneraing as they are my comfort food and I don’t think any of them gave me that.

Game #1 was a free steam new release that was so poorly done/broken/tiny (You play levels 1 to 4, level 5 is 3 again, rather than go to a theoretical level 6 you go back to 1, this takes maybe four minutes) that I ran my antivirus afterwards to make sure it wasn’t a front for something untoward (it tested clean). I left a somewhat critical message on its steam forum page as if this was an honest attempt they should know it is busted. Rather than respond/ignore they deleted it and I noticed it had a few farmed/botted positive steam reviews (back to back with similar phrasing of "one of the best indie games I’ve ever played) so I left my first negative steam review where I raised the same points. I then got a message request from an unknown account related to it and ain’t touching that. Didn’t feel good.

Game #2 has you basically playing as a superball that bounces off of everything you even graze against while every surface feels like it is made of ice, plus you gain a ton of momentum off even small button presses. That said the levels are very short and sorta built with the knowledge of how absurd the situation/controls with them basically pushing you to go nuts and try to finish as quick as possible so it kinda works as a weird experiment in that, but comfort food it is not.

Game #3 was a cheap minimalistic game that normally costs 99 cents and has 165 steam achievement that I picked up during a free promotion. 30 levels long and it basically ends up a precision platformer not due to the level design but because of the very rough controls (no coyote time, air control is implemented in a baffling manner). When it stayed out of its own way it was… approaching okayish but when not it basically collapsed into a frustrating mess, yet I kept going “eh I can see this through even if it isn’t that enjoyable” because my mind does not grasp the concept of sunk cost.

Even by tiny hobbyist standards this is about the worst three game stretch of these I can recall going through, may I just be allowed to run and jump in peace.

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Playing Mask Quest, a platformer from Increpare and undef which overtly evokes George Floyd, ACAB and other issues linked to political suppression and inequality during covid.

Involves an original breathing mechanic: a dedicated inhale button that you have to press while moving around dodging cops — and makes brilliant use of it. Forget to breathe and you asphyxiate in seconds; breath too quickly and you hyperventilate. Masocore, but checkpoints are generously-spaced compared to the modern Dark Souls trend.

The spirit of Monty Mole is alive in this one… I admire the courage of taking on such loaded political images directly — provocative enough to include a scene where you destroy a monument decidated to Hygieia, goddess of health. Tone is humorous in a zany, desperate way.

If you missed it, Liz posted about Increpare a little while ago, with a list of prime cuts to check out.

I’m not familiar with the work of undef, but they’ve got a few interesting-looking games on their itchio.

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i like telling the story of when increpre had english country tune on show at GDC, and i started playing it just before everyone was packing up the convention and he refused to start packing up or let me leave until my dumbass solved the puzzle

he also refused to give me ANY hints and just stood behind me and watched in silence as everything was being taken down around us

(i eventually solved it like 40 minutes later and english country tune is brilliant)

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okay give it to me straight, how annoyed with this game am i going to be as the only person in the bus still wearing a mask

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Haha love this story! What a legend. I haven’t played that one because I’m scared of him “making me his bitch” too…

I can’t answer that for you! There’s nothing in the game I’ve seen that makes me mark the devs as rabid anti-vaxxers. Where I live (Melbourne, AUS) we had quite firm lockdown policies, so for me the point — not the sole focus of the game — feels earnt. (For example, a lot of us have come around to the idea that closing schools for as long as we did was a mistake.)

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Screenshot_2024-11-11-09-00-56-50_f9ee0578fe1cc94de7482bd41accb329

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i played anthology of the killer in two sittings. i regret not playing them as they came out so i could think about them inbetween but it’s ok because i’ll just think about it forever

it’s so fun to look at – the squigglevision animation especially. the character designs evoke dr katz/home movies and give me curdled nostalgia

it was cathartic to play after getting laid off while history keeps happening, half-assedly poking at mothballed creative projects and selling shit off. and so funny! i put my head in my hands while haley laughed when i read ZZ’s bio in the bonus tunnels. cool cop and the weepster got guffaws out of me

it’s going to be a lot of people’s yume nikki

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still playing Metaphor: ReFantazio. imagine this will be the case for at least a couple more weeks lol.

saw Metal Slug Tactics is on Game Pass, so i’ve downloaded it. anyone here playing it? i have mixed predictions…

also picked up Robocop: Rogue City for 65% off - i also feel like i heard mixed things about this game, but $23 seems worth a shot

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I put down metaphor in favor of rogue trader and veilguard because it turns out that 3 RPGs at once was too damn many and and I do like jrpgs slightly less overall, all other things being equal

I’ll get back to it though

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I am also still on Metaphor but at least in the final stretch.

I would’ve been playing Empire of the Ants but my order got delayed :ant:

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I’m feeling that winter itch for an RPG starting…I’m gonna have to find one…it’s going to be hard to choose…this isn’t a post about a game I played today but a genre of game I’m thinking of playing…thank you.

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those people were wrong and do not understand joy

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Robocop was one of the best games I played last year, no question. Punches way, way, way above it’s sorta budget-y weight.

Just wish I didn’t wear headphones when I played it. That pistol is so goddamn loud.

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Metal Slug Tactics is out now, and I’m absolutely loving it. It’s a roguelike tactics game in the style of Into the Breach, with all the flavor and cartoonery that comes with the Metal Slug world. Big fan of the various looney tunes abilities that are available to you as you progress - rocket jumping, spiral missiles, tossing out vehicles, piloting a little crane-game drone to move guys around the field…

It is also gorgeous, of course:

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black ops 6 has a hitman level, a bill clinton stealth level that turns into a prison break, a phantom pain level, a resident evil with a zelda hookshot level, a heist level, and another hitman level but it’s the one where you’re in 47’s psyche or whatever

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