Games You Played Today: Actress Again: Current Code (Part 1)

yeah, IV and V are super mixed-bag experiences. IV has some really good music in it, though. i felt like V has weird balancing issues/particularly unfair platforming scenarios that they attempt to make up for by having enemies drop 1-Ups almost constantly.

VI is where things get a little more interesting? still, though, i think 1 - 3 is best bang for your Mega buck

really tempted me to get the Legacy 2 collection so I can try 9 and 10 again.

Or I could turn on my ps3.

Still playing Minecraft Dungeons. The game has gotten significantly harder in the second difficulty. Gotta really dig for the weird, interesting synergies.

I’m finding that there’s just enough variety that I can’t try to find the same synergy with higher levels all the time. So I end up sticking with a cool combo for a long time (a crossbow that shoots 5-15 ricocheting arrows, an artifact that will let me turn all of those arrows into exploding rockets once every 20 seconds, and a scythe that heals me every time i kill anyone), but having to replace that entire combo in one fell swoop with something, like, 10 levels higher.

One of the neat things is that most weapon enchantments trigger on either (a) a percentage of hits, or (b) every X hits. That means that an enchantment that sucks on a slow weapon could be incredible on a really fast one. Currently working with Fists That Punch Really Really Fast, but added enchantments for these big shockwaves that get sent out every 5 punches, and a 30% chance to make a poisonous gas cloud with every hit. Also using an artifact that, like, doubles my hitting speed so I’m doing ridiculous amounts of damage for 10 seconds at a time.

Some of the enchantment interactions are really surprising too. So the crossbow I mentioned above would naturally shoot 5 arrows. But I added an enchantment that would also shoot 5 arrows like, 20% of the time. BUT, this had a chance to trigger with all 5 naturally shot arrows, up to twice, so you could get a total of 15 arrows in one shot, and were almost guaranteed to get 10. And then any other effect that could be triggered by arrows would also be multiplied that many times, hence shooting 5-15 incredibly damaging rockets in one shot instead of just the one. Good shit.

Anyway, will probably beat difficulty 2 this week, then move on to difficulty 3. I’m experimenting with a crossbow that shoots exploding bolts - trying to figure out if adding piercing will mean that it will pierce multiple enemies, causing an explosion each time. I do know that piercing synergizes with another enchantment that can shoot 5 arrows out when it hits - you can pierce through 5 enemies, and like 3 of them will shoot out 5 more piercing arrows, each with a chance to cause another chain reaction of piercing arrows. It’s stupid and it rules.

I might buy the DLC for this stupid game. Christ.

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I was actually wondering about this. Their marketing gives a very mixed idea of what the campaign structure actually entails. Is it fairly open or does it mostly present things in a linear fashion? No issues with either approach, just curious.

Right now it just dumps you in the middle of the map and sets you loose. I think there three distinct areas but I’ve only seen the first one so far. No idea if the other areas are gated in any way or if it’s all open.

It’s still in early access so there are things that haven’t been added yet but the basic structure is all there with enemies, building materials and two tiers of weapons and armor. Plus the ā€œstoryā€ stuff which is basically you figuring out how you got shrunk and how to get unshrunk.

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Gamer rage moment…

Just fought through a pivotal and challenging battle in DOS2, decided I may as well sort through the loot before proceeding, neglected to save my game… Then… The power went out…

#gamermoments #gamerfail #gamersriseup #jokerclap.gif

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what a shitload of diarrhea dog fuck! that blows!
#irategamer #angrygamer #angrygamingmoments

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Honestly one big benefit of moving to laptops for PCs that I never even considered and normally forget about until it comes up is that power outages don’t immediately fuck up whatever I’m doing.

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Played a few hours of S,T*A.L;K`E:R" Call of Pripyat this week and have been pretty underwhelmed by it. There just isn’t much happening, except a lot of walking. In a lot of ways it’s the nicest of the games to play, the least choppy, but you never get to shoot and all the good atmosphere is undermined by the fact that you’re rarely in danger. I looked into what mods were available, but none of them seem to really address this main issue. Might just play Clear Sky.

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yeah you pretty much hit the nail on the head as to why Shadow of Chernobyl is the only one worth playing. Clear Sky is ambitious but the Total Faction Warfare mod is as interesting as it ever gets with that game.

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I really appreciate how exciting the campaign of SoC is now. First steps out of Cordan, exploring the labs, doing research at the lake, the Black Forest and passing the Brain Scorcher, and the assault on Pripyat and eventually heading into the NPP! Wow.

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i played tekken 7 and did some character customization

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got into the beta for anime breath of the wild. its not bad. its got all the stuff from botw, but some of it is like, lesser? like fires dont cause updrafts and cooking isnt as fun cuz its all preset recipes for example. no weapon breaking tho, which is a plus for a lot of people

the chinese one on ps4?

yeah, genshin impact

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Shadow of Chernobyl was too intense for me. I couldn’t get very far.

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I ain’t played shit

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when it rains you climb normally, hallelujah

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Was really excited to hear The Chinese Room put out a new game, but so disappointed to learn it’s an Apple Arcade exclusive. I have never been completely in love with their games, but the things I do love about them blind me to their flaws. I think about moments in and aspects of A Machine for Pigs and Everybody’s Gone to the Rapture all the time.

Have u tried Call of Pripyat, it’s a lot more accessible as a Game, the setting and tone isn’t as strong but it more than makes up for it by being more fun to play

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