Games You Played Today: Actress Again: Current Code (Part 1)

the true Undead Nightmare 2 is knowing how it feels to control Arthur

The grinding for gold online stuff sucks but otherwise the shooting is basically max payne shooting with old time guns (I’m a headshotting from horseback machine) and I love all the simulation stuff everyone seems to have complained about. This is exactly more of the stuff I want in games, this is the fun part, sitting in chairs, brushing my horse, what does everyone else want, an arcadey shooter like the first red dead game? god zzZZZzzZz. Fix a wagon wheel and then never do that mechanic in the game again! beautiful. I’ve only done a little of the story, but you’re hanging out in an Outlaw Family and doing robberies, literally what more could you even want

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I probably just wanted to play it with a keyboard and mouse tbh.

Still playing State of Decay 2. How early on other groups of survivors start radioing you for assistance is really frustrating when you’re trying to deal with your own shit (like the dozens of infestations and plague hearts that have popped up because you were out dealing with some other group of suvivors’ shit) but also trying to remain on friendly or neutral terms so I don’t have to deal with any turf wars.

One group wanted a whole fucking bag of ammunition resources which I assumed I could just pull from my own, but no, they wanted me to go find a bag out in the wild which I couldn’t do because there were no resources with ammunition left on the map (a bunch of other stuff, though), and then I had to deal with an infestation, and then they started bitching at me on the radio. “I thought you were going to help us” – well, fuck you, then, assholes! This is the post apocalypse and I never claimed to be Amazon fucking Prime, and your group hasn’t offered any assistance, so fuck your ammo resources. I decided at that point I was just going to restart, and ignore anybody asking for help unless it’s going to be something simple and quick. I want to try to grab a second car ASAP this time.

Also, if you sit on the randomize survivor screen long enough eventually you’ll get people with the [I’ve] Covered Wars [you know] trait which means their wits are already upgraded to Scouting. I wound up closing the game before settling on any survivors for my new go, so I probably won’t have anybody with Scouting. It seems like the best traits to shoot for are: Unbreakable, Immortal, Indefatigable, Just Keeps Going, High Pain Threshold, Resilient, Took a Lot of Dares. Heavy Hitter is nice to have on top of one of those.

(Lives on Pasta is nice to have because they consume less food per day)

(eta: I guess there’s a new update out today)

I keep hemming and hawing on playing more of the single player because I think maybe I might want to play it on a tv but I can’t imagine fighting a controller to do all these things

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I don’t think there’s any shame in googling answers if you ever get stuck or lost in a Saga game, hell it’s almost expected. I’ve been making some good headway on RS3 myself but I’ve definitely had to look up a couple of very unobvious things I was banging my head against.

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There’s a lot of fumbling around and feeling in your thumbs the delay it takes for Arthur to get moving. It almost feels like lag to me. If it were just ever so slightly quicker I would probably think of it as simulated weight like with GTA IV.

It’s insanely high-latency from controller input to response, and it’s not just the input handling thread, but also the animation systems always getting priority over user response. I’ve seen measurements of input latency over a third of a second (most games are under a tenth of a second).

Running it on PC at 60fps or more is the best thing you can do to make it feel better

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Choosing a different main character doesn’t change much; they each have a different first hour (more or less), some have an unique minigame or optional dungeon, and they each have an unique town music (!)

In the beginning you should try to go to as many places as possible by boat; the fares seem expensive but any place you get to stays permanently unlocked. The most expensive place (the ark) has some really good basic quests available too and is well worth the price.
Once you’ve done most of the basic quests in the cities available, the game will open up and it will be worth revisiting earlier cities and talking to people again (yeah i know…)

As an aside if you like elaborate bonkers minigames and want to buy every place in the game (with no gameplay repercussions) I suggest recruiting Thomas and going to Fullbright in Welington to unlock the business minigame

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this is just bonkers stuff. I hope it’s a source of great pleasure for some, but it is not for me.

yeah, I’ve liked post-GTA 3 Rockstar’s games more and more as they’ve leaned into this undirected simulationism but more as a replacement for 3D platformers. Their understanding of wide space is unmatched and I like to putter around in it for a few hours every few months. Even as they demonstrate an understanding of the haze of city lights from a distance or the way clouds come rolling in before a thunderstorm, that sour Houser tone and ‘satire’ keeps popping out to spoil the mood.

Read Dead 2 and its handling of Dutch as an impossible romantic leader, trying to carve out a unique free society while under pressure from the internal tensions between members of a radicalist sect and the outside world is so much better than what they’ve done before (and even better, I love how the actor’s voice cracks as he gives his idealistic speech to a bunch of brigands who just want to eat; it’s so pathetic and tragic)! But they’re still in 2009 on why this works better as a game and the edgelord stuff is even less tenable than it was back then.

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Yakuza LAD is sucking away my life force. Sakuna Of Rice and Ruin has been sitting on my pile and I can only apologise to it.

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I’ve been finding it hilarious in Yakuza: Like a Dragon to find the strengths and weaknesses of enemies, because it’s always something like “ah, Chinese Mafia are strong against fire but weak against pigeons” or “he’s weak against bullets!”

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Dragon Quest always tried to narrate your fights like you had a tabletop GM and they build lots of jokes and personality in that, like characters missing, getting distracted, and I love how Yakuza does the same, but it’s a lot easier for them to make jokes because they have all the context of the real world to play against.

Elemental weaknesses are way funnier when it’s a guy who doesn’t wear a shirt being weak to cold

I’m finding goofy personality-based jobs are a lot funnier when it’s a 40-year-old ex-Yakuza pretending to be a breakdancer and a retired DMV employee in a snakeskin jacket as his bodyguard and their hobo friend who burps on people

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I hope they’re allowed to continue the ‘Dragon Quest in real life’ for the next game, although I doubt they’ll be allowed to do so as directly.

The one element of this that maybe gets a bit uncomfortable though is how the game has you essentially beating up homeless people and taking their money

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ive been interested in Yakuza games before but this dragon quest meta angle is next level shit, this might be the one that gets me to try ‘em out

…i played through super mario rpg over the past week pretty much entirely because some podcasters i like (same as the ones i linked upthread) kept mentioning it. Holds up! I think something unique about it that even the Paper Marios, for all that they’re funny charming games, don’t quite touch: it is so fucking weird and not afraid to just throw bizarre characters and situations at you without stopping to explain any of them. the whole Booster Tower section is an obvious highlight but it’s like that right up to the end of the game. I think Square at the time really liked tossing random bosses at you out of nowhere (that’s basically half of FFV’s plot) and i appreciate that they were aware of the comedy value. Maybe Necron was really just a good joke at everyone’s expense

Ah shit i just realized i never tried to fight Culex this go round. Fuck. Dang

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Hungry Hungry Homeless makes me dirty-laugh every time, though

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you can go back for him iirc, i don’t think there’s an actual point of no return

walking out through the last dungeon might suck i guess but

Dark Souls - called in a rando to kill the Gaper Dragon and didn’t at all feel like I cheated myself

Back to exploring :sunglasses:

ALSO I switched from heavy to light armor (Elite to my starter Wanderer gear) and barely noticed a diff - wonder if, like in DQ9, armor stats just don’t matter that much

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i mean my memories of the ps2 red dead were just “evil doctors throw vials of green goop at you while you shoot an evil, six-foot tall Governor about four hundred times, all the levels are about ten minutes long and then a screen just flashes up saying you got Acceptable rank and made $40” . it’s been a while but it sorta does sound more appealing than “two guys still bitter at having missed the job ideally suited for their talents (working on a Boondock Saints parody level for Conker’s Bad Fur Day) vent their frustrations by having an army of hack screenwriters explain to them what the Trail of Tears was to add x-tra realism to their bleary, fifth-generation xerox of a revisionist western by way of 50+ years of other revisionist westerns”. these are people whose only real identifiable interests in the universe so far have been ‘parody versions of fast food logos’ and ‘elaborately recreated movie scenes’ and now they’ve made enough money and done enough coke to decide they have something to say about history and mortality. boy, weren’t those pinkertons awful - well, time to go scream at some interns in my non-unionised workplace which also pays no corporate taxes and in fact still sucks up thousands of pounds in art grants in the UK. if i really have to play one of these things i’m at least gonna wait around until the Saints Row team do their equivalent of “The Day The Clown Cries”, complete with Crying Clown Online multiplayer mode - are you a clown or a gestapo agent? choose your faction before exploring an immersive online world. earn ClownCoins through completing quests and activities or pay for them with real world currency so you can sit back and enjoy the experience.

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