Finished Halo 3 on co-op mode, can officially say it’s “fine”. Fulfills my expectations of a Halo.
I think it has its place in history partially because it is successful as both a single player and a co-op game, at least as far as the campaign is concerned. I don’t think it’s all that special otherwise. It feels better to play in my memory.
It was huge for its multiplayer suite. Tons of modes and objectives with SSBM levels of custom game options and a level editor on consoles for maybe the first time but certainly the most used. It also had theater playback where it would reconstruct the match telemetry and you could fly around it in.
Warning. The opening to RE Village on Hardcore is very hard. I just tried for like over an hour to get passed the initial, big combat encounter and have had no success and a good deal frustration
I’ve just finished the game. I was trying to be generally nice, though I often ignored Six’s advice. I can’t be a jerk in a game dealing with such humane characters, even if the protagonist is supposed to be one!
I had mostly happy outcomes
I relocated the slave couple to Amadu’s moon, let the lost kid live with Amir (he seems happy), gave Amir the location of one source of water which will immensely help him and hopefully also the lower class of his Elboreth, showered Huang and Tapi with items, got one gecko.
Relationships with Oroi and Myari remained tense the whole game, I never went to one of the endgame ancient sites, and never got to the bottom of the Withering Palace
I got to Heaven’s vault by redirecting one river supplying Iox, and just left instead of making a decision at the end because I felt inadequate. Weirdly Six managed to teleport me back to Ioxan space after we spent the last hour talking about how this was a point of no return we could never go back from? Must have missed something
I’m curious to see how bad the situation can really go, I might replay soon because the NG+ sounds very well made
I’ve really been meaning to replay it for this reason. When I ended the game, I had a lot of theories about what had happened in the past, but found very few of those theories in books or from characters.
I play almost everything on one difficulty up from normal as a rule, regardless of whether there are 3 or 5 or whatever, but I started this last night and at the prompt something gave me a weird feeling so I went with normal. relieved about that
played some games with my gf the other night and it was cute! Mario Kart 8 because hey, it’s accessible and she likes Toad, and then i briefly showed her Goose Game because she was intrigued by the title and she ended up liking it quite a bit. hadn’t done two-player mode before and…it definitely makes the game more enjoyable, for me, anyway. probably because i’m playing it with another person, mostly.
other than that, putting about an hour or so into NieR on PS4, mixed in with some various NES and SNES stuff on the Analogues. haven’t actually spent as much time playing things as trying to figure out how to play things (please see other threads), but it’s been a nice mix.
I am the same way. Hoping this initial difficulty was just a weird issue of balancing that levels out later on, when RE games usually just get easier. So I stuck with Hardcore and just got past that part this morning. It’s just a hard, panicky part. Nothing I did felt like it lead to success, it was just avoiding being killed.
this one has never really clicked with me, but i am finally starting to get a feel for the controls and its mechanics, and now i can just enjoy/laugh at how mean the game is.
the idea of “imagine something that looks like Kirby but is one of the hardest games you’ve ever played” is a good bit
I honestly can’t complain since RE engine really loves the specific kind of old-but-lopsidedly-powerful that my computer is, and this is basically a yeehaw funtime dark souls knockoff after several years of actually inspired resident evil revivals, but it already feels as inessential as it is fun like a lot of stuff has for the past couple of years
the way capcom RACES back to formula once it starts working for them again is honestly unmatched
I don’t think big budget games are going to be even as sporadically interesting for the next little while as they’d been for the last generation but I’m having fun
i started playing celeste again with the music off while killing time waiting for my meds to kick in and welp i have ASMR
full clearing every stage before moving on to the next is the ideal way to play this for me
it’s nice to have a game that fills my need for busy arcade hands while also not being competitive and socially risky (fightan) or inscrutable for inscrutability’s sake (shootan)
it’s honestly hard to imagine I could be more entertained, it has a fuckin’ super metroid badguy progress statue and everything
big ol’ romp, much too enthusiastic to be scary (only 7 and 1 are really scary)
I suspect that the reason that the title didn’t scan at first is because they thought they were doing the Alien$$$ to VII’s Alien and they got too cute