Games You Played Today: 358 Threads Over 2

Watching miffy play Final Fantasy XV reminded me it’s one of the best of the generation and doesn’t get enough respect.

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i started playing dirt rally 2.0 more seriously now that ive played a billon more hours of rally games since last time i tried it. apparently theres an achievement for jumping 100 times in finland because every single time you jump a steam notificaton shows up in the bottom left showing you that you’ve jumped! an extremely bumpy stretch of road gets like 4 or 5 of these going at once. this is extra hilarious because the average route in finland has literally 50 fucking jumps and you have to constantly resist the urge to look in the corner while driving like 200 miles an hour

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That game is an exercise in training your focus and peripheral vision. When I first went down a youtube hole to learn what I was supposed to do with “six right tigthens four don’t cut into two left caution jump” I found that everybody who plays these recommends turning off as much UI as possible so you don’t get baited into looking away from the road for the 0.2s it takes to completely lose control of your car.

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I second that recommendation. Learning what the pace notes mean and turning off their visual cues really helps with focus.

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yea ive turned off basically everything but the pace note icons (I keep them on cuz I play these games high lmao) because the game literally takes all my attention as is. ive developed the ability to listen to the pace notes correctly while also listening to music and sometimes it makes me feel like my brain is a pentagon computer…but still every time i drive the lancia delta s4 i need a cigarette afterwards

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Who can respect those haircuts? :joy::joy::joy::joy: I havent played it

Edit: but I will when the PS5 shortage is up sometime late next year

i thought the name entry in nier replicant was like metal gear solid 2 and your supposed to put in your own name because its yoko taro hes that kinda guy you know but now the main character is named veronica

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This exact same thing happened to me, lol. Seeing “Derek’s Village” over and over was so distracting I had to restart so I could name my guy Lemuel (the perfect bishounen anime teen name).

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I am going to use your post to badly talk about my RE experiences.

Because of your post I picked up Revelations 1 on xbox. I played a bit of it before on PC and it’s interesting but there are some bullshit levels later in the game that I bounced off of hard. I also have to remember that it was 3DS game first and thus has some rough edges. Revelations 2 rules. Raid mode is a lot of fun, especially in 2.

I never feel safe in RE7 so far. I tend to feel pretty okay pretty quick in the others because I find ammo pretty quick and the later games take more from RE4 than the originals. Loved RE4 when I first played in 2005 and again when I replayed it on PC a couple of years ago. I should replay it but on xbox.

I put a lot of hours into 6 even though it’s three and a half different bad games in one and I didn’t have a lot of other games to play when it first came out.

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Yesterday I only played RE4 and no 7. I say “this is bullshit” way too often while playing. The catapults are hella bullshit in the castle. I mean I figured out the points where you have to tell Ashley to stay behind and where she can’t stay because enemies spawn and where to stand to take out the catapults but it’s still bullshit. I abused the checkpoint and save system to get through that.

I think this is a game for real gamers and I’m clearly not that.

Playing the game like I do, going for all the treasures on the map, it feels a lot like a Zelda and that’s what I enjoy the most about it so far. I’m also weirdly invested in all the dumb characters, which is a very good thing.

It ain’t a bad game. It’s just borderline unplayable on purpose and it kinda works. I really, really don’t know how a remake of this game would even approach everything that’s in it. It’s this thing that could have only worked at the time it was released and if you change anything about it you lose everything that makes it what it is and if you don’t change anything then what’s the point. Well, I’m sure there are people much smarter than me who could remake it in a cool way… Let’s hope that’s what’s going to happen if they do.

RE6 is universally known as a bad game and I thought it was that, too. I think it was @meauxdal who got me into trying it again a year or two ago. The opening hour rocked. But I had the opposite problem, where I had too many games to play and I couldn’t commit to the 60 hours or however long that game is. It’s the game in the series I look forward to the most though.

Resident Evil is a series that doesn’t give a fuck about what you think it’s supposed to be and I feel like that’s great life advice. As soon as RE2 it didn’t give a fuck, it changed things up and was all the better for it. It’s a framework that can deliver horror or action, it created or at least took the survival horror genre to new heights (if you consider Alone in the Dark the creator of that genre, or some other game I’m not aware of) and it revolutionized the 3rd person shooter. Like, at this point I don’t want RE6 to be anything specific, I’m just there for whatever it’s offering.

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Though I say and think that RE6 is a bad game, it is a bad game that I put dozens upon dozens of hours into to get xp to level up the skill system that is badly explained. It’s not good but it was time I spent in an endearing mess.

I loved RE4 because, surprise surprise, it came out at a bad time in my life and it felt really good to play. This is similar to my experience with Sonic Adventure 2 Battle. My replays have been on easy and will continue to do so. I have no interest in mastering it, just revisiting it.

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A few stages always leave me mentally and physically exhausted. It’s a great feeling I don’t get from too many experiences much less video games.

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Ciel: Replicant

i desperately want to be able to name Yonah Hydaelyn so i can say “Oh, Hydaelyn…” over and over this is a joke for only me

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I ran into a grand GB Rougelite (maybe a whole Rougelike) called ‘Cave Noire’…

(Recently got a translation…)

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Speaking jokes with no public appeal, I renamed the protagonist “Etanrac”. I thought about doing “Etarget”, but that seemed too oblique.

Cave Noire + timing = NecroDancer

Honestly Necrodancer would be one of my favorite games if I didn’t have to listen to the same music every time. The shop keeper singing along is what prevents the remixes from straying from the original melodies too much. Otherwise we could have any song with that same BPM.

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Yeah I think a factor in why I have played a lot of Dance Dance Revolution and Necrodancer is that it turns out I am quite willing to tolerate grating music in the context of a game. Whenever I hear it out of context I’m actually startled by how unlistenable it is: the noisiness of these tracks does at least give and receive a certain energy from the game itself

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i must be in the minority, i actually really like the necrodancer ost

well i should clarify, i like the jake kaufman remixes of the necrodancer ost

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I mean it’s fine but the game wants you to play it a lot and I’m sick of even the remixes after 40 hours.

Also you end up hearing the first half of the soundtrack a lot more than the second half due to its structure.

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Structurally, song difficulty and level feel is totally down to the beat & BPM, so they could design it with randomly varying songs, right?

Music is really important in setting up a level aesthetic, so you’d probably want to tie your music sets to some aesthetic change…maybe time of day or weather conditions (I know it’s all dungeons but bear with me)?

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