Hot tip for elite gaming: there’s a significant divergence based on whether you go to the bathroom door immediately, or do anything else (including “talk” to the NPC at the other side of the bridge)
I only played a couple puzzles today but I hit one where I felt like my first move was a bit of a stab in the dark. So the difficulty thing sounds concerning. I wonder if this one is going to get too wild for me.
And yeah the color thing occurred to me as a potential problem.
I’ll have to pay more attention to the music on the original one. The title screen tune is weirdly ominous.
I agree with everything you’re saying re: reception, but
god Azure Sheep is awful though ain’t it? I should at least find the cutscenes and the fanfic bits charming, and to an extent I do, but UGH
Blue Shift is actually good.
Though really I was spoiled by playing Sweet Half-Life first. It’s so good. Nothing can possibly compare.
Sweet half life really puts those mid expansion packs to shame
The trick to accessing the endgame of Bravely Default II wants very much to feel clever–it kind of is, I’ll begrudgingly admit–but is really at odds with the game’s presentation. “Look up Meryl’s CODEC code in the game box” type trickery can’t just be done nilly-willy, if you want it to be satisfying. Apropos to the sort of backwards-looking game it is, it would have made a lot more sense thirty or even fifteen years ago, before autosave meant you could spend the entire game without interacting with the save screen.
I finally got Lies of P in a recent sale, and I like it so far. It’s something like
- 60% Bloodborne
- 10% Sekiro
- 20% Bioshock
- 10% original ideas
Sekiro is the one Souls game I wasn’t able to finish because it actually requires you to be good at the game. So far, this one doesn’t appear to have that requirement despite being single-player only.
Although you can’t summon other players, I have already found some ways to exploit the system a little and you do get to summon computer helpers for major boss fights (the first of which I was able to beat on my first try, thanks to said summon).
Right, but people really like Azure Sheep for some reason anyway lol. Point of View and Sweet Half-Life are all time greats, but all his mods are tbh. Mistake of Pythagoras is like the first HL2 mod I remember really loving
La-Mulana in 40 minute sessions, or until I die to an obvious hazard. going in blind, have solved basically nothing and made it to the water temple
spectators have posited that maybe I will get items or moves later to reach currently-impossible areas & I have to explain how old this game is, and there will be no wall- or double-jumps
the funny thing with la mulana is every now and then you are item gated because the game likes to fuck with you and go against your instincts so you can’t be sure when it’s happening
Peaces Like Us! I used to follow the guy on twitter, his art of people with computer heads and things was cool too. Good guy.
Point of View’s the one where you play a rogue vortigaunt, it’s pretty cool but completely different people I think.
I got confused because the aliens in peaces like us are friendly lol. But yeah.
I’m playing marvels midnight suns because cania got me the dlc like a year ago and I forgot to keep playing more but this shit is so bizarre. The way its got like the setup of an otome game where your a girl with a powerful mystic bloodline who everyone is attracted to…and theres some bizarre messy lesbian shit where your adoptive mom and your real mom had a falling out so she trained you from birth to kill your real mom because she was really resentful of your real mom fucking a guy and turning evil. then later your adoptive mom’s girlfriend got blown up by her own student and sent to the ethereal plane and everyones all fucked up about it? It’s ridiculous…
why am I playing poker with Captain Marvel and reading facebook posts…all the puzzles so far are like finding items and putting it in the right spot. Im investigating the esoteric mysteries of some pocket dimension in Salem where people left out 400 year old journal entries about how the witch trials were a stitch up or some shit. Isn’t being exposed to air that long like really bad for paper?
Anyway you spend alot of time in between missions talking to people. my favorite by far is the conversation I had with “Doctor” Strange where he mentioned someones “corporal” form repeatedly like hes Christopher Moltisanti Consulting Warlock. Also you have to talk to like iron man who is of coruse insufferable as fuck 24/7. Like even by the rules of comic books you should not be able to go up to blade and say “Hey man have you ever seen the lost boys…hahaha…” like show some fucking respect…
Also on Sunday me and my best friend finished Class of '09…the real Pico’s School 2!!!
I lol’d so hard at the route where the jock guy who enters every scene by yelling YOU FUCKING WHORE plans to jump off the roof so you’ll date him because of his devotion (???) and instead of talking him down you encourage him to jump because the main characters response to his legs exploding into bone fragments is to say “Did I do that???” in an Urkel voice. The perfect denounment to an adventure into the world of white nationalism, misogyny and widespread pedophilia
I think maybe half the endings were a bit underdeveloped but the sequels halve the number of them so they seem to have understood that. But I love when a game leaves me unable to decide if Muv-Luv Alternative or Postal 2 is the better followup. The 2000s really were some shit!!
Mistake of Pythagoras really made me hopeful that hl2 modding would be anywhere near as good as hl1’s scene
tears of the kingdom is pretty good especially emulated and if you’ve never played breath of the wild
just, damn. it’s seriously flawed as a video game (the arrow fusion quick menu is appalling!) but it often doesn’t matter because you can just do wild shit, like what the fuck. very expressive toy
Finished Infinifactory, the penultimate mission was a combat one that gave me horrible flashbacks to the end of Spacechem, but fortunately wasn’t nearly as involved/bad. The final mission was a big ask, sort of a metal sphere made of bent bars with a straight one down the center of it which isn’t exactly an easy thing to craft given the tools available. It is the one puzzle I ended up splitting across two days as I had stuff to do yesterday evening, but I figured out two tricky parts then and had that horrible “can’t sleep because my head can’t stop running ideas for it” insomnia for a bit which at least gave me a lot of potential options to work with. Eventually got it all humming, got a terrible score but screw it I’m part of the 1.8% of players who finished the game (according to Steam), now I never have to think about it again.
Gonna probably play the simplest impossible to screw up game next just to decompress.
Binary Domain is still great. Love shooting all the bits off the robots and then telling my teammates great job. It is an uneven game where you’ll be caught in a deathloop or the frame rate tanks or you’ll have to fight that gorilla for a god damn hour.
I do kind of love the answr is usually just keep shooting.
It has a lot of Sega spunk, right down to the console can barely keep up with the game, but if I’ve learned anything falling into the digital foundry hole its that the ps360 was never up for the technology they were sold on.
It really does abandon the squad idea to have the MC fall in love and bone down with the Chinese lady. it’s the PS360 genreration and we can show the idea of boning down. It abandons and picks up ideas at random. Have a great time revisiting it and all these random bits of the PS3 library. Maybe I should play the first two hours of RDR1, while it’s plugged in and I bought it and never played it.
I’d replay Binary Domain over Vanquish any day, tbh