to be fair the video maker has eagerly applied SuperEagle 2x to every fucking clip. it would be impossible for this video not to look dire under the circumstances. some all of these games do not look as bad as this video makes them look
some of these look so misrable and joyless, and most of them are aimed at (the ignorant/apathetic parents of) kids. how depressing.
though the most offensive are those two monster truck games that barely even look functional.
N64 rendering 10K triangles with tips and trix like building levels with less geometry in the center than around the edges
This video aged me by 100 years because i remember reading walterâs world in the far off year of 2001
some interesting strats in here for the naval stages, such as killing non-worker units early on to speed up the economy, and moving boats precisely to dodge shots from enemy warships
i wonder how absurdly strong justin wong is gonna be in his 80s
just got the the level where the player rushes some of his starting ogres to the enemy base and has them almost destroy their lumber mill, which destroys the enemyâs economy because they keep sending peasants over there to try and repair it
comedy gold
shouts out to mr.dinotopia, a real one
Dario Casali was a level designer on Half-Life among other things. he is playing through hl1 while talking about the development of the game and early days at Valve. Itâs cool.
heâs a famous Doom mapper as well (to anyone who doesnât know). him and his brother made the Plutonia episode of Final Doom, along with a handful of other community map contributions:
anyway will have to check this out