Funky Kong Country

yeah mostly no actual programming as in typing just mostly visual point and click dev which makes more sense to me as i can just think of pseudocode in my head and just…do it. although i do end up cutting and pasting a little bit of the scripting language as needed. also the games themselves are technically just html5 wrapped in a browser so you can sort of just pack in a twine game or a standalone html5 game from something like construct and just stuff it in there like a lasagna if you want.

ren’py definitely seems more ideal for VNs but i am allergic to typing out code

also playing with a lot of AI tools like the face depixelizer thing that extrapolates faces from low res pixel art, the myheritage deep nostalgia thing that makes faces blink and move around, artbreeder, pretty sure i’m gonna deepfake john leguizamo as luigi

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