Full-Life

I use the SMG to make HL2 more challenging and to extend gunfights and make them feel more wild >_>

Its kinda like using The Klob in Goldeneye

Counter-Strike Beta 5 through 1.0 was my formative multiplayer shooter experience.

I feel like my enjoyment of Counter-Strike is locked in that period of time, though.

I play CS:GO sometimes, and it’s always good; I always have fun and generally do well. And then I promptly forget about playing it for a year, until something reminds me, and I reinstall, and play five matches, and then forget about the whole endeavor for another year.

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That original concept doesn’t make the least bit of sense. Why would the soldiers suddenly stop dropping weapons? That’s why it couldn’t hold, the claim that Valve mindlessly obeyed tester feedback isnt quite fair.

No it sucks go away

ID Tagged Guns, Snake.

I mean, knowing the combine they could’ve just bolted guns to soldiers’ hands.

This is why I bring Halo up because movement felt janky compared to games made even before HL2 came out. And like, that is a huge problem for me, since most of what you do in the game by a vast margin is just moving through the environment.

“Nerd saves everyone” is just as much a standard existing trope as “engineered cybermachine murders everyone in his way” though. It’s a straight line from Gordon Freeman to the R&M fans that worship Rick.

Oh yeah, Halo 2 is easily the worst Bungie Halo, and I still like it better than HL2.

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tbh all halo is in my mind is annoyingly stressful gunfights, unintuitive controls, and every worst possible shade of green and purple being onscreen at once

also annoying enemy voice acting!

that doesn’t mean it’s not good but it’s not for me and I still don’t understand why anyone brings it up in comparison to half life 2

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I mean, I literally said why I brought it up, but whatever.

people bring up halo because it and hl2 are contemporaries and both were incredibly influential on modern fps games

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Did half life 2 even need to be a half life game

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Its pretty funny, youre the “I HATE HALF LIFE” guy. I once couldn’t think of your name and used that phrase to describe you to someone. They knew who I was taking about. For people playing at home booj made and used anti HL2 art as their forum signature for months.

You hate HL2 with more fire than I can muster (positive or negative) for any videogame.

I totally respect that but please understand its also totally hilarious.


Halo is so wildly different. The focus of that game is on bombast, physicality and power rather than fear, environment and story. Like I cant think of a more essential example of console VS PC shooter experiences. I dont think its fair to even compare the Halo 2 single player to HL2 as its the worst in the Halo series that I’ve played.

I have hard time comparing feel because of the control scheme differences. I didn’t much like Jumping in Halo2, its too spacey and acceleration feels wonky but like everything else it is good for combat. Gordan feels to me like a dude who can be killed, Master Chief makes me feel like Im in the tank from Blaster Master, but I also don’t suffer from halflife disembodiment syndrome.

I think HL2 thought out its enemies and environments a lot better but it lacks the energy and momentum of a Halo.

I think Half life 2 is more “immersive”, the places feel like places for the most part. Halo2 is so action heavy you don’t ever really think about where you are or why things looks like they do. And you shouldn’t, there are no chairs here, this isn’t a town. Talking about Halo2 visuals is a discussion about color schemes rather than textures. Its all very well chosen for action. You are supposed to fast scan the surroundings to set up a kill not ponder why everyone was relocated to numbered cities in eastern europe. The danger and fun is all in the doing rather than the experiencing. In HL2 you visually pick enemies out of piles of junk, doorways, roof tops. The environment has a life of its own and there is danger in it. In Halo2 the danger and environment are tuned for each other without regard for visual storytelling. Its like a purple and green quake a lot of the time.

The regen healing in Halo 2 is interesting. If halflife had that instead of pickups I think it would have made the game slower for new players. Pickups in Halo would have lessened the ability to pack the stages with fast moving enemies. I think they right system was used in each game.

Halo’s warthog has better developed vehicle physics and its absence from single player really sucks. I don’t like the look-and-go based vehicle steering in halo but thats sort of personal and it can be worked around with practice. The Warthog feels a lot like golfcart which is a step up from HL2s family sedan experience but due to the control scheme I cant perform some of the things Id like to. Also again, not fast enough to be dangerous but military vehicles are supposed to be stout not sporty and the focus is combat. The banshee is just boring as hell and the tank is too lumbering to even count. See previous post for HL2 vehicle thoughts.
In HL2 I can jam the air boat into the basement of Black Mesa East and thats all I really need.


Not really.

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When you’ve spent at this point 15 years with the level of cognitive dissonance I feel whenever I read glowing praise for HL2, you develop a lot of fire.

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There’s a part early in HL 2 where you fight soldiers in a little rat maze of shipping containers, then you climb into a magnetic crane to pick up those shipping containers and smash them into the soldiers who are still down there.

At the time I thought it was very impressive and cool and still do!

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it’s possible for people to like things that you don’t like

it is kind of annoying because in this thread at least no one is telling to like half life 2 or that you are wrong for disliking it. in fact multiple people (myself included) have said your reasons for not liking it are valid.

it just kind of feels like a schtick at this point

but what is the point of the comparison.

I just don’t see it.

they are both good games that do very different things and do them very well. both have substantial flaws. like it feels like comparing street fighter IV to smash ultimate or something. like… sure they’re both fighting games? they are both popular and influential. but you aren’t going to get anywhere criticizing smash bros for not being enough like street fighter or vice versa.

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Man, sorry I made 6 posts.

Also, you accusing someone of a schtick is pretty rich, given like the past decade of your internet posts.

what the hell is a bad shade of purple

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let’s start from the position that “schtick” is not an offensive word here

I would characterize this more as your hobby horse

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