Full-Life

Scout = Brujah
Pyro = Malkavian
Spy = Nosferatu
Engineer = Tremere
Heavy = Toreador
Sniper = Gangrel
Medic = Ventrue

not so sure about Demo or Soldier, i guess Brujah and Malkavian again?

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Picturing which G String level they are each most physically revolted by.

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The medic is obviously Tzimisce broaden your horizons

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Heavy = Gangrel
Sniper = Banu Haqim

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look i was going off old sourcebook .PDFs and an unfinished playthrough of Bloodlines from like a decade ago, im surprised i could even pull the Camerilla clans. (and i still had to look up how to spell half of them)

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Scout = Gangrel
Pyro = Tremere
Spy = Ravnos
Engineer = ??? Ventrue Antitribu ??? some sort of Ghoul
Heavy = Gangrel Antitribu (City)
Sniper = Assamite
Medic = Tzimisce

Soldier = Ventrue Antitribu
Demo = Toreador

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We’re finally starting to get somewhere

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Been slowly getting through the Half Life 1 remake Black Mesa when my RSI allows. This rocks, I miss playing this particular vintage of FPS. I’m the psycho whose first source engine FPS was G String, so I’m like ā€œhm, this is pretty easy and breezyā€.

God, G String is so good… I need to go back and finish that.

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I genuinely really enjoyed it up until Xen, which I hated compared to the original because they made it longer and filled it with identical puzzles lol

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Oh boy, I’m about to get to that part, lol. Too bad because the idea of going to another dimension or whatever after all these offices and industrial corridors sounds like a very nice change of pace.

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It is for a little bit, but they’re enamored with the stupid ā€œput the plug in the socketā€ puzzle that was like ā€œlook physics existā€ in the original hl2, and also I think they did a really bad job adhering to the rules of half life levels, i felt like i was going out of bounds on accident constantly or I’d walk up to one of the alien netting things you usually break and see outside the map because it’s not actually the way forward lol. it’s like when you play a l4d map and the guy is putting door handles on every door when he should just be doing it on the ones you can use. also when I played there was a playthrough ending crash in the vortigaunt village which I hope they fixed but if they didn’t lmk and I’ll tell you the incredibly fucked up way you have to get around it.

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Thanks! I haven’t played the original Half Life, but I’ve sensed occasionally that this remake committed a few level design crimes that weren’t there in the original. In the worst chapter ever where you have to go around a half submerged area in circles several times, at one point I got confused and went a different direction than intended and ended up softlocked because a ladder had been pulled up for no apparent reason. I had to use the console to turn gravity off and float outta there.

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Seconding that nu-Xen blows, the team sure are great at remaking an old game, but not at making something new. Total slog.

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OK, so I got to Xen in Black Mesa, and maybe it just hasn’t worn out its welcome yet, but right now I feel like it’s the highlight of the entire game! All this natural alien splendor exploding onto my screen after all those grey offices, it’s really exciting. Cool music too. And I even kind of like plugging things in. The way the big blue maple leaves unfurl is so satisfying. We’ll see where I’m at with this when I’m still plugging things in an hour later, I suppose.

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I was impressed at first, especially as I am familiar with the original. But the Xen levels are long. I grew to feel exhausted by them over time.

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By the time you get through that initial research bunker complex with the HEV zombies and there’s endless trenches of the plants you have to explode it starts to feel like you got tricked into thinking it’s cool. They really rely on the juxtaposition between environments.

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Finished Black Mesa. Xen really was long! I didn’t hate it, but I definitely would have cut about 20 minutes of cable plugging and 45 minutes of conveyor belt riding. The vortigaunt village was my favorite setpiece in the whole game.

I’m going to play Half Life 2 next. I’m really looking forward to finally getting through that game. I’ve only played the first couple of acts before.

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Oh wow if you’ve never gone the distance with HL2 you owe it to yourself to push on past whatever was blocking you before. I know some of the vehicle sections after you get out of City 17 can drag a bit if you’re not feeling them but just keep going. The pay off is worth it.

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or

No, it really isn’t.

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Did they ever put a toggle in HL2 that lets you go back to the launch behavior of unequipped guns not reloading themselves?

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