Full-Life

I don’t think I’ve seen anyone mention this but there is currently a fan made effort to create episode 3 since valve just… isn’t gonna do it I guess?

idk how I feel about this, it seems neat I guess. half life source was cool, maybe this will be too? but I feel like this has a much greater chance of being shut down by valve

I feel like if this was in the Source engine valve probably would just shrug, say ‘whatever’ and move on.

But if it’s Unreal? Yeah this is probably not long for This world.

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unreal makes a lot of sense tho bc like source hasn’t updated since 2012 or something

and the physics stuff they’ve implemented looks really cool and probably would have been too much for the poor source engine

Oh yeah no shade on the choice from a design perspective.

I just am looking at this from a ‘how much is valve going to attempt to kick their ass in court’ angle.

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There’s also an Episode 3 project that’s being done in Source, but they’re using the latest branch and hacking some features in. It won’t look as impressive but probably also stands a larger chance of getting finished rather than remaking a game’s worth of assets and code.

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wut

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gonna play some fucking catch is what

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ronpaulitshappening.gif

I can’t believe it

I guess like… I have to buy valve’s stupid VR thing to play this tho?

are there going to be annoying gamer “consumer rights advocates” shrieking at valve to make a VR-less version

because…

I’m going to hate them but secretly root for them in this specific instance

mmmmmmmmmmmmmmmmmmmmmmmmmmm I dunno

I’m pretty sure it’ll run on any old windows mixed reality / first generation vive / etc

They probably canceled In The Valley Of Gods for this lol

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What if this is the killer app that makes VR a must-have thing for everyone?

Alt post: Who’s Alyx? said a whole generation of kids who didn’t get to grow up on Half-Life.

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ha!

My understanding is that the team fell apart because game production is impossible in the modern environment of Valve, but that doesn’t bode well for this VR project, either

The handshake demo they released for the Index VR was obviously running on fumes from the since-departed writers; I just don’t think Valve has the staff to make world-class games anymore

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I don’t believe this was internally developed at all, but that probably only bodes worse

maybe they went on a hiring spree or something for new talent.

Well, this sounds kind of weird. But I guess I’ll keep an open mind on it and give Valve, and for that matter VR in general, a chance to prove with it that they’re not just a tax-collecting middleman or a dead fad, respectively.

If you think VR is a dead fad you haven’t been to the selectbutton meetups lately

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That being said I have negative confidence in Valve being able to make a videogame worth a god damn in 2019+

there have been a ton of imo essential VR games in the past few years, though they’re mostly distributed across platform exclusivity, have no multiplayer population, and are generally also playable in inferior non-VR modes that hide some of their thunder

it’s honestly unique against any industry trend I can think of, it seems like this unwieldy expensive niche the likes of which haven’t been seen since the 90s except so much of the software is incredibly good