something something beauty of an imperfect machine something something
It seems like SB really likes 11 but it didnât gel with me; anyone else?
To be fair I put in a mere 25h or so but maybe the length was part of the issue. I wouldnât call what I played an unmemorable experience but what I really like about DQ 3, 4, 5 is how short and punchy they are. And the really subversive scenarios that 3-6 hadâsimilar to Ultima in that both grandaddies of RPGs were throwing out all the tropes.
I guess if youâre a massive DQ fan then 11 is appealing for that amount of content. I canât deny itâs great to see DQ with modern graphics that do Toriyamaâs style justice, and in todayâs game development climate itâs refreshing to see a traditional JRPG stick to its guns and deliver an uncomprimising experience with new graphics, which FF certainly canât do, lol. But yeah part of me would rather replay 3 with different classes or 5 with a different wife (even though my heart belongs to Debora).
the only problem iâm having with 11 is enemies walking around which i thought iâd like. but now iâm missing the unpredictability of random encounters
Reading all these posts made me excited for the games again.
I guess what I should do is post âwhy do I like DQ games again?â every time Iâm about to play one and let you guys get me pumped.
same, although watching them wander around is lovely, I also just donât do any battles in this game until Iâm ready to grind which is a very different flow.
On the other hand, being able to just walk around monsters does kinda rule. Or trample them with a horse.
Are there any mods for DQ7 PS1? Rebalancing ones, to reduce random encounters, for example.
I only played DQ5 (I strongly disliked it) and DQ11 (I really liked it), and DQ7 is the other one picking my interest.
I barely got past the first town before uninstalling the demo.
I like the idea of Dragon Quest more than actually experiencing it. I find the storytelling too sanctimonious. And the dependable narrative structure makes me feel mentally unwell, like getting the most irritating song interminably stuck in my head
DQ Builders was cool though.
And yet I follow this thread. I like reading what you all have to say about these games!
Plus I certainly find the promise of the gameplay, colourful graphics, and some of the music appealing. I just rarely have a good time with Dragon Quest in practice.
I can only play up to 7 (gbc, sfc or ps1 versions where applicable). the interface/animations/screen transitions in the 2d ones feel super fast and satisfying to me. 8 was a slog and I donât think it was the game itself, it was a ton of little hiccups in the presentation that just added up. 11 looks similar, but slightly better I guess? I might try it someday but iâm not super thrilled
Another reason I enjoy 1-7 is to see how they make the world bigger and always add at least one huge narrative-structural/game-mechanical change. 4 is hell of ambitious, and 5 has the family/monster raising stuff. then you finish off nicely with 6 and 7, which mostly just add the episodic structure, extreme length and copious amounts of interesting NPC text. 8 was just like hey, itâs in 3d now. and now 11 is like, dragon quest is back, again, in 3d. Idk
just like FF i really enjoy the spinoffs better than the main games. DQM 1 and 2 are treasures, Joker was pretty decent. Builders 2 is like, top shelf. Rocket Slime 2 is incredible.
Such a charming world and generally I think itâs better to experience it with weirder, mushier systems vs the austere and clean battles of Normal Dragon Quest.
Only DQ Iâve finished so far was 1 and 9 - and 9 is definitely a âmushierâ game than 11, IMO.
confession, i 100% consider ix a spinoff
it feels like one!! itâs a weird fucking game with lots of like, randomized loot and shit IIRC? basically an MMO except nobodyâs online, was how it felt
(I havenât played it in 10+ years I think)
as someone who is currently soloing GameCube PSO, this speaks to me
nine is definitely a lesser entry in many ways, but its big advantage are all of the different cute outfits you can make your special lil guys wear
I thought the overworld in IX was nice to explore. It felt like a better dungeon than the actual dungeons in that game.
11 is far far less of a slog than 8 imo â if I had to rank the games Iâd have them at polar opposite ends of the spectrum, but Iâm also really down on PS2 RPGs in general
Yeah I blame level 5
itâs good! the thing i donât love about it is the way all of the other characters are just sort of interchangeable drones. i know it shares this in common with 3, one of the most beloved of all dq games, but one of the things i like about jrpgs (and probably why i never got that far with 3) is the way the plots gently juggle several different charactersâ plot arcs and personalities.
i think a lot of later jrpgs go overboard in this direction with overwhelming amounts of party chat and like visual novel style subplots. the sweet spot is when the characters are all distinct enough to be intelligible and have their own little agendas to carry out, but you donât feel like youâre their therapist or life coach or whatever. that can get overwhelming
the western version of 8 has bad loading times, whenever i see the japanese version it seems so much faster, honestly think that contributes a lot to it feeling like a slog
iâm sad theyâve never done a hd remaster of 8 (it was still a bit sketchy in pcsx 2 last time i checked?)or ported 4/5/6 to something other than mobile