FUCK YEAH DRAGON QUEST (Part 1)

Dang!

There is no announcement in particular. There is nothing to do with it. Even if it’s :sweat_smile: a loose content, it’s a flexible content. Please see if it is good. :bowing_man:

Quite the translation.

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Played the demo last night. It’s good. You play through the opening and the tutorial and then it plops you into the game with the message that any progress you make in that first area will reset from that save point until you buy the game (at which point your beginning save will carry over if you wish) so you can just hang out and play the first island for as long as you want.

Game feels really good and there’s a bunch of new stuff and improvements to it. Everything is so much bigger in terms of scale. The minimap in the corner unfogs as you move around to reveal a classic 2D looking Dragon Quest world map. Right there in the corner of you screen. It’s wonderful.

I got paid today so I did the only sensible thing and bought this before I had to use the money to buy anything else.

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Man, I still haven’t finished the interminable Chapter 3 of the first game. I had a great time with it until the campaign way overstayed its welcome. I don’t think I’ll be getting this one. I bet it rules, but my appetite for DQ Builders is fully sated.

Once I learned you can build vehicles and eventually airships my fate was sealed.

I’m a huge sucker for airships in RPGs.

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Okay I will admit that airship building sounds dope as hell.

Yeah I somehow put 90 hours into the first one without finishing chapter 2, so I can’t see myself starting the sequel. But I bet it’s a blast, and I hope you have fun with it.

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Replaying DQ1 SNES and this isn’t as linear as I remember. I’ve been lost frequently which would be fine if I had a run button. Finally gave in and started using fast forward and checking maps because I want to do other things with my life. Also surprised at the weird hiccups in the translation but it’s an old one (e.g., opening a chest prompts “what!?” every time, and I can tell what it’s going for but I think it’s the wrong word choice).

Still love this game, but I feel like it could be compacted further in pace (and probably since has been). It could work perfectly as a game-within-a-game kind of thing. A little fairytale of a minigame.

Anecdote: Immediately upon getting the silver harp I played it and was beaten to death by a skeleton.

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Still have to check out the videos posted here but I sooo want to watch a Let’s Play of DQ Builders 2. I did that for the first one too. I wish Tim would do Let’s Plays

I have long been interested in DQ Builders 1 but never played it so 2 is probably perfect for me (some day)

o man

saw some footage of the game in handheld mode and it looked pretty alright

hopefully i won’t be so absorbed in ff14 by the time this comes out that i won’t be able to break away for this

god blessit i guess its time to DO IT ALL AGAIN

i should have just waited to play but nooooooooooo

I was considering getting it on switch but this kind of guarantees it. Unless they update the PS4 version.

I should really just finish the PS4 version first. I’m right there one boss fight away from the post-game.

oh yeah i forgot the part about rebuying the game

i will probably never play this unless they update the ps4 version!

if i was a jerk and wanted to make money, i probably wouldn’t release an update till way after the switch version (like a year) to bolster sales, and it would probably be as a paid DLC.

so that’s what square would probably do in a best-case scenario

I’d be kinda okay with that. I don’t mind the new stuff not being in the PC version because it’s so good already. Of course I want to play it eventually. But even if I had a Switch I wouldn’t play it on that because DQXI deserves to look as good as it possibly can

DQXI in HDR is a thing of cornea-blasting beauty

(SpecialK can display the full-range image before Unreal Engine tonemaps it down into SDR)