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Finally picked up a copy of this at the end of the Steam sale (plus the Takayama DLC as Iā€™m not a monster). Iā€™ve downloaded nothing yet and have just been plugging away at the Mission mode and it is good to play one of these again after so long away.

Mission mode is basically a tutorial for the game, if a tutorial took a number of hours.

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I never realized this before today: did you know Human down-ported their arcade wrestling game Blazing Tornado to the Saturn and replaced itā€™s mash grapple system with the standard timing-based Firepro setup?

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Now that I finally have an internet connection again I get to play the steam stuff I bought over the holidays.

I hit this hard over the weekend and downloaded a mess of dudes. Been doing a bunch of top rope 8 man eliminations. In my favorite of the bunch, my El Santo got eliminated in 30 seconds while the computer players fought on. After 20 minutes it came down to Andy Kaufman, Shark from the Dungeon of Doom, and Kobashi. Obviously Shark came out on top.

Iā€™m not even into wrestling but this game is too damn fun.

Using mods to make 8 person KO only battle royals inside a UFC octagon isā€¦ good.

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So as mentioned last year I generally use the Fire Pro games to simulate my March Madness bracket in a manner that is both mathematical and insane. In theory given the thousands upon thousands of uploaded wrestlers available for the game getting exact numerical matches (each wrestler has a total number of ability points that determine how good they are, so I just need to massage the stats to correspond to the usual ability point range).

In actuality as there are very few pre-made included wrestlers, and there is no easy in-game way to look up a wrestlers point total in-game, that means just typing the numbers into the steam workshop and hoping that enough people included the point totals in their descriptions. This also means that there is no way to avoid using a good dozen-plus different creators, who all have different ways of programming their wrestlers to perform.

So basicallyā€¦ Fire Pro Mugen-lite.

Some were really bad (Mutoh was spammy as hell), some were surprisingly awesome (someone used all 10 priority slots (a way of making certain moves likely to follow other specific moves) to create the most amazing Ric flair who would do a begging off taunt after most weak chops and would woo after most cheapshots), but there is only one important thing to know: it gave me the same eventual champion as Obama chose. Clearly he is also using video games to sim his bracket, and I salute him for it.

back when fire pro wrestling d came out, there was a contest held for players to submit really strange caws, with the winners being released as dlc. someoneā€™s now porting those wrestlers exactly as they were to fire pro wrestling world, and they are amazing

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I am rather bummed that the Japanese launch for FPW has seemingly gone disastrously as that kinda kills any possibility of further support or even follow-ups beyond the already promised DLC. Still this one seems so moddable on the PC, complete with the ability to add moves and costume pieces, that it will probably be the best case final game if it comes to that.

20k physical might be well within expectations honestly.

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The interview with the director made it sound like it wasnā€™t, but a niche product getting review bombed to hell on release rarely points to success sadly.

20218 put it at #4 in the sales charts, with yakuza kiwami 3 at #1 with 26047

yakuza, fire pro and bullet girls phantasia were the only games in the top 20 not on a nintendo console

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Whatā€™s everyoneā€™s beef? World is fire.

As far as I can tell there was the initial ā€œ$60 for an old looking game is dumbā€ backlash which is sad but Iā€™m sure was expected, but apparently the PS4 port launched in a buggy state that angered a lot of the day one purchasers. I know it had some bad freezes and crashes, I think there was also some issues with corrupted saves due to them (there have also been some talk of the framerate dropping bad with 8 people in the ring). The director said that they had to fire the team they hired to work on it halfway through and had to start over themselves from the early access version to get it up to this state.

Basically it seems that they had to hit a release date so it could launch during the g1 finals, and the port really needed another month or two. Iā€™ve had the PC version for a while now and itā€™s pretty great, which makes it that much worse.

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Thatā€™s a bummer. The PC version is amazing.

is the njpw stuff in the pc version now?

The New Japan PC DLC launches the same day as the US PS4 version, which is the 28th.

ALSO, the maker of the mod suite which is almost necessary for the PC version (not because the game is busted, but because some of the mods are great) has suggested that some of the most popular mods may cause the base game to no longer work after the update on the 28th, and he may not be able to fix it for a bit, so if anyone here happens to have it installed and uses any of the custom moves or edit parts you may want to backup your save at some point over the next week.

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I donā€™t know that anyone here was planning to pick up the game on PS4 on release (I think all who were interested got it on Steam) but after 3 patches in the first week of release in Japan the patch notes on the most recent of them say that they canā€™t figure out the save corruption bug (a version of which has been in the PC version for a year now) and that everyone should be backing up their saves.

The hope is that they figure it out before the US releaseā€¦ but it is seeming unlikely. Also cloud saves were one of the main culprits in the PC saves corrupting, which via PS+ is the easiest way to back up said saves, so a mess may be incoming.

ā€¦and basically as I type this they announce the New Japan DLC for the PC version has been delayed from next week to sometime in September. Worth noting is that a bunch of the community is getting antsy as we were a week from release and they still werenā€™t saying how much said DLC was going to cost.

Soā€¦ yeah, the release could be going just a tad bit better.

Today in as the Firepro World burns~

Given the delay the mod suite for the PC version (which is used by many) may not be functional until the end of December after the game has its big DLC update as the single guy behind it goes back to college and wonā€™t have the free time to work on it until then.

This has resulted in a number of people deciding that theyā€™d rather not update the game and keep it offline until the suite can be updated. You cannot download or share created wrestlers (which the game is basically built around) while offline, which is a further complication and may lead to a split of the userbase.

The creator of the mod suite has said that he finds this to be an intolerable situation and with a few hours work can make it so that created wrestlers can be shared offline. He has not done this before because this is a niche game that needs every sale it can get, and doing this basically would break the final bit of copy protection it has (you can pirate the game easily, but you cannot connect to the steam servers which are the only way to download created wrestlers which is most of the point).

The mod community and the developers haveā€¦ had a decent enough relationship/detente, with the mod guy being in touch and respecting their wishes as to what the absolutely do not want done/exposed to modding, and in return they mostly leave the modders alone. This would potentially change that greatly, with the mod fellow going ā€œthey canā€™t even fix their own code, I doubt they can block mineā€.

He is, however, trying to add a piracy check to the tool to prevent it from working with pirated copies which would make things less apocalyptic.

I donā€™t think things are gonna work out.

Oh yeah much of the existing community migrated to a new forum just over a month ago as when the previous forum went down for a bit people went digging and found out that the admin of said prior forum was arrested on child porn charges. Too many communities Iā€™ve been a part of have had to migrate due to child pornography related mishaps >_>

So yes, things have been interesting.

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So good Fire Pro news: the New Japan DLC and accompanying free update were finally released on the PC.

The bad news: not only does it break every mod available for the game, it does so in a way that prevents anyone from fixing them without having to figure out some other way to do so, which based on the talk of the modders seems like itā€™d be dramatically more difficult. They seem to be abandoning the current release and will continue to support the old branch based off of version 1.2.

So PSA: if you own the PC version and like the mods DO NOT LET STEAM UPDATE IT!

Also the guy who handles most of the best mods was basically kicked out of the community as he told someone to just pirate an old version of the game for mod-based shenanigans.

are the mods that essential? probably going to pick this up next time itā€™s on sale with the njpw dlc