Fatigued Souls (Part 1)

I liked that dungeon. I don’t remember almost anything of this game I spent 500 hours on but I liked it.

It looks like a legend of grimrock tileset

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… yeah pretty much

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i remember it being one of the higher points but in the context of the series, probably nothing special

looking back the crabs were the best part of DS3

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Back to DS2 Sotfs: I am now in Brightstone Cove Tseldora, but it’s become hell (I reached a large, dark spider den full of spider webs, but I was killed by tons of spiders at some point, and lost my load of souls).

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There is a fun trick you could discover with the spiders.

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The only problem I have with the Souls&Borne games is that they create too much dependency. There is something in the playstyle, and the loss-recovery-reward system which reminds me of gambling. In the last two weeks I spent way too much time on DS2 and I need to take a break. This happens to me so much only with From games. Has anybody else experienced something similar?

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Not personally but reminds me of this ancient article

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Excuse me, he asked for no pickles!

I think DS2 is graphically the best one. I’m revisiting DS3 and everything feels like overly polished plastic. It feels like a game that won’t age well while DS2 feels timeless.

I’m still having a great time, mind you!

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yeah this is definitely true for me, it’s this combination of repetition and gambling that’s a little hard to put down. it’s easy to see why people love these games with an almost religious fervor, and it’s a little unhealthy imo

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Speaking of addictions I gave a brief How To Bloodborne demonstration to a friend some two weeks ago (whose previous tactic was predominantly the R2 Spin-To-Win with the switch axe) and have not put the damned thing down since; with most of my time spent learning/dying to Ludwig Horseman

It still bothers me that some of the fancier weapons are gated by either Git Gud or Forest Skip and I never really care for NG+ or PvP in any of these games, but at least the tickboomhammer and pizza cutter are available early enough

Tempted to do a Moonlight Greatsword run for all of these sodding games just to help advance time for another month

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Bout to play DS3 for the first time, is there any stupid stats stuff I need to know like about ADP in 2?

not that I remember, DS3 is an aggressively well rounded experience

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oh no

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One thing that’s useful to know about DkS3 is that most bosses are designed with a particular melee appoach as their “weak point”. One boss can be backstabbed, another is particularly easy to parry, one boss melts if you get in their face really aggressively, another is well suited to stay-away/block tactics, and so on. And sometimes the weak point changes between phases of the same boss.

Although as usual you can get by with one single gamelong tactical approach executed perfectly enough, it’s less frustrating if you treat the bosses as a puzzle and experiment with how you’re intended to beat each one before committing to a style. There’s a continuity between DkS3 and Sekiro’s boss design philosophy in this respect.

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i need to play it again, haven’t since launch basically, but my suspicion these days is that ds3 is underrated

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Part of me feels like if they had only kept the inspired English creative translation person/team who did such a fantastic job reinforcing the atmosphere of Demon’s and DkS1, I’d think of DkS3 much more highly. As it is, whenever a DkS3 NPC talks like a parody of a Souls NPC, it breaks any spell the world was starting to cast on me

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dark souls 3 is the best from game

all those youtube boys are correct

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