I decided the best way to stay out of trouble was to fuck the pope
iâm on a 36â tv and the font is killing me
I went super saiyan and then everyone transferred into my class
I would want to have the super saiyan professor too compared to the other faculty who are explicitly portrayed as washed up
also after briefly flirting with being actually difficult on the most difficult setting around the 10-hour mark itâs completely flattened out
I put it even with something like insomniac spider man, itâs a style of game thatâs often fairly bad which theyâve managed to do quite a decent job with even though it wonât be in a top ten list for the year or anything and time with it doesnât feel super valuable
oh yeah thereâs the reason I will never play this game
uh until they patch it
DQ Builders 2 is having this problem as well, but just for its tool tips, and it is annoying as hell.
thereâs missable stuff FYI if it matters to you, I hadnât played a japanese game like this for a while and I forgot that they do that.
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you gotta get all your recruiting of students from other houses done by february, and the rules for that are basically, if you get them up to a C-link, you need to pass their stat requirements, and your main person is only really good at swords/leadership/faith, which will only get you like 2 students, but if you get them up to a B theyâll join you automatically, so you have to like ply the ones you want with food and gifts when you get a spare moment. the kids you start with will generally be better over the long term anyway with only a couple exceptions because they have the stat boosts from mastering the low-level classes, itâs not like a matsuno game where you slowly replace your entire squad with NPCs unless you somehow built your team really badly.
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rhea and leonie canât go higher than a C or a B with you unless you get them as high as possible before december.
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you need âdark sealsâ to class change to dark mage and dark bishop and theyâre stupid hard to get, you need to steal them from the death knight when he shows up in story battles or kill him and they pull shit like having him run away if heâs the only enemy left in the battle which youâre damn well not gonna repeat so itâs up to you if itâs even worth it, thereâs only like one student whoâs a good fit for âmale-only evil wizardâ anyway, heâs exclusive to one house, and he can leave you halfway through depending on a decision, so itâs probably not worth fussing about.
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the generic random battles you can do mid-month are super easy and tedious and not worth doing after like the first month but the âparalogueâ side story battles that different students will come up with for you are good.
Now that Iâve chosen one house (Black eagles) and fought exactly two battles with them I find that theyâre the best and I donât want any of these dorks from other houses
I imagine Iâd have thought the same thing had I chosen any other house
Is this Hubert??
And if so, is the choice obvious enough because I really donât want my boy Hubert to leave
yes & yes
but Lysithea is an excellent replacement if you do lose him, sheâs the only non faculty, non starting black eagle member who just walked onto the field the first battle I had her and became part of my main rotation
she also specializes in dark rather than elemental offensive magic but sheâs not a boy so if you miss the dark seals you wonât feel bad about not being able to make her a dark bishop
(Catherine and Shamir are also great late additions)
No offense but youâre like God in that Job story where he goes: « Job, Iâm sorry for murdering all your children. Here are other kids, theyâre just as good as the old ones⊠if not better!? » and Jobâs supposed to be happy about it
is there a good guide for what all these fuckin symbols mean. i have no idea why some characters have blue or red arrows next to skills, and why some have 3 lil stars next to them
blue or red arrows are just whether they get an XP boost to that skill, if they have a predisposition for it
the stars mean they have a latent talent in that skill so while they probably arenât well suited for the class that would use it, if you train it up itâs a good secondary
matters more late in the game when most fighting classes can also use magic
thank you for comparing me to an old testament god on my web forum
this game is incredibly long (at the rate itâs going I donât think itâs really doable in under 50 hours without skipping all the best parts, which probably wouldâve kept me from picking it up in the first place had I known) but it is really very likable, between all the dozens of extra dialogues between your characters, and the unit ability customization, and the zoomed in battlefield view with the langrisser armies, and so on.
the tactics themselves are actually quite a bit closer to new xcom than matsuno stuff at its best â the maps are fairly long and most of what youâre doing is trying to spread out your strength to neutralize every immediate threat before moving on â but it moves fast and is tough without being overtuned or cheap. itâs a fine big little game.
it has a lot of missable optional stuff and itâs actually balanced very well in terms of both challenge and pacing if you donât try to mimmax like crazy, which is also a feat considering this genre is typically FAQed to hell
this got me from âyeah i think iâm in the mood for a tactics thing but this is a bit overwhelmingâ to âi would die for these disaster childrenâ in like 4 hours
Iâve fought about 20 monsters now and still donât know how they work. I donât think I ever will!! Theyâre so mechanically complicated for what used to be the simplest TRPG on the market!
So far this doesnât matter because like any good Fire Emblem the worst units feel o.k. and balanced (Caspar, Ferdinand) while the best units feel completely absurd (Protag, Edelgard) even on the hardest difficulty setting