Elden Ring 2

I like that he uses the terminus est from book of the new sun

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one of the best videogame times I ever had was when I scaled the wall early and went all the way up to the keep with the boss fight that gives you that sword cause I looked up weapons and wanted a cool looking one and fought through way underleveled and got it and then never even used it cause it was bugged the whole time I played and it’s stats didn’t scale right. couldn’t do that in a dark souls

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I didn’t read this thread (or the one before it) for like 2 years, it was literally my only unread thread. Taunting me. So since I’m like I dunno halfway or something through the game I started browsing my way through it. Noticed a whole lot of discussion of how hard Radahn is, so when I found the entrance to his arena I begged off and did other stuff first, cleaning off the map basically. So much stuff to find in this game…

Anyway I got to like level 70 and went and one shot him. lol. I just ran around dodging stuff on my horse and grabbing every summon sign on the run. Pretty cool idea to have a bossfight where you battle a fallen commander by commanding your own troops; I think I hit him once or twice total. Gimmick boss… Demon’s Souls, is that you…?

Maybe they nerfed him and made his stuff easier to dodge than when y’all were playing, or maybe I’m overleveled, I dunno. In general I find being able to use Torrent trivializes almost any boss fight, with enough room to move. The boss attacks generally just can’t deal with your extra mobility. As long as you’re willing to wheel around and just get one or two pokes in per pass, you can circle indefinitely. There’s a couple bosses with really aggressive patterns where you’re better served on foot, but yeah. Torrent is my fuckin guy.

Spending my time now avoiding going to the capital, for some reason. I’m sure it’s not the ending that’s implied but I dunno. Plenty else to explore. Still don’t know how to get on the rise in southwest Liurnia, or how to get to the first two Divine Towers, or how to get to the chapel on the island behind Stormveil Castle… mysteries…

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Just for your own sanity going to the capital is roughly the mid-point of this very very long game.

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they nerfed him the hardest of any boss in the game but he wasn’t horrifically hard at launch, either

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I am horrible at these games but Radahn was always a cake walk.

One of these will tantalize you for a while still, some of these other ones might just require a little bit more exploring.

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Radahn was very difficult in like the first week and a half of release, they patched him very early on

also your impulse to avoid the capital is correct insofar as the pacing and world design collapse a little bit when you get there and are mostly maintained by the underground and the DLC and such theteafter

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when the game was new, i was frequently summoned to fight radahn by hosts with no vigor, who would proceed to die instantly the first time he hit them. from all of the times the hosts didn’t die, i got in a lot of practice at inflicting scarlet rot on his with the carian blender weapon art on a frozen antspur rapier (which was bugged at the time). he gives you lots of opportunities to stand still for a few seconds six inches away from him while he swings his weapons 15 feet above your head

the open world area post-capital was effective in making me want the game to end. the legacy dungeons it leads to are just as good as the others though. i wonder what having the dlc areas available at that point would do to the pacing

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also, this may be an unpopular opinion, but the ability to infer and appreciate the plot without having to read ~lore~ takes a huge hit from the capital onward which is just them dropping the ball imo, they’re usually better about that and I think that’s why the Ranni ā€œquest lineā€ is as relatively popular at it is, because that’s kind of the peak of From-style storytelling in Elden Ring

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The what now

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that’s the official term for the parts of the game that are normal soulsborne levels instead of open world zones or side dungeons. stormveil keep, raya lucaria, the capital, etc

the ones after the capital are fantasy neolithic themed and fantasy early modern themed

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The real levels. I see.

I don’t have the DLC, I was under the impression that it was something you wanted to do after the base game rather than during.

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it’s balanced so that it can be interleaved pretty much any time after the capital (there’s a little side area you open up right after which is technically what gates it, though that’s very non obvious)

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Erdtree is maybe a bit more flexible on intended level than Souls DLCs but it still seemed balanced towards higher levels to me. Sure there’s a distinct leveling system but it’s a multiplier on top of your main-game power level.

Most people didn’t discover enough fragments to make the DLC easy even with their Malenia-beating postgame builds, that’s going to be even worse if you go in from a fresh save

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Can nearly guarantee this jobber has no idea how any sword would actually be used in real life

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Damn this underground just really keeps going huh

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this is It Keeps Going: The Game.

I beat original flavor radahn and didn’t summon anyone because I didnt know thats what those signs were.
I just never let the PS4 get online until way later.
I beat Shadow of the Erd Tree with the online messages and summons though. Im glad I tried it both ways.
Im glad I got the actual disk at launch so I can reinstall this years from now and play its original f’d up state.

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Finally cleared out so much stuff I just started poking into the capital outskirts, oh wait what’s this another underground elevator?

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Ok so this game is about space aliens it turns out

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