Elden Ring got me to try the first Dark Souls and so far ER feels like a pseudo fighting game and DS feels like crawling through a grimy dungeon and not letting the pressure of all your progress so far mess you up. No wonder they put spawn points right in front of bosses in ER.
ER reminds me of practicing a fighting game or something like Tetris, doing something over and over because it’s fun and you’re making marginal improvements each time. DS is inching through a hostile level enemy by enemy without losing your nerve. I like both styles of games so far I’m just surprised how different they feel.
It kind of reminds me of the jump from Resident Evil 4 to 5. In 4 environments and enemies are real hazards. Attacks have a stickiness to them and will catch you as you go by. Spaces are more compact. In 5 you can navigate around enemies effortlessly, it’s in your hands when you want to fight. The basic combat that was there to facilitate the exploration is upgraded in sensible ways and the game becomes about staging the battle system.
Demon’s is even more dungeon-crawly than DkS1: the respawn point is always at the beginning of the level, and a good half of Demon’s bosses don’t really involve any action skills.
Actually I think this happens no matter what after you give him a certain number of deathroots. Happened to me and I never had Rogier in my base at all in my first playthrough. To solve the situation I had to beat Gurranq within an inch of his life… then he asks you to stop and becomes passive again
Ok, that makes sense, since neither of the other parties you’d expect would be involved has new dialogue options.
I never actually explored that corner of the map outside his place because I didn’t want to mess with that dude outside. I was locked out of fast travel after fleeing and got to relive the experience of that first teleport trap again.
If you return to that site of grace, it will spawn you in a spot where Gurranq does not aggro. So you can TP in, prepare yourself, then run out from behind the pillar and fight him in the chapel. If you don’t move, you are safe enough to summon spirit ashes, do all your buffs and flasks, etc, before beginning the fight. Hope it works out! He still has a couple cool things to offer you
there’s a cheese strat where you can aggro the giant gargoyle thing that’s guarding the beastial sanctum and let him one-shot gurranq. idk how easy it is to execute though.
Okay, so weird little analysis thing about Godrick. Godrick is a really interesting figure, because he establishes themes and motifs that show up in the other Demigods.
He’s got Rykard ‘line of hands reaching’ motif along his back (possibly also a theme shared with Miquella and Ranni), which goes along with both of them predating on others to become more powerful.
He’s got Malenia’s prosthetic limb motif too.
He’s megalomanical like Mogh, and even has a whole bunch of Grafted Scions for his coming dynasty. (Arguably, Mogh is the only demigod that Godrick is actually more successful at their stchick than they are.)
He supports the Golden Order, but only so long as he is the Lord of all that is Golden. This would piss off Morgott to no end.
Dude stole Godfrey’s whole style, using lion and axe motifs and he even styles his hair exactly like the man.
He’s really big like Radahn? idk
I think the reason every demigod hates him is because he reminds them of themselves.
The funniest bit about him is his boss fight intro. Your first time through the game, him standing there over a dead dragon talking about how he’s going to use it’s body to achieve even greater power seems impressive, but the second time through you see that dragon and know it’s the basic-bitch type of dragon that’s all over the Dragonbarrow and you can’t throw a rock without hitting two of them. It is the least impressive of all dragons, and he’s here all hyped up about it. Dude is sad.
There’s evidence to suggest that he’s generally held in low regard (like the epitaphs found in one-or-two of the sword graveyards surrounding the key Legacy Dungeon areas) however the REAL mark that tells us how much of a low mark he is can be down to the fact that an armless noble has made an eternal sport of stomping on his pathetic corpse after his defeat
I still haven’t found anything that’s done me in as much as that one jump for the smithing stone at the beginning of that one mine, but the blue ghostly knight dude that appears at the end of those battlement catwalks with the two handed sword has come close.
Even with my poise way up and my shield defecting the damage, he smacked over the edge to my death a couple times before I settled on clearing out the crossbowmen from a distance before he appears.
Sounds like a different knight, Castle Sol boss has a banner-sword and his adds also have melee weapons as I recall. It sounds like LaurelSoup is talking about one of the elite knights many of the forts have?
After getting my ass instantly handed to me by the first one I tried to fight, I mentally slotted them in the category of “these are like that red-eye knight from Demon’s 1-1” and decided to systematically sneak/run past them.
not referring to boss neil (niall?). There’s a random enemy on one of the castle sol battlements who is an overpowered ghost knight that teleports around once you engage it. you cant evade him (as he teleports to you if you run away), he hits very hard, and you have very little room to maneuver. the king of those elite knights you are referring to.
Oh, that guy. That one I quickly dispatched instead of running past but at that point I was playing in Authentic Elden Ring Experience mode (pre-nerf Barricade Shield)
I mean this all seems to reinforce that he’s overcompensating bc he’s the least powerful of the demigods? he exudes such pathetic tiny-dick energy. the other demigods hate him bc he’s an annoying wannabe twerp with delusions of grandeur.
He’s not even one of those repeatedly teleporting knights with the Solaris shield. This is in that Caria Manor with all the hands in the courtyard below. Just one of those ghostly soldiers who appears behind you in a treacherous spot but with a two handed sword. Like I can’t even think of a boss that killed me more than once when I’m not acting as a summons so far.
Im glad I got by him after a couple tries and he didn’t cause me to drop the game indefinitely like that golem on the invisible bridge in Dark Souls 1.