I want to meet these people so I can tell them to clamp their gobs, the fucking morons
Sorry theyâre all really old people now so they wouldnât understand you anyway.
the actual old people would be up in arms that Ted Turner paid some Koreans to tint classic movies and I would be right there along with em
meanwhile, I canât gather enough care about New SotC because it sure would be nice if Bluepoint, despite being really good at doing the remaster/lower-spec hardware thing, would just go ahead and make an original game already. like, thanks for the Gravity Rush remaster and that 360 version of Titanfall is nuts but câmon bruh
Oh whatâs that dearie, you work with Mr. Turner. Tell him I had no idea Lucy was a redhead, God bless him.
thatâs a bad example because Lucile Ball was in movies filmed in color?
none dare besmirch the good name of ms ball, with whom i share a surname
great, weâre surrounded by Balls
As a kid the only sitcoms I watched were on Nick@Nite; this means I exprienced them all chronologically.
Lucille Ball is the first celebrity crush I can remember
Youâre a bad example because youâre in movies filmed in color?
I was more of an I dream of jeannie man
I canât get a crush on a lady who plays dumb for laughs, man
Compared to: smartest person in the room; falling into traps because she schemed three steps ahead of herself, rushing forward without looking
I think mine is probably Barbara Feldon because fuck yeah Agent 99.
is e3 over?
What are âquality of life improvementsâ
Iâve never heard this term used before outside of uhhh maybe luxury condo ads
imo Ico and SotC are games which would unequivocally do better with PS1-level visual âdowngradesâ
Canât stop anyone from playing the remake but when I tried to replay SotC last year or something I only got one or two colossi in before realizing that I would only be overwriting the original and most meaningful experience I had with the game by making it into a replayable act (#1 reason why I thought boss rush mode was grossly out of place)
I really donât want to kill that world again
I think this term originates from MMOâs and other persistent world service-based games because when youâre playing that frequently itâs not actually a stretch to say you live in them.
look at this
Bewitched (the OG) or get out
the implication is that Hypothetical Old Person wouldnât know Lucy was a redhead (assuming they only saw Lucy in media) and Ted Turner educated them and also downplays the act of colorizing films that didnât need it to begin with. weâre also not giving HOP enough credit, as they probably were witness to the propagation of color in both film and TV and would know whatâs what.
and if HOP liked those colorized films, Iâd tell them itâs time to get n the ground
I donât think demonâs souls is the best example, but the obvious translation of this to make it sound less crass and marketing-y would be âelements which are similar but less inconvenient or hostile in later installments,â namely bonfires and estus (right, @Iacus?)
Iâll happily admit that replaying demonâs was a bit of a shock in terms of losing progress (I quit my last replay when I died like 15 minutes into 3-2 around where yurt is because I just wasnât into it enough to redo that), but I would still be appalled if they tried to patch in more bonfires for a rerelease, since that would make it a completely different (worse) game, contradict the semi- dungeon crawler design philosophy, and so on. yet even with that, it makes it kind of hard to replay, because thereâs that little bit of hostility thatâs makes it less smooth an experience, and thereâs no more novelty to balance it out.
UI improvements (e.g. Dragon Quest 1âs UI vs a modern RPG with stat comparators, easy equips, no menu to walk down stairsâŚ), save system improvements. Sometimes easier loops on repetitive tasks although usually when these are tackled in sequels the developers are over-responding to criticism and removing meaningful pain in loops.
yeah I mean this obviously reflects better on you than me, but I too watched a lot of nick at nite