dragon’s doggin’ 2: you can roleplay garfield and jon in this one probably

yeah, but even some recent games visibly animate NPCs at 30fps or lower and having more fluid refresh and motion still makes a big difference

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I’m animated at 30 frames per second

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yeah seems like this one just turbo fucks your CPU because developers want a bunch of NPCs walking into walls doing nothing so you can have A REAL LIVING BREATHING WORLD IGN GIVES THIS ONE A 9.2 OUT OF 10.3!!!

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Who needs town scenes to run better than 30 fps anyways?

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so far this rules (it’s like RE8 funny and all the physics are oversimulated) and it runs and looks great

also the tutorial ends with you “I didn’t kill my wife” leaping off a cliff

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my character just makes a cowardly lion face whenever anyone says anything upsetting to him which is constantly

the first ally you get is like chitchatting with you in the middle of combat encounters, no reaction to being attacked

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this game is really good at taking the “you’re so great” power fantasy to such an excessive degree that everything another character says to you sounds condescending

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Everyone I knew back then almost always chose resolution over framerate. I remember playing quake 1 at 1280x960 in 1996 at about 15fps and loving it! (This was before 3d accelerators.)

Things did get better once proper 3d acceleration entered the picture but Quake3 and Unreal Tournament do not fly on my PIII Voodoo2 SLI rig. Even at 640x480.

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high refresh rates help with quirks of modern displays that crts didn’t have like persistence blur

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So how’s this game for people who thought DDoggy 1 was boring as hell? Like I’m looking at gameplay vids of this game and it just looks like Elden Ring without any of the weirdness.

I know I sound like an asshole but I was thinking “am I a dumbass???” for buying Alone in the Dark instead of this game but now I feel a little better.

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my pawn id is N314EMWC5K2F (xb)

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damn, i was interested in trying this game until the microtransactions reveal. they’re even charging to use the fast travel mechanic. going to pirate this if i ever bother at all

the microtransaction stuff sucks, truly a ps3 game.
re: fast travel, it’s just for additional items relating to that, not to use it at all. like the first game, it’s a rare resource.
it fundamentally changes the game having it even as an option you can ignore, but i’m fine ignoring it.

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it’s like… so surreally dull that it’s compelling. like an Isekai whose premise is “everything in this fantasy world is happy and perfect” when you’re just waiting for the other shoe to drop. I passed out in the middle of a town square and had a flashback, then woke up in a gorgeous woman’s bed and she said a bunch of prophetic sounding things to me, then I went outside and my whole party was politely standing around with no mention of how long I’d been unconscious, then one of them triumphantly mentioned they’d discovered a ladder for me, then they all got excited and were like “a ladder, a ladder! a great ladder for a great guy! oh boy!” and I climbed it so they’d settle down, then I went to the town inn and learned a ridiculous devil may cry spin jump.

it feels a bit like way of the samurai x shadows over mystara x daggerfall. a really bizarre combo

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also your right trigger is a grab / throw button which lets you either chuck goblins at each other or shadow of the colossus free solo any larger creatures and I keep expecting them to have some kind of defense against this or to throw me off or to tutorialize why I shouldn’t do it all the time but afaict it’s just the most powerful move in the game

the physics feel halfway to noita, it’s very simulation heavy even though it simultaneously feels pitched at toddlers

it’s almost like a fictional videogame?

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this was always my feeling when we practiced keigo in japanese 302

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Now we’re talking!

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really miss way of the samurai

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I like how when you choose to take a ride on an oxcart instead of walking, what would be fast travel in most games is even slower travel in this one.

(I think you can actually choose to take a nap but my pawns were running around collecting things and I didn’t want to miss out on that.)

Looks like the thing about pawn ID being cross platform turned out to be untrue.

So far this almost feels like it’s just a “remaster” of the first game but with slightly more complex lines spoken by the pawns. It looks great, though (on PS5 with my old plasma TV that’s not 4K) and I had fun with my cat archer when I played a little last night.

Title screen music is unremarkable, unfortunately.

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