With Red Dawn and Black Lotus absorbed into our “family of friends”, we’ve been reasonably confident X-Com stands as the biggest fish in the pond. The Council, for some frustrating reason, will neither confirm nor deny this. They’re fully willing to fill us in on cults, cryptids, terrorist cells, and any small group that might threaten the stability of their region, but for anything at our level or bigger, we get crickets.
The Russian bloc council member contracts X-Com to retrieve a fugitive, “David Vincent” before somebody else does. We take it as a promising sign that we’ve become the best option they have this side of the hemisphere.
Dossier on David Vincent
Okay so, dossiers are like, these odd “guest characters” I guess that are in the game, and can be apprehended or rescued. Doesn’t tend to do much, but, sometimes you get stuff. I got a ninja scroll once that helped the martial arts training.
They’re all random characters from movies/shows/games that the mod creators liked.
We take the job. Can’t hurt to get in closer with the highest seat of power in our world.
Men in Black
The mission docket is light on details but identifies the “Men in Black” as the aggressor. Usually that means “G men”, but the Council ARE the G men, so, ┐('~`; )┌
Vincent’s holed up in a dinky little safe house in the Denezhkin Kamen Nature Reserve. Tacotaskforce, Cania, GherkinForce, and Tegiminis put down nearby with the Vulture and key into the panic room.
Vincent frantically stuffs a packet of files into Cania’s hands, making them promise to get the information to the world, no matter what. Cania’s at a loss for what to say.
Tacotaskforce spots lights in the south-side treeline. The gang takes up positions at the windows.
Through the fog, squad of exosuit-clad stormtroopers marches out from the woods and starts licking shots at the house. Laser weapons of some kind that punch through walls like butter.


MiB Executors
Executors can be ranked as junior officers, but they report to the highest echelons of the Men in Black - or perhaps their employers. They lead small teams of MiB agents in operations against humanity and also possess rare skills. Their bodies are visibly augmented with cybernetics and drugs.
They’re supported by be-sunglassed G-men with real basic-bitch pistols:

MiB Agents
These individuals may seem average at first, but they are trained and equipped to the highest level possible, and beyond. They are also programmed for maximum efficiency, tenacity and ruthlessness. Do not expect them to break in combat.
MiB Agents seem to regularly undergo some sort of memory wipe or blockade that is very hard to break through, so extracting specific information from them is highly problematic.
We drop the suits pretty easily with our new UAC rifles. These things are accurate and pack a punch… definitely been worth the money.
UAC Rifle
The UAC Rifle fires three bullets in a rapid succession, allowing for a high level of fire control. Like all UAC equipment, it can work in outer space.
They don’t do jack shit against the power armor, though.
The group retreats into the building and waits for the first of the heavy troopers to lumber through. Tegiminis and GherkinForce jump them with shock sticks until they drop. Gherkin grabs the weapon.

Oh shit yeah.
This thing puts holes through the exo-suits real nice. The gang repeats the monster closet strat until everyone’s decked out with these heavy lasers. The rest is just a matter of time, patience, and aimed shots.
We take absolutely every remaining scrap of these narcs with us on the Vulture, and deliver Vincent to the Council.
Cania keeps the packet stuffed in their shirt. No reason the Council needs to know about that little detail.
The techs at the Shatterdome go about pulling the corpses out of the armor and repurposing them for X-Com use.


We get a good 6 sets out of the corpses we recovered.
Cania pours over the packet, not sure what on Earth to make of it.











