Den of Screenshots


There are lots of good things in this game apparently.

Like Wall Craftsman. The sequel to toll.



So, I messed around with external shaders (Asmodeus, CRT Royale) a while back but couldn’t find scanlines that complimented this level of sharper cleaner rendering, well the way I had in mind. Mild intensity to soften models over static backgrounds, motion and color bleed, basically. At like 3072 x 2688 or thereabouts.

If anyone’s got some good (and specific) shader/filter settings for PCSX2, toss me some recs yo


Oh dang, I might still have my FFXII scanline/crt settings somewhere. Lemme look.


Ok here is like a 2013 version of 64 bit capable sweetfx. inside you will find a crt text file with the specific settings I used for FF12. reference those settings, to make changes to the actual settings file for the injector.
Keep in mind, this was tuned on a 1080p plasma…you may need to make some tweaks, if you have a higher res display.

I don’t have a computer handy with reshade on it. I’m not sure if the crt shader in that is the same is this. And/or of this same shader might be part of a suite which is now integrated with pcsx2 stuff.

anyway, give it a try, if you want.


Here are some examples. I used to have some better ones, but this is hat I found in my old files. Same settings for PS2 Mega Man X.


what’s this


Shadow Tower Abyss




“hey buddy, i think you got the wrong door. the leather club’s two blocks down.”


Love Stella Deus’ graphics – they’re very similar to Persona 2’s, but bigger and smoother thanks to the power of the Emotion Engine or something.

Adara lost her arm, so she got this cool alchemy cannon grafted on that she unloads in enemies’ face.


Good character sprites on 3D backgrounds is a great style and this game’s visuals were like a dream after playing stuff like Xenogears and Persona. *or the lot of psone SRPGs, for that matter.


I downloaded the iso to this once even though I don’t know anything about it just cause I saw some screenshots and want every sprite+3d ps1 and ps2 game


aside from the visuals and decent OST, i’m also enjoying the game itself. it’s pretty simple to grasp and isn’t attempting to shove too many systems or anything convoluted down my throat. also i love the villains raging about apathy. looking through google, it seems like nobody liked this game. :man_shrugging:


I liked it.

I did wish the maps were bigger/more ambitious for positioning. But otherwise, it all worked for me!


i recommend playing it for like, an hour or two at least. aesthetically, it’s great, and it’s always nice when the sprites look like the character art. the plot is kind of goofy, but has enough flair that i’m interested in seeing where it goes.

also it doesn’t force a stupid fucking tutorial on you! not that it needs a tutorial to begin with.


I was always curious about Stella Deus since it got lost in the flood of later PS2 rpgs, especially Atlus fare. My only idea’s been some art in the Soejima '04-'10 works. Looks like it has some extra crisp quality even before the emulation, nice.


Some fun trivia: the title Stella Deus (‘star god’) is a veiled reference to a strategy RPG Atlus had published in 2001 for the PSX called HOSHIGAMI ~Ruining Blue Earth~ (i think it was also ported to the DS). As far as I remember, nobody had much good to say about Hoshigami, either, and it didn’t look particularly interesting which is probably why I never touched it when it first came out or when it was ported for the DS or whatever. I don’t think they share any other similarities aside from their titles and people’s reception of them.


Wait what, I remember Hoshigami reviewing pretty well (PSM) and always wanting to play it. I still kinda do. Bit I also don’t wanna accept anything less than Valkyria Chronicles or something like Silent Storm.


i just remember people thinking it was “meh”, but “people” might have just been “people on my AIM buddylist” or the GIA or something, and 2001 would have been around the time I got a PS2 and also when I was heavy into like, Persona 2, Monster Rancher 2, and Dark Cloud, so it didn’t stand a chance.

i’d probably still check it out at some point to see if there are any similarities. mobygames has no credits, so i don’t know if MaxFive (Hoshigami) became Pinegrow (Stella Deus) or what.


Hoshigami looked especially Tactics-like but I can remember nothing else of it.

Same with Kartia, aside from that very standout Amano art (in the same strokes as Terra).

Atlus USA originally released Kartia as a Blockbuster Video rental exclusive

huh. aight. Come to think of it I rented very few disc based games.