ok but none of those things mean he didnāt think really hard about it anyway. iām not introducing value judgments into any of this
I understand itās your contention but can you substantiate this in any way besides āJust a Feelingā because so far all youāve done is demonstrated that he makes dumb tweet and reiterated a premise. Like if you canāt point to specific stuff within his work and the dev process why is this a conversation
āI donāt think thatās his concernā
Ok, but is it his concern or not
Please stop fighting everyone itās christmas
Ok, so everyone here seems to be getting a lot of mileage out of my posting some of his old tweets. I donāt think I ever explicitly stated that a tweet was the sole reason for our difference of opinion did I? I posted them for the hell of it, because Kojima is a guy who unabashedly loves Dan Brown books and thinks about boobs when he sees eggs benedict. I think thatās who he actually is, youāll have to give me some time to comb through his entire oeuvre to prove definitively that is the case.
I feel differently about his work than you do. I think his games are equally ham-fisted garbage and uncanny works that elevate the medium. I think his games lack focus at times because heās more interested in unpacking his influences than creating a cohesive experience.
I tend to value cohesive experiences more because they require a greater level of skill and focus. Iāve praised Kojima several times already in this thread, so I donāt understand the mild hostility Iām receiving for simply stating my uncontroversial and widely held opinion.
Well.
Just clearing up, I meant this is a prevalent hater stance towards Hideosyncracies.
you drew a straight line between his tweets and his creative output and invited us to assume apparently forgone conclusions from this observation
nobody said otherwise, though, and youāre the only one arguing taste. this isnāt even the conversation.
you said death stranding isnāt about anything and nothing kojima makes is about anything because he likes dumb shit so heās dumb and just wants to remind us of the dumb shit the likes. Iām saying itās inarguable that everything kojima does is or is meant to be About Something and that is entirely separate from whether or not that makes them any good. youāre supporting your conclusion with the wrong argument, is all
I mean itās easy enough to criticize his games without even needing to misrepresent them. re: his relationship with fandom and mimicry, sure, mg1+2, snatcher and policenauts were absolutely just āwhat if movies I like were a gameā. but by mgs1, 20 years ago, he was already repurposing his influences into their own identity and moralizing about it, and I donāt think david bowie references have much to do with the way things turned out from there. regardless, they can be more than one thing at once: considered and messy, self-interested and appropriative, meditative and base
not sure what a ācohesive experienceā entails in this context, though, so who knows
honestly the main thing one can learn from Kojimaās tweets is that dude is fucking down for whatever with Mads Mikkelsen
and like
that, to me, is the mark of artistic genius
I wonder if this trailer has any interesting synch-up points in it like the last two had

Gimme Kojās obscene budgets and Iāll certainly give it my best mash
unfortunately more money means more people and above 20 people you have 10 different departments making 10 different games that are hopefully aware of each other
The skill of shepherding a strong voice through a >$20 million budget is underrated; it was hugely responsible for killing Japanese AAA production from 2005-on.
Kojimaās one of less than 10 people in the world who can do that in a game this big, and thatās important because even though heās a mess heās so interested in creating games about everything that itās the only time I get that encompassing Great Novel feeling ā these are games about everything and everything stupid on his mind and itās a different feeling when youāre in that world for dozens of hours compared to the scope of a smaller-budgeted game
So I just have to be a nosy micromanager, no sweat
A pleasure even
Sometimes I envy my boss the design director, who spends the whole day talking shop to people, working things out. But he never gets to touch the real numbers and massage it himself. His hands are bound. So much is reliant on getting it exactly right (e.g., Jaime Griesemerās famous talk about 0.2 seconds being critical in balancing Halo) that I would find that infuriating. And our game has sloppy parts because not everyone knows everything and not everyone is as picky as I am! And weāre focused on procedural systems interactions, and we have the massive headache of open world, and, and, and
Plus heās responsible for all the paperwork stuff the Creative Director sloughs off onto him
Surely some of the problems could be alleviated by improving the production process?
Encourage communication between departments, streamline the content pipeline, foment a culture of sharing project status early and often�
I mean, Iām aware Iām not the first person on earth to think this, itās just that I wonder how much of wrangling a big budget creative project is due to the frictions inherent to managing a big organization, and if that can be massaged somewhat.
I work with like 30 other people at a business much less complicated than game design
And still, nobody seems to know what anybody else is doing
I suspect that organization is the biggest obstacle to uh
every human endeavor
Our codeshop definitely knows what everyone else is doing but thereās only like 6/7 devs on the payroll and we (try to) run Agile so itās not actually hard
One of the many things I like about my job is I do it all by myself, basically.
Most worthwhile human endeavors, however, can only be accomplished by cooperation, which requires organization. In general people donāt talk enough about the effects of bureaucracy except as vague complaints, though as a newly important social phenomenon it preoccupied a lot of eminent 20th-c. thinkers.

I will freely admit, my analysis is pure speculation meant for forum fodder. Iām reading each response with curiousity because I thought it was fairly obvious Kojima is an idiot savant.
I donāt feel like being explicitly that girl today, but this stuck out to me
maybe think a little more before you say things like this