Dark Souls 3 Die Already

Is anyone using a club? The heavy attack in Dark Souls 1 was a leaping smash that felt so good after pulling R2. Dark Souls 2 made you mash the R3 button which felt off, so I’m looking for a return to Dark Souls 1 form.

Always naked barbarian. I’ve only played Demon’s though, is this even a viable build in DS1? I picked it up in a recent steam sale.

Incredibly viable. You can get a ring very early in the game that gives you a flat +40 poise, so you can tank through minor attacks without wearing a shred of armor. And you can pick up an amazing heavy sword within minutes of beating the tutorial. It’s a hoot.

I don’t have a ““build”” my first play of any of these, i just use a mishmash of different weapons/magic because i want to try everything out, usually ending up with roughly equal stats all around. But i always roll a knight.

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oh man I’m really enjoying the cathedral but opening that shortcut was fairly brutal, breathed a good souls sigh of relief when it was done

god

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Are we censoring significant narrative info itt? None of the posts I’ve skipped past have had blurred text.

It’s very preemptive to say, but I think Bloodborne might’ve made more of an impression on me than this will make, for very personal reasons and also its mechanics. But I’m enjoying myself.

I’ve never really been enthusiastic about these games’ forested spots, so I think I’m feeling a bit of malaise right now having just gotten through the crucifixion woods and made it to the swamp’s boss.

no argument there really. this one is fine, but it’s a pastiche.

I do appreciate a lot of the things going on in DS3’s swamp/forest thing, particularly some of the humor and the ruins that feel out of place, but I have to say liked the unnavigable and less clearly defined nature of Bloodborne’s forest a lot. Once you realize how the map is laid out in the DS3’s swamp navigating it becomes sorta trivial in comparison.

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The crabs are very cute.

Yes. Aside from the swamp, it does remind me of the latter part of Dark 2’s shaded woods.

There’s basically no build that isn’t viable, the game is beatable with almost anything with enough memorization and patience. For a game whose surface appearance projects “very difficult,” this is actually one of the things I like most about it.

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The advanced auto-fading HUD option is the best improvement in this game.

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I’ve been abusing the run-past-everything approach a lot so far. It made the cathedral, among other areas, really quite easy; I opened both shortcuts with only three or four deaths. What I’m realizing is that they amped up the unpredictability of the enemy attack patterns in this game, so learning to fight them is a challenge, but on the other hand they didn’t do much about the fact that they all take a while to take a first swing at you when you first approach them and pursue at slightly less than your running speed.

Running past things is a generic skill I’ve carried over from the rest of the series, whereas fighting the mobs normally is an unknown skill I would need to learn per enemy type, so I find most of my deaths are from when I decided to stop and fight, while superficially reckless running around is reliable and safe – even when I stop to pick up every item.

that’s bc the starting area fucken owns and i spent like 6 hours just looking at skylines and then the hub looks like THAT? <3 sorry

The skyboxes are terribly compressed in this game; the worst point in the visuals.

Someone needs to tell From to upgrade from Windows XP so Paint stops saving as JPEG.

I’ll also give dk2 at least one nod here and say that both its power stance/dual wield mechanics and bloodborne’s trick weapons are striking me as being a fair bit more compelling than 3’s equivalent new skill system right now, though i do think integrating mp into combat playstyles is interesting. hoping to see weirder, more fancy stuff going forward.

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My character died a couple of times and i noticed that they’re starting to look hollowed, and burning an ember didn’t reverse it! interesting. that wasn’t happening before.

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Just realized that you can do a charge attack with all weapons by holding R2.

Congrats to From for making the scariest swamp yet. If only it were nighttime too.

Fuck these guys that jump around and grab-tear your head.

I died a few times to the swamp boss so I instead spent a few hours re-exploring every other place to the fullest extent. Aside from a couple of locked doors the only place I couldn’t seem to access was a gully close to the Undead Settlement’s church. You might be able to drop down from a ledge, but I doubt the fall is survivable.

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what. No it doesn’t. Unless you’re planning on capping yourself at a certain level

well that, but not just that. any ten points you want to spend on something useful late game take a whole lot more time to get than the ten you wasted on some shit accidentally in the early game.