#CYBERPUNK 2077 šŸ’»

being a site dedicated to game reviews that also pays people a salary more or less means they will never hard line anything. journalism as a career, in general, is pretty fucked. game journalism is therefore even moreso.

it really sucks.

and yeah, personally, i feel like life experience has taught me that you don’t give anyone the benefit of the doubt until they have shown they deserve that.

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Maybe I’d rephrase it as, life experience has taught me that it’s in my benefit to give people the benefit of the doubt because it encourages better behavior, and accept the extra burden if I’m proven wrong.

Or, my pragmatism combines with my openness so that I believe it’s better to lie to myself and attempt to emotionally reset every day to deal with toxic people because those are the compromises I have to make; that I accept this while never accepting the underlying situation is, I think, fundamental to my outlook, the happy Sisyphus is as good a description as any.

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I wish so badly that we could more thoroughly decouple the journalism and criticism components of the video game press. Roger Ebert didn’t write stories about studios’ quarterly earnings or write articles about George Clooney’s wedding. Perez Hilton doesn’t write reviews of If Beale Street Could Talk.

Access journalism is a huge problem. The expectations that every game is a toaster that needs a review is a problem. The fact that many game journalists and their readers feel like being a games journalist is the luckiest thing in the world (and therefore, the reader opines, if they don’t treasure it enough, fuck them) is a problem…

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I mean is anyone in this thread not giving ā€œpeopleā€ the benefit of the doubt or are they just saying ā€œthis game looks like assā€. What the ā€œpeopleā€ behind it are ā€œactuallyā€ like is of no concern to me, they’re not coming to my kids’ birthday parties

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I think it’s perfectly okay to give people the benefit of the doubt. Very positive and noble quality, assuming it’s executed well. I just got tired of giving games (and in the broader sphere, any corporation) the benefit of the doubt a decade ago.

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i think in your case, in terms of relating it to your work and keeping sanity, sure, i get it.

for me, coming from a perspective of community and event organizing, and collaboration with multiple different parties to pull something off, i needed to be discerning. this, combined with having a very specific political agenda, meant i couldn’t afford to make mistakes. any time i gave someone the benefit of the doubt, it undoubtedly ended up biting me in the ass.

so, when people say and do things that suggest that maybe they are racist or bigoted, i take them at that first impression, because i’m usually right?

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As a person who feels like the only rabbit in a world where people come in two varieties: fox and wolf, I don’t give the benefit of the doubt to anyone ever

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The other thing that was noted is that the gunplay is apparently more Borderlands, less Destiny/Deus Ex, and I could not be less interested into another bullet sponge RPG.

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well even if this game wasnt full of horseshit thats disappointing. bungie is king of shooters once again. huge win in the battle of ideas

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Oh, absolutely, in fostering spaces where people feel safe you need to make exclusions. This is the crux of the successful internet forum community and our modern missing versus the catastrophically hostile open modern social media platforms.

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Dunno if I’d read Perez Hilton’s Videogame Digest but I might try Teen Vogue’s

the only thing I can expect from this game at this point is a supercut of keanu reeves reading dialogue that sounds like this

image

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kingdom come being made by a white supremacist didn’t even manage to make it into being a footnote in kotaku’s actual review of the thing.

I don’t recommend paying for even the good videogames. steal as much as you can until you feel whole and compensated for this life.

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Dammit I wish I could stop finding reasons to care about this game

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this is better than anything i’ve seen in cyberpunk, thank you parker

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this game will probably not say many interesting things and The Discourse will probably just center around how it’s antithetical to cyberpunk’s original values, etc.

so then the only way to actually solve this is to have a reveal 20 minutes into the game that cyberpunk is actually a verb within this game world and have all the actors within the game act as such

ā€œyou think you can CYBERPUNK me, punk? you can’t even cyberpunk your own damn houseā€

ā€œmy family got cyberpunked years agoā€¦ā€

ā€œwhen it comes down it, there are only two kinds of people…those who cyber and those who cyberPUNKā€

i’m not entirely sure what the verb will mean

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And by the end Keanu is revealed to have been Hoopz all along.

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Wait, is this Frog Fractions 3?

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CyberPUNK’d with BASHton Kutcher

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turns out Oshii’s GitS is a big influence but instead of robot people having long, drawn out conversations about the nature of identity when your brain is an image flashed to silicon it’s robot people having long, drawn out conversations about what exactly ā€œcyberpunkā€ means by going back over all the use cases they’ve run into and checking out the heated discussion history of future_cyber_wikipedia

the different endings will reflect what you, the player have decided cyberpunk means to you and include ā€œthe friends you met along the wayā€ a well as ā€œthe friends you screwed out of their share along the wayā€ and ā€œthe penile flechette rifle was cyberpunk but 2 muchā€

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