I know some of you have picked up this game.
Really liking it so far! It has absorbed me like few games do nowadays, so I had to pick it up at launch.
The “roguelike” format (hint: here it just means that you can die or lose your mind, etc. There is some RNG but its mostly incosequential to the overall progression) and the realtime aspect seemed like strange decisions at first, but it soon clicked.
I find it more moment-to-moment playable than Sunless Sea. Never got to explore too much in that one because I was trying to play it “as intended” while some people recommend disabling permadeath.
Anyway, Cultist Simulator. It’s good. I like that there’s no handholding but that reveals a few tiny snags with the UI and knowing what you are allowed to do and what you aren’t. It can be a bit unclear, but at the same time, knowing all the mechanical intricacies from the start would rob it of its charm too quickly, I think.