critically maligned games that are (or you think might be) actually classics

They really thought they could make the character a mascot… He’s a child with a cape and bad hair named “brian”

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he looks like nasir from lagoon

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Is Mystic Quest considered bad now!? The game was $30 originally whereas Chrono Trigger, Ogre Battle, and FF3 were all pushing $70.

I never played SNES games until their value was how many minutes it took to download them from snesemporium, and by that metric Mystic Quest was way worse than the comparatively valued Soul Blader.

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You grew up in a wild world!

I grew up as a Mac gamer. It didn’t matter how good a game was, because there were nine, and we appreciated each of them.

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Cat Stevens’ “Wild World” except it’s about about CoolROMS.com

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Just remember there’s a lot of bad dumps
Beware

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speaking of this… i think how a lot of people feel about Quest 64 and its weirdly empty/uncanny worlds is kind of how i feel about Wolfenstein 3D and its totally barebones, huge and empty spaces. especially in the first (shareware) episode, which will have just have huge sections of rooms that you don’t need to go to at all to complete the level.

like in this example (episode 1 floor 3), the red line is the only parts you need to go to to complete the level. there’s a whole big section of identical square rooms that is kind of pointless.

unnamed

also episode 1 floor 2 has a whole wood paneled section that is also pointless (represented by the red-ish parts of the map at the top right), not to mention 3 very large rectangular rooms at the bottom right that are also not important.

these are some of the very first levels in the game and they’re filled with totally huge areas that are just there for more items and don’t have anything to do with completing the level.

e1l2

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this looks like a dwarf fortress map like this

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i’m so used to looking at wolf3d maps in the editor because i used to make them when i was young. but it’s also cool how they can be accurately represented by just a solid 64x64 block like that.

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there was a gameboy sequel with the mysteriously evocative title of Holy Magic Century which was just a reskinned version of Mr. Do, one of my favourite inexplicable vgame mash-ups of the sacred and profane.

i remember the n64 mission impossible as really inscrutable but interestingly structured, sort of like one of the few 3d games that came close to the old nes-era thing of just having each level be its own self contained mechanical thing? there was the goofy bit where you swing around to dodge the lasers, a sniper section, a rail shooter and some third person action parts, which only made it feel weirder when it had exactly one or two levels which were longer and more complicated hitman-ish stealth puzzle things with npcs and dialogue (like the embassy - lay smoke bomb, knock out the piano player, impersonate a general, etc).

it has one of those endings where the game staff pop up in-game with some goofy little piece of non-sequitor dialogue apiece.




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Someone needs to make a website that just recreates maps of entire video games as ASCII

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Star Wars Galaxies: An Empire Divided

Critical reception was mixed but leaning on the positive side at launch, but this was owed mostly to a hypemixture of being the newest hottest MMO in a still-adolescent genre, and brand recognition. While definitely far from a perfect game, there was a disproportionate amount of shade thrown at the game early on, most of it either unfounded or sorely misinformed. The hate train CERTAINLY piled on within the next year and change, when the much-more-polished World of Warcraft waltzed onto the scene.

And, yet, it is almost universally looked back upon fondly. A fella that goes by nerdSlayer does a YT series called Death of a Game, where he chronicles the rise and fall of MMOs; once over the relatively minor cringe of his name, the series itself is well-researched and interesting (at least to me), and it clearly comes from a place of love for the genre. Naturally, one of his first in the series was about Galaxies, and it is no surprise to me that even to someone viscerally attached to the MMO sphere, Galaxies is basically his favorite. Meanwhile you have examples even as recent as the last two weeks of bit-part actors in Star Wars hunting down their characters in SWG.

It occurs to me that I’ve written and talked many times about single subtopics within SWG where appropriate, but I’ve never gone full-blown hagiography and I’m in a place where I really need to. This thread awakened that need in me, but I don’t think I’ll shit the place up with it and instead will start pushing it out in its own thread over the long weekend.

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These are destroying me:

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I hate this thread because it makes me look at the stack of multiplayer games I own on Steam and sweat nervously

let me boost the Black Clover game Bamco made that no one bought and I don’t blame them for it because the single player seems absolutely there and who would buy an anime game for long-lasting multiplayer (see also: they released a Tokyo Ghoul game last year also mostly about multiplayer, seemingly not learning their lesson), but let me tell you, I played this and it’s dumb and fun as shit. it’s a hero shooter except somewhere along the line in ripping Overwatch off they made everything stupid and shoved a ton of Japanese design thoughtspace in there. all the characters have their “this is for doing their jobs” versions and then they have variations that are “BUT WHAT IF WE MADE THE GAME FUN?” that basically make them play almost completely differently

and no one will know because it’s tagged to some battle cartoon

I still hold out hope that I can trick fool bamboozle convince 7 other people to buy a copy (I do not accept the PS4 version’s demo because it doesn’t give you all the characters)

you should play Toy Fighter, which is Fighters Destiny except gooder because Sega made it even sillier (you have a command that lets you counter attacks while in a launched state so you can stop juggles but you can get mindgame’d and if your opponent doesn’t attack they get a free ground bounce)

one of your buttons is dodge and you hold it down and you just automatically dodge attacks. it’s good

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fighter’s destiny is one of the later hiryu no ken games, isn’t it?

I think you’re thinking of Flying Dragon

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One Friday night Mom said I could rent a videogame and so we went to the Blockbuster and I was having trouble making a decision and I finally chose Mace: The Dark Age over Fighter’s Destiny and I regret it still.

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is quest of ki critically maligned or just ignored? legit think that’s one of the best things on the famicom. absolutely amazing momentum based movement. ability to jump as high as you damn well please. when you do poorly you are hilariously clumsy and die in really humiliating ways, and when you do really good you just glide gracefully from platform to platform

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