Control the Body (full release!)

yeah they’re for sickos only. there are a few of them that require traversing multiple screens in one shot to get. like i said, brutal!

i’m glad i structured the game the way i did; my main goal was to communicate some design ideas, and then people can stop where they want. the problem with some of my other games is that the design ideas required a level of execution to enjoy, while here being bad at them is mostly the point.

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